Player Matchup

Ah Puch
Ah Puch
ToxicPantz
Ah Puch
Level 64
God Stats
4W - 1L
1,627 SR
Queue Stats
90W - 102L
1,431 Elo+
Party 1
Fenrir
Fenrir
cybermon285
Fenrir
Level 62
God Stats
3W - 11L
1,393 SR
Queue Stats
108W - 181L
1,316 Elo+
Solo
Ishtar
Ishtar
wolfofshadow
Ishtar
Level 122
God Stats
1W - 4L
1,272 SR
Queue Stats
55W - 67L
1,489 Elo+
Party 1
Team Averages
Level 83
1,431 SR
1,412 Elo+

VS

Team Averages
Level 118
1,533 SR
1,534 Elo+
Izanami
Izanami
Dixieeynormus
Izanami
Level 106
God Stats
14W - 7L
1,495 SR
Queue Stats
189W - 229L
1,401 Elo+
Party 2
Mulan
Mulan
gayestagenda
Mulan
Level 89
God Stats
3W - 6L
1,307 SR
Queue Stats
137W - 146L
1,392 Elo+
Party 2
Vulcan
Vulcan
xSUPREMACYx
Vulcan
Level 160
God Stats
16W - 5L
1,796 SR
Queue Stats
976W - 501L
1,809 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ToxicPantz
Ah Puch
13
0 / 0 / 2
8,052
619
9,563
6,057
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
1 / 3 / 1
7,618
586
3,878
11,422
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ishtar
12
1 / 2 / 1
7,788
599
8,314
9,943
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
1 / 0 / 4
8,776
675
3,568
6,170
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 2 / 3
8,029
618
5,540
13,929
12,000
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
15
4 / 0 / 1
9,924
763
16,320
9,375
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
2
Kills
5
5
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
0
4
3
L
Ah Puch
ToxicPantz
Ah Puch
0
0
2
1
L
Fenrir
1
3
1
0.5
W
0
2
3
0.75
L
Ishtar
1
2
1
0.75
W
Vulcan
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,755
Damage
25,428
27,422
Taken
29,474
11,222
Mitigated
20,475
4,715
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
3,568
2,071
0
1,851
6,170
3,172
1,311
2,985
3,185
0
36,736
L
Ah Puch
ToxicPantz
Ah Puch
9,563
216
0
1,102
6,057
2,320
0
5,204
853
49,027
0
L
Fenrir
3,878
289
0
1,855
11,422
4,960
0
5,604
5,818
0
8,351
W
5,540
481
488
4,024
13,929
12,000
100
4,976
8,953
105
12,160
L
Ishtar
8,314
4,940
0
1,758
9,943
3,942
0
5,617
4,326
0
25,731
W
Vulcan
16,320
5,825
0
4,789
9,375
5,303
1,128
2,093
7,282
62,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,458
Gold Earned
26,729
168
Minions Killed
210
1
Camps Cleared
11
713,999
Distance Traveled
769,544
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,776
675
90
7
3
230,540
0
L
Ah Puch
8,052
619
104
8
1
193,528
4
L
Fenrir
7,618
586
17
1
0
275,396
1
W
Mulan
8,029
618
24
2
1
255,102
8
L
Ishtar
7,788
599
47
4
0
245,075
3
W
Vulcan
9,924
763
96
7
7
283,902
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role