Player Matchup

Kukulkan
Kukulkan
Ace Acquired
Kukulkan
Level 113
God Stats
14W - 6L
1,535 SR
Queue Stats
46W - 38L
1,498 Elo+
Party 1
Chang'e
Chang'e
Lionis90
Chang'e
Level 159
God Stats
9W - 2L
1,632 SR
Queue Stats
332W - 337L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nurvoz
Kumbhakarna
Level 109
God Stats
2W - 0L
1,540 SR
Queue Stats
472W - 367L
1,634 Elo+
Party 1
Da Ji
Da Ji
Virgaz
Da Ji
Level 150
God Stats
51W - 19L
1,813 SR
Queue Stats
86W - 37L
1,646 Elo+
Party 1
Gilgamesh
Gilgamesh
Vorally
Gilgamesh
Level 17
God Stats
3W - 0L
1,767 SR
Queue Stats
54W - 1L
2,073 Elo+
Party 1
Team Averages
Level 110
1,657 SR
1,674 Elo+

VS

Team Averages
Level 89
1,333 SR
1,473 Elo+
Poseidon
Poseidon
Laëtichatte
Poseidon
Level 60
God Stats
3W - 3L
1,305 SR
Queue Stats
49W - 51L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
Le Gourou 83
Baron Samedi
Level 137
God Stats
8W - 11L
1,372 SR
Queue Stats
68W - 65L
1,518 Elo+
Solo
Medusa
Medusa
Marv420
Medusa
Level 86
God Stats
0W - 1L
1,451 SR
Queue Stats
25W - 21L
1,552 Elo+
Solo
Thor
Thor
lorezioezio69__
Thor
Level 107
God Stats
0W - 4L
1,325 SR
Queue Stats
112W - 141L
1,471 Elo+
Solo
Olorun
Olorun
pikiki45
Olorun
Level 57
God Stats
0W - 3L
1,212 SR
Queue Stats
21W - 35L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ace Acquired
Kukulkan
19
4 / 1 / 16
13,810
1,151
23,910
8,759
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Lionis90
Chang'e
19
7 / 2 / 13
13,193
1,099
21,407
19,993
10,026
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Nurvoz
Kumbhakarna
19
0 / 2 / 24
13,663
1,139
10,244
22,557
30,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
Virgaz
Da Ji
19
13 / 2 / 7
14,670
1,223
17,042
11,900
7,282
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Vorally
Gilgamesh
19
7 / 3 / 15
13,271
1,106
16,295
20,087
18,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Laëtichatte
Poseidon
17
2 / 6 / 5
12,055
1,005
8,630
13,676
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Le Gourou 83
Baron Samedi
18
1 / 5 / 9
12,897
1,075
21,589
22,421
11,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Marv420
Medusa
18
5 / 10 / 4
12,912
1,076
27,543
30,578
13,455
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 0 / 0
8,305
692
0
0
0
Olorun
pikiki45
Olorun
16
2 / 10 / 3
11,661
972
12,600
25,632
10,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
31
31
Kills
10
10
Deaths
31
75
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ace Acquired
Kukulkan
4
1
16
12
L
Poseidon
Laëtichatte
Poseidon
2
6
5
0.75
L
Baron Samedi
Le Gourou 83
Baron Samedi
1
5
9
1.1
W
Chang'e
Lionis90
Chang'e
7
2
13
6.75
L
Medusa
Marv420
Medusa
5
10
4
0.7
W
Kumbhakarna
Nurvoz
Kumbhakarna
0
2
24
6
W
Da Ji
Virgaz
Da Ji
13
2
7
8.25
W
Gilgamesh
Vorally
Gilgamesh
7
3
15
4.83
L
0
0
0
0
L
Olorun
pikiki45
Olorun
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,898
Damage
70,362
83,296
Taken
92,307
71,981
Mitigated
40,789
16,389
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ace Acquired
Kukulkan
23,910
1,402
0
1,168
8,759
5,035
0
3,869
4,890
82,822
0
L
Poseidon
Laëtichatte
Poseidon
8,630
1,281
97
48
13,676
5,123
0
8,126
5,550
22,966
0
L
Baron Samedi
Le Gourou 83
Baron Samedi
21,589
1,751
2,590
1,704
22,421
11,250
0
13,680
8,741
61,059
0
W
Chang'e
Lionis90
Chang'e
21,407
817
2,385
7,937
19,993
10,026
0
9,607
10,386
44,093
0
L
Medusa
Marv420
Medusa
27,543
13,272
10
1,656
30,578
13,455
0
16,797
13,781
0
56,805
W
Kumbhakarna
Nurvoz
Kumbhakarna
10,244
1,235
340
3,035
22,557
30,881
0
11,955
10,602
19,474
0
W
Da Ji
Virgaz
Da Ji
17,042
4,257
0
471
11,900
7,282
0
5,257
6,643
0
33,436
W
Gilgamesh
Vorally
Gilgamesh
16,295
5,610
0
1,053
20,087
18,757
0
12,131
7,956
0
22,591
L
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
pikiki45
Olorun
12,600
7,070
97
2,106
25,632
10,961
0
16,944
8,674
20,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,607
Gold Earned
57,830
255
Minions Killed
204
13
Camps Cleared
3
1,104,686
Distance Traveled
800,807
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,810
1,151
149
12
1
205,281
0
L
Poseidon
12,055
1,005
41
3
1
216,716
0
L
Baron Samedi
12,897
1,075
108
9
1
210,735
0
W
Chang'e
13,193
1,099
49
4
2
228,551
0
L
Medusa
12,912
1,076
50
4
1
223,902
1
W
Kumbhakarna
13,663
1,139
20
2
0
225,133
1
W
Da Ji
14,670
1,223
22
2
8
202,111
1
W
Gilgamesh
13,271
1,106
15
1
2
243,610
1
L
Thor
8,305
692
0
0
0
0
0
L
Olorun
11,661
972
5
0
0
149,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role