Player Matchup

Izanami
Izanami
Diamond V
 
Izanami
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Da Ji
Da Ji
Diamond III
JustSpartacuz
Da Ji
Diamond III
Level 160
God Stats
8W - 11L
1,494 SR
Queue Stats
330W - 339L
2,312 MMR
Solo
Poseidon
Poseidon
Diamond IV
Lightningart
Poseidon
Diamond IV
Level 160
God Stats
3W - 5L
1,555 SR
Queue Stats
110W - 111L
2,085 MMR
Party 3
Sylvanus
Sylvanus
Diamond IV
UspaRocker
Sylvanus
Diamond IV
Level 160
God Stats
0W - 2L
1,346 SR
Queue Stats
655W - 628L
2,249 MMR
Party 2
Fenrir
Fenrir
Diamond V
WatchYaBaby
Fenrir
Diamond V
Level 157
God Stats
29W - 36L
1,586 SR
Queue Stats
556W - 540L
2,118 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,496 SR
2,053 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,623 SR
1,831 MMR
Chang'e
Chang'e
Diamond III
 
Chang'e
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond II
 
Chaac
Diamond II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Platinum III
Hevels King
Ishtar
Platinum III
Level 144
God Stats
3W - 3L
1,830 SR
Queue Stats
338W - 339L
1,936 MMR
Solo
Athena
Athena
Diamond IV
T0eGobbler
Athena
Diamond IV
Level 125
God Stats
5W - 4L
1,710 SR
Queue Stats
103W - 84L
2,186 MMR
Solo
Kali
Kali
Diamond V
xVIPx DRAMA
Kali
Diamond V
Level 156
God Stats
5W - 2L
1,575 SR
Queue Stats
276W - 275L
2,031 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 5 / 1
7,689
427
6,265
14,108
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 0
8,434
469
4,767
11,351
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Lightningart
Poseidon
12
0 / 5 / 1
7,754
431
4,231
10,863
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
UspaRocker
Sylvanus
11
2 / 4 / 0
7,770
432
7,347
13,711
7,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
0 / 1 / 2
7,085
394
4,153
12,038
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
HadesArachneLokiLancelot

VS

Bans
SusanoGebYu HuangGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 0 / 1
10,409
578
8,318
6,412
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
 
Chaac
15
2 / 3 / 2
9,668
537
12,143
13,710
9,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
15
3 / 2 / 4
9,520
529
8,893
11,595
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
T0eGobbler
Athena
15
2 / 0 / 8
9,788
544
4,621
14,446
12,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

18
4 / 1 / 3
10,773
599
8,561
14,227
7,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
16
16
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
1
0.1
W
Chang'e
 
Chang'e
5
0
1
5.5
W
Chaac
 
Chaac
2
3
2
1
W
Ishtar
3
2
4
2.5
L
4
1
0
4
L
Poseidon
Lightningart
Poseidon
0
5
1
0.1
W
Athena
T0eGobbler
Athena
2
0
8
6
L
Sylvanus
UspaRocker
Sylvanus
2
4
0
0.5
L
Fenrir
0
1
2
1
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,763
Damage
42,536
62,071
Taken
60,390
33,357
Mitigated
37,663
15,039
Healing
23,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,265
4,167
0
5,719
14,108
5,291
0
2,457
11,611
0
67,764
W
Chang'e
 
Chang'e
8,318
1,679
2,055
3,502
6,412
2,738
594
1,240
5,172
86,947
0
W
Chaac
 
Chaac
12,143
3,121
0
6,184
13,710
9,583
600
6,217
7,493
0
81,617
W
Ishtar
8,893
5,094
0
4,142
11,595
5,176
0
1,281
10,314
0
80,399
L
4,767
1,348
0
920
11,351
4,942
0
465
10,886
0
54,631
L
Poseidon
Lightningart
Poseidon
4,231
850
0
1,440
10,863
4,484
0
5,248
5,353
63,306
0
W
Athena
T0eGobbler
Athena
4,621
1,734
0
3,764
14,446
12,743
0
1,709
12,737
25,762
6,926
L
Sylvanus
UspaRocker
Sylvanus
7,347
1,518
181
4,730
13,711
7,525
0
34
12,883
36,200
8,900
L
Fenrir
4,153
1,380
0
2,049
12,038
11,115
0
3,595
8,146
0
19,033
W
8,561
4,031
0
3,624
14,227
7,423
0
2,276
11,951
0
101,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,732
Gold Earned
50,158
433
Minions Killed
602
0
Camps Cleared
0
1,337,378
Distance Traveled
1,732,211
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,689
427
113
6
0
251,153
2
W
Chang'e
10,409
578
156
9
0
367,598
9
W
Chaac
9,668
537
136
8
0
297,155
3
W
Ishtar
9,520
529
115
6
0
308,395
3
L
Da Ji
8,434
469
94
5
0
306,199
1
L
Poseidon
7,754
431
119
7
0
250,967
6
W
Athena
9,788
544
47
3
0
366,740
6
L
Sylvanus
7,770
432
79
4
0
201,691
3
L
Fenrir
7,085
394
28
2
0
327,368
1
W
Kali
10,773
599
148
8
0
392,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role