Player Matchup

Janus
Janus
OverWeight6091
Janus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Pele
Pele
PureVip3r
Pele
Level 122
God Stats
1W - 0L
1,564 SR
Queue Stats
10W - 12L
1,303 Elo+
Party 1
Geb
Geb
ScranYeNan
Geb
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
VeryLargeEGG729
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,531 Elo+
Party 1
Achilles
Achilles
bobboEsponja
Achilles
Level 27
God Stats
4W - 0L
1,842 SR
Queue Stats
115W - 65L
1,750 Elo+
Solo
Team Averages
Level 65
1,581 SR
1,520 Elo+

VS

Team Averages
Level 95
1,485 SR
1,494 Elo+
Artio
Artio
Hawmiz
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,530 Elo+
Solo
Tiamat
Tiamat
KttenYarngsm
Tiamat
Level 142
God Stats
3W - 2L
1,388 SR
Queue Stats
72W - 71L
1,500 Elo+
Party 2
Izanami
Izanami
Mayo81Bacon
Izanami
Level 156
God Stats
3W - 3L
1,535 SR
Queue Stats
394W - 381L
1,549 Elo+
Solo
Mulan
Mulan
NinjaClutch05
Mulan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,437 Elo+
Party 2
Jormungandr
Jormungandr
oNOVELTIESo
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 19
11,237
864
21,126
11,218
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
19
11 / 4 / 19
11,775
906
27,379
20,201
13,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 2 / 24
10,997
846
9,355
16,464
17,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

19
4 / 2 / 25
10,984
845
19,407
11,424
6,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
bobboEsponja
Achilles
18
12 / 4 / 16
11,053
850
18,245
19,403
15,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Hawmiz
Artio
17
3 / 6 / 6
9,575
737
7,657
26,568
28,498
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
12
0 / 10 / 9
7,776
598
8,288
16,735
11,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Mayo81Bacon
Izanami
14
3 / 8 / 7
9,163
705
14,398
15,936
7,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 7 / 5
9,713
747
10,081
18,073
17,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
oNOVELTIESo
Jormungandr
17
5 / 8 / 5
9,868
759
11,030
25,112
19,840
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
47
38
Kills
15
15
Deaths
39
103
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artio
Hawmiz
Artio
3
6
6
1
L
Tiamat
0
10
9
0.45
L
Izanami
Mayo81Bacon
Izanami
3
8
7
0.81
L
4
7
5
0.93
W
8
3
19
5.83
W
Pele
11
4
19
5.13
W
3
2
24
7.5
W
4
2
25
8.25
W
Achilles
bobboEsponja
Achilles
12
4
16
5
L
Jormungandr
oNOVELTIESo
Jormungandr
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,512
Damage
51,454
78,710
Taken
102,424
57,794
Mitigated
84,560
33,730
Healing
23,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Hawmiz
Artio
7,657
1,246
2,348
7,778
26,568
28,498
0
10,291
16,277
21,477
0
L
Tiamat
8,288
293
627
1,487
16,735
11,457
0
10,312
6,423
18,336
0
L
Izanami
Mayo81Bacon
Izanami
14,398
5,625
1,455
2,136
15,936
7,343
67
7,624
8,312
0
21,767
L
10,081
1,021
1,037
2,510
18,073
17,422
0
9,834
8,239
523
14,646
W
21,126
1,148
3,036
3,396
11,218
5,314
2,196
5,087
6,131
47,213
0
W
Pele
27,379
6,271
1,925
6,916
20,201
13,146
1,177
7,010
13,191
0
42,541
W
9,355
786
433
4,314
16,464
17,195
801
4,862
11,530
12,881
0
W
19,407
1,365
1,262
3,079
11,424
6,435
1,997
5,940
5,372
37,838
0
W
Achilles
bobboEsponja
Achilles
18,245
3,264
2,029
7,340
19,403
15,704
886
4,190
15,213
0
27,636
L
Jormungandr
oNOVELTIESo
Jormungandr
11,030
3,107
511
3,603
25,112
19,840
0
11,827
13,285
23,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,046
Gold Earned
46,095
148
Minions Killed
139
0
Camps Cleared
0
1,259,954
Distance Traveled
1,023,920
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,575
737
33
3
0
209,574
0
L
Tiamat
7,776
598
21
2
0
202,659
0
L
Izanami
9,163
705
35
3
0
206,210
5
L
Mulan
9,713
747
17
1
0
215,475
0
W
Janus
11,237
864
58
4
0
242,630
1
W
Pele
11,775
906
34
3
0
263,626
0
W
Geb
10,997
846
9
1
0
278,911
2
W
Ah Puch
10,984
845
29
2
0
228,702
0
W
Achilles
11,053
850
18
1
0
246,085
1
L
Jormungandr
9,868
759
33
3
0
190,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role