Player Matchup

Odin
Odin
ILoveLightning
Odin
Level 63
God Stats
1W - 3L
1,487 SR
Queue Stats
5W - 10L
1,353 Elo+
Solo
Medusa
Medusa
anddrevv
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Janus
Janus
bobolón
Janus
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,508 Elo+
Party 2
Team Averages
Level 72
1,496 SR
1,454 Elo+

VS

Team Averages
Level 58
1,500 SR
1,417 Elo+
Discordia
Discordia
 
Discordia
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Daav11
Fenrir
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 19L
1,451 Elo+
Party 1
Rama
Rama
VSCOShift
Rama
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 8
9,508
634
9,578
13,352
14,610
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
anddrevv
Medusa
13
1 / 9 / 6
9,105
607
2,189
15,684
6,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
bobolón
Janus
16
8 / 4 / 3
11,100
740
14,037
8,816
3,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 4 / 9
9,442
629
6,881
5,966
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Daav11
Fenrir
17
13 / 3 / 3
12,726
848
18,096
14,136
9,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rama
16
2 / 5 / 12
10,370
691
9,338
11,336
5,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
12
Kills
16
16
Deaths
12
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
4
9
1.38
W
Fenrir
Daav11
Fenrir
13
3
3
4.83
L
3
3
8
2.33
W
Rama
2
5
12
1.6
L
Medusa
anddrevv
Medusa
1
9
6
0.44
L
Janus
bobolón
Janus
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,804
Damage
34,315
37,852
Taken
31,438
24,434
Mitigated
16,278
1,853
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,881
317
433
461
5,966
2,248
364
3,659
2,155
22,419
0
W
Fenrir
Daav11
Fenrir
18,096
5,442
0
2,870
14,136
9,026
761
5,332
8,538
0
34,125
L
9,578
2,567
0
380
13,352
14,610
0
3,321
9,781
0
25,402
W
Rama
9,338
7,546
0
1,028
11,336
5,004
1,693
4,697
6,443
0
31,910
L
Medusa
anddrevv
Medusa
2,189
1,194
0
303
15,684
6,294
1,332
3,193
12,010
0
13,316
L
Janus
bobolón
Janus
14,037
944
0
1,170
8,816
3,530
351
1,038
7,388
49,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,713
Gold Earned
32,538
156
Minions Killed
120
8
Camps Cleared
3
743,226
Distance Traveled
720,639
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,442
629
36
2
0
241,858
0
W
Fenrir
12,726
848
42
3
3
271,770
4
L
Odin
9,508
634
32
2
5
255,298
2
W
Rama
10,370
691
42
3
0
207,011
1
L
Medusa
9,105
607
19
1
0
226,257
0
L
Janus
11,100
740
105
7
3
261,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role