Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Kokujuzo
Ah Muzen Cab
Level 20
God Stats
0W - 3L
1,183 SR
Queue Stats
14W - 24L
1,359 Elo+
Party 2
Sylvanus
Sylvanus
OFDT_AlyBaton
Sylvanus
Level 128
God Stats
2W - 5L
1,391 SR
Queue Stats
17W - 32L
1,352 Elo+
Party 2
Anubis
Anubis
YoungMcBad
Anubis
Level 151
God Stats
10W - 10L
1,659 SR
Queue Stats
94W - 80L
1,711 Elo+
Solo
Team Averages
Level 100
1,411 SR
1,474 Elo+

VS

Team Averages
Level 98
1,370 SR
1,293 Elo+
Hercules
Hercules
Keplinga
Hercules
Level 117
God Stats
1W - 0L
1,215 SR
Queue Stats
6W - 11L
1,191 Elo+
Party 1
Izanami
Izanami
VikingBomi
Izanami
Level 18
God Stats
2W - 1L
1,068 SR
Queue Stats
2W - 7L
981 Elo+
Party 1
Baron Samedi
Baron Samedi
xStyro
Baron Samedi
Level 158
God Stats
28W - 11L
1,826 SR
Queue Stats
284W - 198L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kokujuzo
Ah Muzen Cab
16
2 / 5 / 5
11,592
682
21,207
17,874
9,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
OFDT_AlyBaton
Sylvanus
16
2 / 9 / 6
11,412
671
11,680
29,154
40,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
YoungMcBad
Anubis
18
8 / 9 / 4
13,564
798
28,164
18,775
14,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Keplinga
Hercules
18
8 / 4 / 11
13,354
786
16,512
33,191
38,074
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
VikingBomi
Izanami
16
1 / 5 / 15
11,598
682
10,381
19,143
6,754
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
xStyro
Baron Samedi
20
13 / 3 / 7
14,195
835
29,711
23,401
10,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
12
Kills
22
23
Deaths
12
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hercules
Keplinga
Hercules
8
4
11
3.38
L
Ah Muzen Cab
Kokujuzo
Ah Muzen Cab
2
5
5
0.9
L
Sylvanus
OFDT_AlyBaton
Sylvanus
2
9
6
0.56
W
Izanami
VikingBomi
Izanami
1
5
15
1.7
L
Anubis
YoungMcBad
Anubis
8
9
4
1.11
W
Baron Samedi
xStyro
Baron Samedi
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,051
Damage
56,604
65,803
Taken
75,735
64,979
Mitigated
55,336
22,444
Healing
28,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Keplinga
Hercules
16,512
4,024
1,023
8,047
33,191
38,074
204
14,111
19,080
98
31,858
L
Ah Muzen Cab
Kokujuzo
Ah Muzen Cab
21,207
7,357
0
3,703
17,874
9,318
1,629
11,917
5,957
0
51,185
L
Sylvanus
OFDT_AlyBaton
Sylvanus
11,680
3,587
4,363
10,384
29,154
40,869
59
10,128
19,026
26,870
0
W
Izanami
VikingBomi
Izanami
10,381
8,306
0
2,396
19,143
6,754
1,943
11,851
7,292
0
43,357
L
Anubis
YoungMcBad
Anubis
28,164
1,116
0
3,994
18,775
14,792
832
8,094
10,681
59,233
0
W
Baron Samedi
xStyro
Baron Samedi
29,711
3,321
6,404
10,254
23,401
10,508
1,059
14,399
9,002
77,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,568
Gold Earned
39,147
171
Minions Killed
255
5
Camps Cleared
8
760,103
Distance Traveled
798,000
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,354
786
37
2
0
296,055
0
L
Ah Muzen Cab
11,592
682
76
4
2
282,412
1
L
Sylvanus
11,412
671
32
2
0
235,567
4
W
Izanami
11,598
682
96
6
2
245,073
0
L
Anubis
13,564
798
63
4
3
242,124
2
W
Baron Samedi
14,195
835
122
7
6
256,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role