Player Matchup

Agni
Agni
DC3698
Agni
Level 152
God Stats
12W - 18L
1,511 SR
Queue Stats
188W - 232L
1,472 Elo+
Solo
King Arthur
King Arthur
Dixieeynormus
King Arthur
Level 106
God Stats
0W - 5L
1,015 SR
Queue Stats
69W - 96L
1,406 Elo+
Party 1
Thanatos
Thanatos
KnottyFurryTwink
Thanatos
Level 68
God Stats
1W - 2L
1,317 SR
Queue Stats
87W - 120L
1,428 Elo+
Party 1
Hachiman
Hachiman
ON3MeltingHuman
Hachiman
Level 139
God Stats
0W - 1L
1,359 SR
Queue Stats
37W - 29L
1,556 Elo+
Solo
Athena
Athena
gayestagenda
Athena
Level 89
God Stats
0W - 1L
1,374 SR
Queue Stats
108W - 142L
1,507 Elo+
Party 1
Team Averages
Level 111
1,315 SR
1,474 Elo+

VS

Team Averages
Level 100
1,446 SR
1,466 Elo+
Nu Wa
Nu Wa
JulieDucroz
Nu Wa
Level 129
God Stats
3W - 2L
1,515 SR
Queue Stats
65W - 72L
1,473 Elo+
Solo
Mercury
Mercury
PhntmLancer
Mercury
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,571 Elo+
Solo
Ishtar
Ishtar
Wyyvvern
Ishtar
Level 97
God Stats
1W - 2L
1,266 SR
Queue Stats
18W - 21L
1,378 Elo+
Party 2
Zhong Kui
Zhong Kui
deadlydamian00
Zhong Kui
Level 126
God Stats
2W - 3L
1,673 SR
Queue Stats
151W - 150L
1,529 Elo+
Solo
Atlas
Atlas
neuenover
Atlas
Level 82
God Stats
5W - 4L
1,276 SR
Queue Stats
15W - 19L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DC3698
Agni
13
2 / 4 / 2
7,030
703
12,925
9,996
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Dixieeynormus
King Arthur
12
0 / 3 / 3
6,780
678
5,009
12,661
9,781
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 4 / 1
7,157
716
7,135
10,302
4,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
14
0 / 3 / 1
7,162
716
6,325
8,138
3,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
12
1 / 1 / 3
7,276
728
7,055
15,385
15,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
7,906
791
13,048
7,089
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
PhntmLancer
Mercury
14
4 / 1 / 5
7,592
759
7,406
9,115
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
Wyyvvern
Ishtar
14
0 / 1 / 5
7,531
753
5,363
8,528
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
deadlydamian00
Zhong Kui
16
6 / 1 / 4
8,505
851
10,954
10,595
9,932
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
neuenover
Atlas
13
0 / 1 / 8
7,583
758
7,472
14,243
15,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
5
Kills
14
15
Deaths
5
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Agni
DC3698
Agni
2
4
2
0.75
L
King Arthur
Dixieeynormus
King Arthur
0
3
3
0.5
W
4
1
7
7.5
L
2
4
1
0.63
L
Hachiman
0
3
1
0.17
W
Mercury
PhntmLancer
Mercury
4
1
5
6.5
W
Ishtar
Wyyvvern
Ishtar
0
1
5
2.5
W
Zhong Kui
deadlydamian00
Zhong Kui
6
1
4
8
L
Athena
1
1
3
2.5
W
Atlas
neuenover
Atlas
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,449
Damage
44,243
56,482
Taken
49,570
37,319
Mitigated
35,653
14,151
Healing
10,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
DC3698
Agni
12,925
1,329
0
500
9,996
4,105
358
4,497
5,357
28,326
0
L
King Arthur
Dixieeynormus
King Arthur
5,009
154
315
3,083
12,661
9,781
0
6,338
6,054
0
21,014
W
13,048
4,503
0
930
7,089
2,941
843
3,175
3,914
29,411
0
L
7,135
694
0
5,000
10,302
4,535
0
6,305
3,765
0
22,698
L
Hachiman
6,325
2,737
0
1,229
8,138
3,403
819
4,295
3,739
0
38,142
W
Mercury
PhntmLancer
Mercury
7,406
3,864
0
750
9,115
3,980
103
3,392
5,723
0
15,822
W
Ishtar
Wyyvvern
Ishtar
5,363
3,659
0
2,510
8,528
3,777
1,097
3,573
4,955
0
26,627
W
Zhong Kui
deadlydamian00
Zhong Kui
10,954
1,486
0
3,983
10,595
9,932
678
4,242
6,353
33,786
0
L
Athena
7,055
1,771
575
3,449
15,385
15,495
0
8,946
6,093
11,442
0
W
Atlas
neuenover
Atlas
7,472
2,725
0
2,162
14,243
15,023
0
5,598
8,645
14,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,405
Gold Earned
39,117
184
Minions Killed
195
0
Camps Cleared
0
982,893
Distance Traveled
1,041,191
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,030
703
43
4
0
184,681
0
L
King Arthur
6,780
678
30
3
0
211,684
0
W
Nu Wa
7,906
791
44
4
0
190,367
1
L
Thanatos
7,157
716
34
3
0
197,961
1
L
Hachiman
7,162
716
71
7
0
171,585
3
W
Mercury
7,592
759
16
2
0
239,801
4
W
Ishtar
7,531
753
58
6
0
194,550
3
W
Zhong Kui
8,505
851
66
7
0
195,882
2
L
Athena
7,276
728
6
1
0
216,982
3
W
Atlas
7,583
758
11
1
0
220,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role