Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
chihiro0000
Nu Wa
Level 13
God Stats
0W - 4L
1,227 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
xdsxdxsddd
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 43
1,409 SR
1,500 Elo+

VS

Team Averages
Level 36
1,323 SR
1,235 Elo+
Khepri
Khepri
ElronMcBong12
Khepri
Level 31
God Stats
1W - 3L
1,196 SR
Queue Stats
13W - 27L
1,219 Elo+
Party 1
Chang'e
Chang'e
Legaztenikar
Chang'e
Level 8
God Stats
6W - 6L
1,174 SR
Queue Stats
9W - 15L
1,052 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Syred420
Ah Muzen Cab
Level 68
God Stats
3W - 2L
1,599 SR
Queue Stats
38W - 46L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 2 / 0
6,728
748
5,862
10,616
11,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 2
5,897
655
3,890
6,659
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
xdsxdxsddd
Izanami
9
0 / 6 / 2
6,182
687
5,455
10,123
3,495
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 12
8,042
894
2,876
10,383
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
Legaztenikar
Chang'e
12
0 / 0 / 13
7,118
791
4,627
6,002
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Syred420
Ah Muzen Cab
13
12 / 1 / 1
9,071
1,008
17,267
8,116
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
13
13
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
0
1
W
1
1
12
7
W
Chang'e
Legaztenikar
Chang'e
0
0
13
6.5
W
Ah Muzen Cab
Syred420
Ah Muzen Cab
12
1
1
12.5
L
0
5
2
0.2
L
Izanami
xdsxdxsddd
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,207
Damage
24,770
27,398
Taken
24,501
16,795
Mitigated
17,916
1,121
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,862
948
0
365
10,616
11,210
0
3,503
7,113
14,854
0
W
2,876
525
431
1,671
10,383
10,721
495
3,713
6,670
10,715
0
W
Chang'e
Legaztenikar
Chang'e
4,627
803
3,029
2,639
6,002
2,840
611
2,581
3,421
23,108
0
W
Ah Muzen Cab
Syred420
Ah Muzen Cab
17,267
7,414
0
2,428
8,116
4,355
1,598
4,033
4,083
0
52,902
L
3,890
842
0
150
6,659
2,090
0
1,667
4,992
11,695
0
L
Izanami
xdsxdxsddd
Izanami
5,455
3,919
0
606
10,123
3,495
84
2,506
7,617
0
20,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,807
Gold Earned
24,231
89
Minions Killed
125
3
Camps Cleared
4
495,270
Distance Traveled
516,707
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,728
748
27
3
2
199,644
0
W
Khepri
8,042
894
12
1
2
174,453
3
W
Chang'e
7,118
791
37
4
0
171,037
0
W
Ah Muzen Cab
9,071
1,008
76
8
2
171,217
1
L
Nu Wa
5,897
655
18
2
0
147,756
0
L
Izanami
6,182
687
44
5
1
147,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role