Player Matchup

Cthulhu
Cthulhu
Silver IV
DougyFresh03
Cthulhu
Silver IV
Level 149
God Stats
9W - 6L
1,539 SR
Queue Stats
527W - 550L
817 MMR
Solo
Skadi
Skadi
Silver IV
GoDz-Gabo24
Skadi
Silver IV
Level 159
God Stats
9W - 5L
1,694 SR
Queue Stats
259W - 278L
780 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
KARMA TGF
Gilgamesh
Silver IV
Level 114
God Stats
3W - 8L
1,526 SR
Queue Stats
133W - 150L
813 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
TwerkinOnYoGrave
Morgan Le Fay
Silver II
Level 128
God Stats
6W - 3L
1,487 SR
Queue Stats
171W - 185L
898 MMR
Solo
Aphrodite
Aphrodite
Silver III
coutolucas77
Aphrodite
Silver III
Level 145
God Stats
2W - 0L
1,709 SR
Queue Stats
42W - 55L
855 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,591 SR
833 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,616 SR
833 MMR
Nu Wa
Nu Wa
Silver III
Erick Biohazard
Nu Wa
Silver III
Level 143
God Stats
17W - 10L
1,614 SR
Queue Stats
184W - 223L
809 MMR
Solo
Ares
Ares
Silver V
FakinPel
Ares
Silver V
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
739 MMR
Solo
Chang'e
Chang'e
Silver II
Gejbik
Chang'e
Silver II
Level 108
God Stats
16W - 23L
1,500 SR
Queue Stats
338W - 369L
936 MMR
Solo
Fenrir
Fenrir
Silver II
PeakCracker8022
Fenrir
Silver II
Level 159
God Stats
18W - 11L
1,835 SR
Queue Stats
161W - 173L
932 MMR
Solo
Sylvanus
Sylvanus
Silver III
XxfbgRAMBOxX
Sylvanus
Silver III
Level 159
God Stats
36W - 21L
1,630 SR
Queue Stats
419W - 445L
748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DougyFresh03
Cthulhu
16
2 / 5 / 9
11,466
521
16,073
30,201
36,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
3 / 4 / 6
12,375
563
21,019
16,432
8,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KARMA TGF
Gilgamesh
16
3 / 3 / 4
11,544
525
11,977
21,521
15,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
TwerkinOnYoGrave
Morgan Le Fay
16
2 / 6 / 8
11,263
512
16,303
24,900
12,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
coutolucas77
Aphrodite
19
5 / 2 / 4
13,046
593
10,787
18,770
10,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
LancelotBastetHera

VS

Bans
ThanatosAtlasIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 11
10,152
461
23,917
23,189
10,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
1
0 / 0 / 0
4,256
193
0
0
0
Chang'e
Gejbik
Chang'e
18
5 / 2 / 9
10,462
476
17,360
21,436
9,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 5 / 2
10,538
479
20,307
26,658
12,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
XxfbgRAMBOxX
Sylvanus
17
0 / 2 / 6
9,508
432
8,610
24,641
25,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
48
15
Kills
20
20
Deaths
15
31
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DougyFresh03
Cthulhu
2
5
9
1.3
L
4
6
11
1.58
L
Ares
0
0
0
0
L
Chang'e
Gejbik
Chang'e
5
2
9
4.75
W
3
4
6
1.5
W
Gilgamesh
KARMA TGF
Gilgamesh
3
3
4
1.67
L
11
5
2
2.4
W
Morgan Le Fay
TwerkinOnYoGrave
Morgan Le Fay
2
6
8
1
L
Sylvanus
XxfbgRAMBOxX
Sylvanus
0
2
6
1.5
W
Aphrodite
coutolucas77
Aphrodite
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,159
Damage
70,194
111,824
Taken
95,924
83,373
Mitigated
58,115
46,833
Healing
33,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DougyFresh03
Cthulhu
16,073
1,637
3,090
4,488
30,201
36,095
704
12,864
16,745
44,814
0
L
23,917
5,579
363
5,340
23,189
10,561
795
11,578
11,611
83,726
4,385
L
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Gejbik
Chang'e
17,360
1,089
3,810
8,924
21,436
9,663
190
9,708
11,728
84,849
0
W
21,019
10,990
0
2,541
16,432
8,241
11,043
7,312
9,089
0
129,624
W
Gilgamesh
KARMA TGF
Gilgamesh
11,977
3,552
0
9,083
21,521
15,989
376
7,612
13,651
0
78,403
L
20,307
4,328
0
6,718
26,658
12,639
0
10,931
15,727
0
64,214
W
Morgan Le Fay
TwerkinOnYoGrave
Morgan Le Fay
16,303
2,858
468
6,326
24,900
12,433
2,948
9,670
14,949
89,696
0
L
Sylvanus
XxfbgRAMBOxX
Sylvanus
8,610
2,088
2,996
5,299
24,641
25,252
22
11,108
13,533
54,419
12,414
W
Aphrodite
coutolucas77
Aphrodite
10,787
2,073
7,710
13,127
18,770
10,615
2,682
9,258
9,362
88,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,694
Gold Earned
44,916
625
Minions Killed
417
0
Camps Cleared
0
1,981,837
Distance Traveled
1,551,030
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,466
521
52
2
0
418,027
2
L
Nu Wa
10,152
461
94
4
0
363,965
0
L
Ares
4,256
193
0
0
0
0
0
L
Chang'e
10,462
476
114
5
0
397,713
3
W
Skadi
12,375
563
177
8
0
353,316
5
W
Gilgamesh
11,544
525
114
5
0
473,623
6
L
Fenrir
10,538
479
76
3
0
430,745
6
W
Morgan Le Fay
11,263
512
113
5
0
359,993
10
L
Sylvanus
9,508
432
133
6
0
358,607
4
W
Aphrodite
13,046
593
169
8
0
376,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role