Player Matchup

Yemoja
Yemoja
Dr EZ E Money
Yemoja
Level 125
God Stats
1W - 3L
1,545 SR
Queue Stats
98W - 122L
1,303 Elo+
Solo
Bakasura
Bakasura
EssTeeGee
Bakasura
Level 123
God Stats
2W - 4L
1,408 SR
Queue Stats
554W - 585L
1,482 Elo+
Solo
Heimdallr
Heimdallr
KingKilly21
Heimdallr
Level 67
God Stats
58W - 52L
1,517 SR
Queue Stats
318W - 388L
1,370 Elo+
Solo
Ra
Ra
SPACEDBASSONXD
Ra
Level 148
God Stats
6W - 6L
1,574 SR
Queue Stats
444W - 437L
1,505 Elo+
Solo
Agni
Agni
Xjohnny rottenX
Agni
Level 127
God Stats
4W - 1L
1,877 SR
Queue Stats
298W - 313L
1,395 Elo+
Solo
Team Averages
Level 118
1,584 SR
1,411 Elo+

VS

Team Averages
Level 97
1,556 SR
1,498 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Jackaboy242
Athena
Level 83
God Stats
17W - 11L
1,600 SR
Queue Stats
110W - 107L
1,527 Elo+
Party 1
Neith
Neith
Sledgemain089
Neith
Level 124
God Stats
4W - 3L
1,772 SR
Queue Stats
115W - 121L
1,472 Elo+
Party 1
Thanatos
Thanatos
Wolvengeri18
Thanatos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,516 Elo+
Solo
Nu Wa
Nu Wa
davisjared2
Nu Wa
Level 105
God Stats
11W - 17L
1,407 SR
Queue Stats
742W - 827L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
7,660
511
4,664
6,311
2,262
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
EssTeeGee
Bakasura
14
11 / 0 / 1
8,943
596
8,469
13,560
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
KingKilly21
Heimdallr
8
0 / 2 / 4
5,796
386
3,435
8,010
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 1
8,890
593
10,929
11,028
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 0
6,643
443
2,521
9,250
2,969
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
0 / 2 / 3
7,279
485
3,672
12,609
7,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
12
1 / 3 / 2
7,498
500
3,493
12,107
10,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 1
7,817
521
6,159
7,665
3,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
Wolvengeri18
Thanatos
10
2 / 3 / 0
6,410
427
2,708
11,552
4,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
5 / 3 / 3
8,237
549
12,458
7,466
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
14
Kills
10
10
Deaths
14
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
2
3
0.75
L
0
0
6
3
L
Bakasura
EssTeeGee
Bakasura
11
0
1
11.5
W
Athena
1
3
2
0.67
L
Heimdallr
KingKilly21
Heimdallr
0
2
4
1
L
3
3
1
1.17
W
2
3
1
0.83
W
Thanatos
Wolvengeri18
Thanatos
2
3
0
0.67
L
0
5
0
0
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,018
Damage
28,490
48,159
Taken
51,399
18,817
Mitigated
28,233
18,646
Healing
16,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,672
910
0
4,488
12,609
7,237
0
6,572
5,917
0
56,477
L
4,664
496
2,356
2,562
6,311
2,262
0
1,993
4,318
41,431
0
L
Bakasura
EssTeeGee
Bakasura
8,469
6,813
0
6,389
13,560
6,901
0
4,047
9,513
0
46,126
W
Athena
3,493
1,174
153
2,476
12,107
10,425
120
3,650
8,312
22,265
0
L
Heimdallr
KingKilly21
Heimdallr
3,435
1,484
0
1,548
8,010
2,164
0
2,947
5,063
0
19,425
L
10,929
1,851
45
3,829
11,028
4,521
826
3,875
7,153
77,602
0
W
6,159
2,240
0
2,552
7,665
3,443
1,000
1,691
5,850
0
72,651
W
Thanatos
Wolvengeri18
Thanatos
2,708
678
340
6,404
11,552
4,332
815
3,985
7,547
0
33,653
L
2,521
419
0
1,917
9,250
2,969
895
3,089
6,161
49,309
0
W
12,458
3,334
0
500
7,466
2,796
773
2,216
5,150
67,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,932
Gold Earned
37,241
403
Minions Killed
403
0
Camps Cleared
0
1,357,706
Distance Traveled
1,374,984
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,279
485
104
7
0
316,208
5
L
Yemoja
7,660
511
69
5
0
246,936
2
L
Bakasura
8,943
596
86
6
0
360,676
4
W
Athena
7,498
500
35
2
0
306,858
1
L
Heimdallr
5,796
386
30
2
0
231,001
4
L
Ra
8,890
593
140
9
0
279,279
2
W
Neith
7,817
521
116
8
0
236,794
1
W
Thanatos
6,410
427
51
3
0
275,552
0
L
Agni
6,643
443
78
5
0
239,814
1
W
Nu Wa
8,237
549
97
6
0
239,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role