Player Matchup

Pele
Pele
 
Pele
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Comixzone93
Ra
Level 124
God Stats
20W - 12L
1,665 SR
Queue Stats
247W - 241L
1,450 Elo+
Solo
Yu Huang
Yu Huang
Stackabob
Yu Huang
Level 155
God Stats
52W - 46L
1,493 SR
Queue Stats
339W - 366L
1,420 Elo+
Solo
Ares
Ares
Tr1PP1eR
Ares
Level 125
God Stats
5W - 1L
1,462 SR
Queue Stats
187W - 193L
1,426 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
new-36715914
Ah Muzen Cab
Level 98
God Stats
5W - 2L
1,500 SR
Queue Stats
44W - 40L
1,511 Elo+
Solo
Team Averages
Level 128
1,524 SR
1,462 Elo+

VS

Team Averages
Level 66
1,472 SR
1,407 Elo+
Sol
Sol
Cheese477
Sol
Level 109
God Stats
1W - 4L
1,475 SR
Queue Stats
99W - 126L
1,376 Elo+
Solo
Yemoja
Yemoja
CodedPandi1
Yemoja
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 144L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
Hannes79
Sun Wukong
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,315 Elo+
Solo
Yu Huang
Yu Huang
TyrannicalClown
Yu Huang
Level 125
God Stats
7W - 6L
1,500 SR
Queue Stats
203W - 211L
1,432 Elo+
Party 1
Cliodhna
Cliodhna
ZaneTheDude
Cliodhna
Level 28
God Stats
15W - 17L
1,385 SR
Queue Stats
225W - 229L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
7 / 0 / 1
9,135
609
10,812
12,060
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 3
8,456
564
2,170
7,008
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Stackabob
Yu Huang
13
1 / 1 / 0
7,933
529
2,654
5,605
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
11
2 / 0 / 4
7,270
485
3,222
7,289
5,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
new-36715914
Ah Muzen Cab
12
3 / 1 / 5
7,250
483
10,031
11,189
5,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,043
403
6,966
10,990
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
9
0 / 3 / 0
5,671
378
2,710
9,166
7,368
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
Hannes79
Sun Wukong
13
0 / 2 / 0
7,117
474
806
9,155
4,782
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
13
3 / 2 / 0
8,213
548
7,360
8,550
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
ZaneTheDude
Cliodhna
12
0 / 3 / 1
6,652
443
4,429
9,757
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
14
Kills
3
3
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
0
1
7.5
L
0
4
0
0
L
Yemoja
0
3
0
0
W
1
1
3
2.5
L
Sun Wukong
Hannes79
Sun Wukong
0
2
0
0
W
Yu Huang
Stackabob
Yu Huang
1
1
0
1
W
Ares
2
0
4
4
L
Yu Huang
3
2
0
1.5
L
Cliodhna
ZaneTheDude
Cliodhna
0
3
1
0.17
W
Ah Muzen Cab
new-36715914
Ah Muzen Cab
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,889
Damage
22,271
43,151
Taken
47,618
20,544
Mitigated
20,770
14,335
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,812
2,389
0
2,661
12,060
4,797
0
1,806
10,254
0
79,453
L
6,966
3,367
0
4,371
10,990
2,624
1,552
1,147
9,843
49,540
1,174
L
Yemoja
2,710
853
833
1,030
9,166
7,368
164
1,901
7,265
19,921
0
W
2,170
420
257
3,761
7,008
2,858
418
2,756
4,252
73,362
0
L
Sun Wukong
Hannes79
Sun Wukong
806
133
0
1,337
9,155
4,782
704
1,996
7,159
0
43,019
W
Yu Huang
Stackabob
Yu Huang
2,654
114
0
1,552
5,605
2,155
1,260
1,426
4,179
56,324
0
W
Ares
3,222
196
442
2,257
7,289
5,715
0
3,505
3,784
20,176
0
L
Yu Huang
7,360
1,457
0
500
8,550
3,120
0
2,066
6,484
62,292
0
L
Cliodhna
ZaneTheDude
Cliodhna
4,429
712
0
875
9,757
2,876
0
936
8,821
0
49,685
W
Ah Muzen Cab
new-36715914
Ah Muzen Cab
10,031
4,506
0
3,405
11,189
5,019
1,330
7,442
3,747
0
52,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,044
Gold Earned
33,696
482
Minions Killed
412
0
Camps Cleared
0
1,445,200
Distance Traveled
1,376,361
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,135
609
114
8
0
353,217
3
L
Sol
6,043
403
102
7
0
235,478
0
L
Yemoja
5,671
378
30
2
0
232,847
0
W
Ra
8,456
564
145
10
0
286,976
6
L
Sun Wukong
7,117
474
80
5
0
272,959
2
W
Yu Huang
7,933
529
106
7
0
223,886
2
W
Ares
7,270
485
28
2
0
306,298
6
L
Yu Huang
8,213
548
119
8
0
288,722
0
L
Cliodhna
6,652
443
81
5
0
346,355
2
W
Ah Muzen Cab
7,250
483
89
6
0
274,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role