Player Matchup

Neith
Neith
Bedieux_78
Neith
Level 58
God Stats
1W - 4L
1,364 SR
Queue Stats
2W - 30L
906 Elo+
Party 1
Discordia
Discordia
LapinetteBagarre
Discordia
Level 99
God Stats
0W - 6L
1,083 SR
Queue Stats
29W - 43L
1,359 Elo+
Solo
Cerberus
Cerberus
SalTanger
Cerberus
Level 27
God Stats
1W - 6L
1,042 SR
Queue Stats
1W - 22L
818 Elo+
Party 1
Team Averages
Level 61
1,163 SR
1,028 Elo+

VS

Team Averages
Level 99
1,389 SR
1,363 Elo+
Fenrir
Fenrir
SebkatonFr
Fenrir
Level 87
God Stats
9W - 13L
1,425 SR
Queue Stats
274W - 449L
1,297 Elo+
Solo
Danzaburou
Danzaburou
carrot_on_my_bum
Danzaburou
Level 93
God Stats
4W - 4L
1,525 SR
Queue Stats
40W - 54L
1,404 Elo+
Party 2
Anubis
Anubis
kralamadul
Anubis
Level 118
God Stats
3W - 6L
1,216 SR
Queue Stats
64W - 94L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 6 / 4
8,739
583
9,416
12,316
4,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
12
4 / 8 / 3
9,492
633
11,833
11,005
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
SalTanger
Cerberus
13
4 / 1 / 3
9,590
639
13,243
19,580
13,339
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SebkatonFr
Fenrir
16
4 / 1 / 8
11,390
759
7,395
19,247
21,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
carrot_on_my_bum
Danzaburou
16
8 / 5 / 6
11,765
784
20,100
12,884
4,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
kralamadul
Anubis
16
3 / 3 / 6
9,843
656
10,293
13,056
5,708
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
15
15
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
0
6
4
0.33
L
Discordia
4
8
3
0.69
L
Cerberus
SalTanger
Cerberus
4
1
3
5.5
W
Fenrir
SebkatonFr
Fenrir
4
1
8
8
W
Danzaburou
carrot_on_my_bum
Danzaburou
8
5
6
2.2
W
Anubis
kralamadul
Anubis
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,492
Damage
37,788
42,901
Taken
45,187
21,546
Mitigated
31,942
3,662
Healing
14,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,416
3,316
0
465
12,316
4,676
0
2,018
10,298
0
29,892
L
Discordia
11,833
228
0
250
11,005
3,531
0
3,399
7,606
24,674
0
L
Cerberus
SalTanger
Cerberus
13,243
257
0
2,947
19,580
13,339
0
4,876
14,704
28,676
0
W
Fenrir
SebkatonFr
Fenrir
7,395
1,494
108
6,323
19,247
21,518
140
9,066
10,181
0
26,019
W
Danzaburou
carrot_on_my_bum
Danzaburou
20,100
8,144
0
3,492
12,884
4,716
1,018
7,913
4,971
0
47,418
W
Anubis
kralamadul
Anubis
10,293
931
0
4,815
13,056
5,708
342
9,157
3,899
36,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,821
Gold Earned
32,998
133
Minions Killed
152
3
Camps Cleared
9
738,536
Distance Traveled
724,050
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,739
583
51
3
0
219,369
1
L
Discordia
9,492
633
30
2
0
224,493
2
L
Cerberus
9,590
639
52
3
3
294,674
4
W
Fenrir
11,390
759
30
2
2
256,821
1
W
Danzaburou
11,765
784
68
5
3
241,248
5
W
Anubis
9,843
656
54
4
4
225,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role