Player Matchup

Merlin
Merlin
shinklouis
Merlin
Level 128
God Stats
25W - 20L
1,705 SR
Queue Stats
319W - 352L
1,552 Elo+
Solo
Danzaburou
Danzaburou
sinister12299
Danzaburou
Level 146
God Stats
4W - 7L
1,727 SR
Queue Stats
312W - 215L
1,726 Elo+
Party 1
Mulan
Mulan
zFKL
Mulan
Level 108
God Stats
2W - 1L
1,507 SR
Queue Stats
180W - 119L
1,707 Elo+
Party 1
Team Averages
Level 127
1,646 SR
1,662 Elo+

VS

Team Averages
Level 113
1,645 SR
1,442 Elo+
Mercury
Mercury
JSpizz54
Mercury
Level 128
God Stats
2W - 4L
1,348 SR
Queue Stats
43W - 35L
1,466 Elo+
Party 2
Thoth
Thoth
Jada0928
Thoth
Level 122
God Stats
0W - 1L
1,893 SR
Queue Stats
29W - 30L
1,438 Elo+
Party 2
Jormungandr
Jormungandr
ashaffer21
Jormungandr
Level 89
God Stats
6W - 7L
1,692 SR
Queue Stats
77W - 77L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
shinklouis
Merlin
19
3 / 2 / 6
13,182
732
16,553
12,650
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
sinister12299
Danzaburou
18
6 / 2 / 4
13,768
765
20,353
21,011
8,798
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
zFKL
Mulan
15
1 / 8 / 8
11,652
647
18,713
29,387
32,129
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JSpizz54
Mercury
17
6 / 3 / 4
11,714
651
13,597
17,233
10,591
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Jada0928
Thoth
17
2 / 4 / 7
12,372
687
12,386
20,377
11,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
ashaffer21
Jormungandr
18
4 / 3 / 7
13,160
731
16,214
25,458
36,348
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
10
Kills
12
12
Deaths
10
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
JSpizz54
Mercury
6
3
4
2.67
L
Thoth
Jada0928
Thoth
2
4
7
1.38
L
Jormungandr
ashaffer21
Jormungandr
4
3
7
2.5
W
Merlin
shinklouis
Merlin
3
2
6
3
W
Danzaburou
sinister12299
Danzaburou
6
2
4
4
W
Mulan
zFKL
Mulan
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,619
Damage
42,197
63,048
Taken
63,068
46,605
Mitigated
58,063
24,520
Healing
3,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
JSpizz54
Mercury
13,597
8,335
0
558
17,233
10,591
0
3,072
14,161
0
32,421
L
Thoth
Jada0928
Thoth
12,386
207
0
931
20,377
11,124
0
8,508
11,869
53,642
0
L
Jormungandr
ashaffer21
Jormungandr
16,214
5,100
45
1,721
25,458
36,348
0
6,052
19,406
48,956
0
W
Merlin
shinklouis
Merlin
16,553
296
0
2,980
12,650
5,678
694
6,350
6,300
70,025
0
W
Danzaburou
sinister12299
Danzaburou
20,353
12,901
0
12,260
21,011
8,798
1,407
10,944
10,067
0
80,633
W
Mulan
zFKL
Mulan
18,713
958
329
8,951
29,387
32,129
228
12,142
17,245
880
32,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,602
Gold Earned
37,246
235
Minions Killed
199
13
Camps Cleared
4
971,096
Distance Traveled
1,038,239
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,714
651
39
2
2
376,348
0
L
Thoth
12,372
687
86
5
1
332,959
1
L
Jormungandr
13,160
731
74
4
1
328,932
0
W
Merlin
13,182
732
124
7
6
329,083
5
W
Danzaburou
13,768
765
90
5
5
335,493
7
W
Mulan
11,652
647
21
1
2
306,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role