Player Matchup

Chernobog
Chernobog
Deshka7
Chernobog
Level 160
God Stats
2W - 1L
1,679 SR
Queue Stats
99W - 76L
1,562 Elo+
Party 1
Tiamat
Tiamat
Franknives
Tiamat
Level 145
God Stats
0W - 3L
1,190 SR
Queue Stats
295W - 282L
1,499 Elo+
Party 2
Lancelot
Lancelot
Sadness11
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,546 Elo+
Party 1
Ishtar
Ishtar
ZheiK
Ishtar
Level 132
God Stats
4W - 3L
1,500 SR
Queue Stats
285W - 273L
1,503 Elo+
Party 2
Jormungandr
Jormungandr
villalbamonky
Jormungandr
Level 83
God Stats
9W - 4L
1,603 SR
Queue Stats
159W - 143L
1,523 Elo+
Party 2
Team Averages
Level 110
1,495 SR
1,527 Elo+

VS

Team Averages
Level 96
1,474 SR
1,464 Elo+
Anhur
Anhur
CheeseNKing
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Keltuzan
Chernobog
Level 116
God Stats
2W - 1L
1,283 SR
Queue Stats
56W - 42L
1,499 Elo+
Solo
Nu Wa
Nu Wa
T4MROBO
Nu Wa
Level 129
God Stats
1W - 0L
1,638 SR
Queue Stats
7W - 10L
1,425 Elo+
Party 3
Khepri
Khepri
iiM SnipezZ
Khepri
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,407 Elo+
Party 3
Zhong Kui
Zhong Kui
массон
Zhong Kui
Level 156
God Stats
5W - 6L
1,447 SR
Queue Stats
316W - 351L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Deshka7
Chernobog
18
4 / 4 / 7
10,343
646
15,639
14,955
7,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Franknives
Tiamat
17
2 / 7 / 6
10,536
659
14,119
17,645
9,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Sadness11
Lancelot
14
0 / 9 / 7
8,757
547
5,711
18,669
16,871
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
ZheiK
Ishtar
17
4 / 4 / 7
10,863
679
19,422
14,163
7,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
villalbamonky
Jormungandr
19
3 / 7 / 9
11,674
730
11,218
24,280
34,495
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 12
10,984
687
15,064
15,625
8,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
Keltuzan
Chernobog
20
9 / 2 / 16
12,733
796
24,599
13,741
8,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
T4MROBO
Nu Wa
20
9 / 2 / 18
12,443
778
19,641
15,089
8,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
18
1 / 2 / 22
10,998
687
4,384
18,717
19,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
массон
Zhong Kui
17
7 / 4 / 14
11,216
701
17,514
20,959
28,818
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
113
13
Kills
31
31
Deaths
13
36
Assists
82
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
L
Chernobog
Deshka7
Chernobog
4
4
7
1.88
L
Tiamat
Franknives
Tiamat
2
7
6
0.71
W
Chernobog
Keltuzan
Chernobog
9
2
16
8.5
L
Lancelot
Sadness11
Lancelot
0
9
7
0.39
W
Nu Wa
T4MROBO
Nu Wa
9
2
18
9
L
Ishtar
ZheiK
Ishtar
4
4
7
1.88
W
Khepri
1
2
22
6
L
Jormungandr
villalbamonky
Jormungandr
3
7
9
1.07
W
Zhong Kui
массон
Zhong Kui
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,109
Damage
81,202
89,712
Taken
84,131
75,957
Mitigated
74,621
23,806
Healing
31,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,064
7,520
527
3,401
15,625
8,894
1,952
7,601
8,024
0
29,905
L
Chernobog
Deshka7
Chernobog
15,639
6,701
1,954
4,001
14,955
7,703
1,000
7,173
7,782
0
38,925
L
Tiamat
Franknives
Tiamat
14,119
1,806
1,474
3,784
17,645
9,777
818
7,879
9,766
29,308
0
W
Chernobog
Keltuzan
Chernobog
24,599
15,088
3,403
4,460
13,741
8,524
3,575
4,709
9,032
0
44,754
L
Lancelot
Sadness11
Lancelot
5,711
317
522
762
18,669
16,871
0
10,103
8,566
0
14,967
W
Nu Wa
T4MROBO
Nu Wa
19,641
4,854
2,732
4,106
15,089
8,555
2,078
4,465
10,624
48,719
0
L
Ishtar
ZheiK
Ishtar
19,422
6,669
2,709
4,287
14,163
7,111
1,914
8,529
5,634
0
42,022
W
Khepri
4,384
299
2,063
1,516
18,717
19,830
614
5,574
12,339
8,997
0
L
Jormungandr
villalbamonky
Jormungandr
11,218
931
1,625
2,688
24,280
34,495
123
7,855
16,425
38,343
0
W
Zhong Kui
массон
Zhong Kui
17,514
597
2,898
6,406
20,959
28,818
1,801
2,988
16,940
32,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,173
Gold Earned
58,374
177
Minions Killed
158
0
Camps Cleared
0
1,294,516
Distance Traveled
1,431,585
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,984
687
25
2
0
293,335
6
L
Chernobog
10,343
646
52
3
0
264,078
1
L
Tiamat
10,536
659
36
2
0
202,276
4
W
Chernobog
12,733
796
48
3
0
258,772
0
L
Lancelot
8,757
547
17
1
0
287,041
2
W
Nu Wa
12,443
778
41
3
0
285,675
0
L
Ishtar
10,863
679
44
3
0
290,016
5
W
Khepri
10,998
687
8
1
0
309,210
0
L
Jormungandr
11,674
730
28
2
0
251,105
5
W
Zhong Kui
11,216
701
36
2
0
284,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role