Player Matchup

Hades
Hades
AllBlackDuck04
Hades
Level 48
God Stats
9W - 3L
1,507 SR
Queue Stats
41W - 45L
1,454 Elo+
Solo
Discordia
Discordia
Jhuskk
Discordia
Level 22
God Stats
21W - 23L
1,553 SR
Queue Stats
168W - 139L
1,501 Elo+
Party 1
Neith
Neith
KushManD
Neith
Level 55
God Stats
65W - 49L
1,487 SR
Queue Stats
136W - 108L
1,528 Elo+
Party 1
Thanatos
Thanatos
SpacemanSpeege
Thanatos
Level 77
God Stats
10W - 9L
1,607 SR
Queue Stats
239W - 189L
1,536 Elo+
Party 1
Jormungandr
Jormungandr
oldmanpeaches
Jormungandr
Level 95
God Stats
15W - 15L
1,601 SR
Queue Stats
213W - 158L
1,538 Elo+
Party 1
Team Averages
Level 59
1,551 SR
1,511 Elo+

VS

Team Averages
Level 22
1,529 SR
1,482 Elo+
Kukulkan
Kukulkan
GrizzKingLio
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Loki
Loki
Risky20
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,534 Elo+
Solo
Anubis
Anubis
SikeSmoker
Anubis
Level 49
God Stats
2W - 8L
1,615 SR
Queue Stats
65W - 90L
1,454 Elo+
Solo
Cthulhu
Cthulhu
TonyStarK_Brasil
Cthulhu
Level 8
God Stats
3W - 3L
1,528 SR
Queue Stats
3W - 6L
1,378 Elo+
Solo
Charybdis
Charybdis
plantsman
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
7,623
762
5,405
8,701
4,311
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
Jhuskk
Discordia
14
2 / 0 / 4
7,696
770
2,378
2,148
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
KushManD
Neith
15
3 / 0 / 8
8,007
801
6,160
3,626
1,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
16
12 / 0 / 6
9,325
933
14,292
8,427
4,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
oldmanpeaches
Jormungandr
14
1 / 1 / 16
8,274
827
10,459
12,050
11,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GrizzKingLio
Kukulkan
13
0 / 6 / 1
6,874
687
3,065
9,175
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
Risky20
Loki
13
1 / 7 / 1
7,068
707
4,480
10,774
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
SikeSmoker
Anubis
12
0 / 6 / 2
6,947
695
4,722
8,627
3,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 1
7,256
726
4,816
8,951
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
plantsman
Charybdis
15
2 / 1 / 0
7,932
793
7,166
6,457
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
20
Kills
3
3
Deaths
20
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
L
Kukulkan
GrizzKingLio
Kukulkan
0
6
1
0.08
W
Discordia
Jhuskk
Discordia
2
0
4
4
W
Neith
KushManD
Neith
3
0
8
7
L
Loki
Risky20
Loki
1
7
1
0.21
L
Anubis
SikeSmoker
Anubis
0
6
2
0.17
W
Thanatos
12
0
6
15
L
0
0
1
0.5
W
Jormungandr
oldmanpeaches
Jormungandr
1
1
16
9
L
Charybdis
plantsman
Charybdis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,694
Damage
24,249
34,952
Taken
43,984
22,765
Mitigated
19,302
15,810
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,405
103
310
1,154
8,701
4,311
560
4,664
4,037
17,023
0
L
Kukulkan
GrizzKingLio
Kukulkan
3,065
712
0
348
9,175
3,910
173
3,009
6,166
12,246
1,450
W
Discordia
Jhuskk
Discordia
2,378
330
0
460
2,148
660
0
66
2,082
22,961
0
W
Neith
KushManD
Neith
6,160
1,722
0
1,513
3,626
1,714
285
673
2,953
0
22,775
L
Loki
Risky20
Loki
4,480
887
0
70
10,774
4,217
0
5,707
5,067
0
13,328
L
Anubis
SikeSmoker
Anubis
4,722
522
22
1,603
8,627
3,712
425
3,422
5,205
20,871
0
W
Thanatos
14,292
2,915
0
10,066
8,427
4,558
0
3,941
4,486
0
29,890
L
4,816
70
0
2,911
8,951
4,733
0
3,645
5,306
20,493
0
W
Jormungandr
oldmanpeaches
Jormungandr
10,459
2,404
452
1,855
12,050
11,522
39
3,099
8,951
29,349
0
L
Charybdis
plantsman
Charybdis
7,166
2,849
0
2,469
6,457
2,730
0
2,459
3,998
0
27,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,925
Gold Earned
36,077
201
Minions Killed
187
0
Camps Cleared
0
1,182,652
Distance Traveled
893,732
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,623
762
34
3
0
210,481
2
L
Kukulkan
6,874
687
27
3
0
154,985
0
W
Discordia
7,696
770
56
6
0
234,510
0
W
Neith
8,007
801
38
4
0
225,669
0
L
Loki
7,068
707
32
3
0
212,971
0
L
Anubis
6,947
695
32
3
0
118,395
2
W
Thanatos
9,325
933
27
3
0
266,917
1
L
Cthulhu
7,256
726
31
3
0
214,601
0
W
Jormungandr
8,274
827
46
5
0
245,075
1
L
Charybdis
7,932
793
65
7
0
192,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role