Player Matchup

Cthulhu
Cthulhu
Ban_Fox-Sin
Cthulhu
Level 127
God Stats
4W - 2L
1,652 SR
Queue Stats
35W - 37L
1,528 Elo+
Solo
Tsukuyomi
Tsukuyomi
DepressionFF
Tsukuyomi
Level 101
God Stats
7W - 7L
1,651 SR
Queue Stats
485W - 457L
1,497 Elo+
Party 1
Ao Kuang
Ao Kuang
KnifingReaper906
Ao Kuang
Level 66
God Stats
7W - 1L
1,921 SR
Queue Stats
249W - 241L
1,454 Elo+
Party 1
Ullr
Ullr
caltin31
Ullr
Level 118
God Stats
75W - 111L
1,400 SR
Queue Stats
804W - 802L
1,528 Elo+
Solo
Chang'e
Chang'e
malwurm
Chang'e
Level 129
God Stats
36W - 17L
1,688 SR
Queue Stats
810W - 752L
1,562 Elo+
Party 1
Team Averages
Level 108
1,662 SR
1,514 Elo+

VS

Team Averages
Level 101
1,489 SR
1,485 Elo+
Agni
Agni
 
Agni
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AZ ITS A0R10
Danzaburou
Level 105
God Stats
7W - 3L
1,687 SR
Queue Stats
34W - 33L
1,554 Elo+
Solo
Sylvanus
Sylvanus
Hellzbishop6910
Sylvanus
Level 49
God Stats
1W - 4L
1,482 SR
Queue Stats
56W - 70L
1,451 Elo+
Solo
Chaac
Chaac
Memori21
Chaac
Level 41
God Stats
4W - 6L
1,501 SR
Queue Stats
36W - 52L
1,436 Elo+
Solo
Ne Zha
Ne Zha
alflopezcar
Ne Zha
Level 160
God Stats
2W - 8L
1,274 SR
Queue Stats
396W - 418L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ban_Fox-Sin
Cthulhu
13
2 / 1 / 6
8,487
530
7,968
10,041
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
DepressionFF
Tsukuyomi
16
3 / 0 / 3
9,185
574
14,686
15,958
13,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 2 / 3
7,811
488
3,324
14,259
5,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
14
3 / 2 / 4
8,387
524
5,589
10,282
4,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
malwurm
Chang'e
14
1 / 0 / 2
8,279
517
7,017
7,916
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 1 / 0
7,945
497
4,553
7,442
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
AZ ITS A0R10
Danzaburou
12
0 / 4 / 1
7,095
443
6,337
10,220
3,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
11
1 / 2 / 2
7,392
462
6,144
12,853
12,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Memori21
Chaac
12
0 / 3 / 0
7,590
474
8,739
17,340
12,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
15
2 / 1 / 1
8,397
525
5,374
11,877
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
5
5
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
1
0
2
L
Danzaburou
AZ ITS A0R10
Danzaburou
0
4
1
0.13
W
Cthulhu
Ban_Fox-Sin
Cthulhu
2
1
6
5
W
Tsukuyomi
DepressionFF
Tsukuyomi
3
0
3
4.5
L
Sylvanus
1
2
2
1
W
2
2
3
1.75
L
Chaac
Memori21
Chaac
0
3
0
0
L
Ne Zha
2
1
1
2.5
W
Ullr
3
2
4
2.5
W
Chang'e
malwurm
Chang'e
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,584
Damage
31,147
58,456
Taken
59,732
34,411
Mitigated
37,665
26,569
Healing
15,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,553
618
0
462
7,442
3,106
1,164
3,895
3,547
61,762
0
L
Danzaburou
AZ ITS A0R10
Danzaburou
6,337
2,637
0
1,614
10,220
3,707
0
3,971
6,184
0
45,049
W
Cthulhu
Ban_Fox-Sin
Cthulhu
7,968
408
579
2,585
10,041
7,806
15
2,698
7,343
30,883
2,783
W
Tsukuyomi
DepressionFF
Tsukuyomi
14,686
4,389
0
10,969
15,958
13,392
0
33
15,925
0
74,620
L
Sylvanus
6,144
1,844
908
4,211
12,853
12,517
15
5,735
7,118
29,769
3,753
W
3,324
543
0
4,834
14,259
5,743
930
1,990
12,269
65,135
0
L
Chaac
Memori21
Chaac
8,739
3,336
0
6,145
17,340
12,850
0
685
15,503
0
57,427
L
Ne Zha
5,374
436
0
2,347
11,877
5,485
0
3,874
7,916
0
75,859
W
Ullr
5,589
2,244
0
859
10,282
4,304
0
2,261
8,021
0
60,838
W
Chang'e
malwurm
Chang'e
7,017
434
2,466
4,277
7,916
3,166
483
3,181
4,735
75,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,149
Gold Earned
38,419
533
Minions Killed
471
0
Camps Cleared
0
1,604,778
Distance Traveled
1,500,825
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,945
497
113
7
0
306,170
4
L
Danzaburou
7,095
443
74
5
0
309,919
2
W
Cthulhu
8,487
530
47
3
0
331,195
5
W
Tsukuyomi
9,185
574
119
7
0
313,279
4
L
Sylvanus
7,392
462
47
3
0
261,023
0
W
Ao Kuang
7,811
488
102
6
0
354,431
5
L
Chaac
7,590
474
106
7
0
274,198
2
L
Ne Zha
8,397
525
131
8
0
349,515
7
W
Ullr
8,387
524
115
7
0
297,178
3
W
Chang'e
8,279
517
150
9
0
308,695
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role