Player Matchup

Thor
Thor
DarkerRyan
Thor
Level 142
God Stats
5W - 4L
1,506 SR
Queue Stats
121W - 144L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
High K3992
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
xNotoriousN97x
Cabrakan
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 313L
1,316 Elo+
Solo
Team Averages
Level 73
1,502 SR
1,412 Elo+

VS

Team Averages
Level 124
1,537 SR
1,492 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Arch Machis
Tiamat
Level 115
God Stats
5W - 6L
1,415 SR
Queue Stats
80W - 70L
1,395 Elo+
Party 1
Vamana
Vamana
Gamefreak8x29
Vamana
Level 128
God Stats
2W - 0L
1,695 SR
Queue Stats
53W - 26L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,555
656
7,979
9,898
4,533
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
High K3992
Danzaburou
10
2 / 3 / 0
6,808
681
2,208
5,383
3,303
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
10
0 / 6 / 2
6,843
684
2,390
14,844
17,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 2 / 10
7,644
764
3,926
6,498
2,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
12
5 / 0 / 8
7,995
800
8,187
3,712
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 8
8,596
860
10,255
8,646
10,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
13
13
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
10
4
W
Tiamat
5
0
8
9
L
0
4
2
0.25
W
5
0
8
9
L
Danzaburou
High K3992
Danzaburou
2
3
0
0.67
L
Cabrakan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,577
Damage
22,368
30,125
Taken
18,856
25,152
Mitigated
15,465
3,489
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,926
1,282
0
105
6,498
2,549
220
825
5,673
0
6,469
W
Tiamat
8,187
469
0
1,046
3,712
2,297
394
421
3,291
21,442
0
L
7,979
1,504
0
720
9,898
4,533
0
2,696
6,891
0
32,597
W
10,255
5,168
630
4,206
8,646
10,619
478
1,407
7,239
0
31,201
L
Danzaburou
High K3992
Danzaburou
2,208
581
0
335
5,383
3,303
0
1,705
3,525
0
15,662
L
Cabrakan
2,390
396
0
2,434
14,844
17,316
0
3,190
11,251
7,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,206
Gold Earned
24,235
94
Minions Killed
104
6
Camps Cleared
3
425,859
Distance Traveled
544,560
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,644
764
10
1
0
165,225
0
W
Tiamat
7,995
800
43
4
3
185,674
2
L
Thor
6,555
656
55
6
6
166,061
2
W
Vamana
8,596
860
51
5
0
193,661
1
L
Danzaburou
6,808
681
24
2
0
107,165
0
L
Cabrakan
6,843
684
15
2
0
152,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role