Player Matchup

Achilles
Achilles
Gold II
Fire-IN-The-WEED
Achilles
Gold II
Level 153
God Stats
2W - 3L
1,595 SR
Queue Stats
78W - 82L
1,612 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver I
Mozis4i20
Kumbhakarna
Silver I
Level 142
God Stats
2W - 10L
1,440 SR
Queue Stats
138W - 180L
1,334 MMR
Solo
Nox
Nox
Silver II
sparzsul
Nox
Silver II
Level 155
God Stats
7W - 11L
1,376 SR
Queue Stats
234W - 238L
1,197 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,470 SR
1,381 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 99
1,547 SR
1,333 MMR
Cthulhu
Cthulhu
Bronze III
xBasuto
Cthulhu
Bronze III
Level 62
God Stats
6W - 1L
1,724 SR
Queue Stats
12W - 8L
1,400 MMR
Party 1
Danzaburou
Danzaburou
Bronze V
xHiyoko Nagi
Danzaburou
Bronze V
Level 106
God Stats
4W - 2L
1,602 SR
Queue Stats
8W - 5L
1,300 MMR
Party 1
Cabrakan
Cabrakan
Bronze V
xSerori
Cabrakan
Bronze V
Level 129
God Stats
2W - 1L
1,316 SR
Queue Stats
17W - 13L
1,300 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,119
612
5,938
15,025
13,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Mozis4i20
Kumbhakarna
9
0 / 2 / 0
6,457
646
2,083
11,770
8,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 2 / 0
6,211
621
4,325
6,779
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AtlasGuan YuAh Muzen CabArtemisBaron Samedi

VS

Bans
MulanBaba YagaHorusHeraKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
xBasuto
Cthulhu
13
2 / 0 / 5
7,583
758
8,283
5,884
5,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
xHiyoko Nagi
Danzaburou
13
2 / 0 / 5
8,023
802
11,957
5,802
2,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
xSerori
Cabrakan
13
3 / 0 / 4
7,575
758
8,060
5,729
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Kumbhakarna
Mozis4i20
Kumbhakarna
0
2
0
0
L
0
2
0
0
W
Cthulhu
xBasuto
Cthulhu
2
0
5
4.5
W
Danzaburou
xHiyoko Nagi
Danzaburou
2
0
5
4.5
W
Cabrakan
xSerori
Cabrakan
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,346
Damage
28,300
33,574
Taken
17,415
25,534
Mitigated
13,040
5,899
Healing
4,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,938
615
288
3,423
15,025
13,964
0
5,589
8,662
0
14,739
L
Kumbhakarna
Mozis4i20
Kumbhakarna
2,083
187
0
1,188
11,770
8,720
0
5,927
5,177
10,750
0
L
4,325
991
0
1,000
6,779
2,850
0
3,018
3,373
22,208
0
W
Cthulhu
xBasuto
Cthulhu
8,283
445
497
803
5,884
5,659
232
2,765
3,119
16,756
0
W
Danzaburou
xHiyoko Nagi
Danzaburou
11,957
4,394
0
2,588
5,802
2,910
1,170
2,192
3,610
0
38,690
W
Cabrakan
xSerori
Cabrakan
8,060
952
0
750
5,729
4,471
0
1,750
3,979
25,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,787
Gold Earned
23,181
89
Minions Killed
144
0
Camps Cleared
9
549,129
Distance Traveled
602,928
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,119
612
15
2
0
184,023
4
L
Kumbhakarna
6,457
646
16
2
0
176,985
2
L
Nox
6,211
621
58
6
0
188,121
0
W
Cthulhu
7,583
758
28
3
3
203,521
2
W
Danzaburou
8,023
802
75
8
3
198,914
4
W
Cabrakan
7,575
758
41
4
3
200,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role