Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Angel105137
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 9L
1,793 Elo+
Party 1
Rama
Rama
ELMUSHRUUM
Rama
Level 13
God Stats
2W - 0L
1,570 SR
Queue Stats
9W - 14L
1,642 Elo+
Party 1
Hera
Hera
XDEADMUSHROOMX
Hera
Level 129
God Stats
3W - 2L
1,666 SR
Queue Stats
102W - 59L
1,700 Elo+
Party 1
Thanatos
Thanatos
hose_blade
Thanatos
Level 28
God Stats
5W - 0L
1,890 SR
Queue Stats
17W - 4L
1,682 Elo+
Party 1
Team Averages
Level 57
1,625 SR
1,663 Elo+

VS

Team Averages
Level 105
1,562 SR
1,543 Elo+
Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Feral Fluffy
Artemis
Level 145
God Stats
4W - 3L
1,708 SR
Queue Stats
611W - 539L
1,548 Elo+
Party 2
Poseidon
Poseidon
LithiumJuice
Poseidon
Level 129
God Stats
24W - 9L
1,727 SR
Queue Stats
520W - 454L
1,602 Elo+
Party 2
Da Ji
Da Ji
TinyTae1888
Da Ji
Level 5
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Toetergammon
Chaac
Level 160
God Stats
49W - 35L
1,599 SR
Queue Stats
529W - 418L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
2 / 2 / 2
6,048
504
4,483
11,531
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
Angel105137
Nemesis
14
8 / 1 / 1
7,985
665
10,573
11,227
4,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 3 / 0
5,437
453
1,989
7,036
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 5
6,875
573
6,229
4,691
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
hose_blade
Thanatos
10
5 / 0 / 0
6,985
582
4,861
7,968
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 1 / 2
6,140
512
3,502
10,370
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Feral Fluffy
Artemis
12
3 / 2 / 1
6,994
583
6,611
6,696
2,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
LithiumJuice
Poseidon
9
1 / 6 / 0
5,743
479
2,552
8,275
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 0
5,299
442
3,462
9,135
4,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 3 / 0
6,148
512
3,856
9,864
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
18
Kills
7
7
Deaths
18
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
2
1.5
L
Ymir
 
Ymir
1
1
2
2
W
Nemesis
Angel105137
Nemesis
8
1
1
8.5
W
0
3
0
0
L
Artemis
Feral Fluffy
Artemis
3
2
1
1.75
L
Poseidon
LithiumJuice
Poseidon
1
6
0
0.17
L
0
6
0
0
L
2
3
0
0.67
W
3
1
5
5.5
W
Thanatos
hose_blade
Thanatos
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,135
Damage
19,983
42,453
Taken
44,340
17,779
Mitigated
23,026
15,041
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,483
375
0
2,699
11,531
7,081
123
1,854
9,677
22,249
0
L
Ymir
 
Ymir
3,502
398
0
1,876
10,370
8,032
0
2,581
7,789
16,084
5,213
W
Nemesis
Angel105137
Nemesis
10,573
6,694
0
2,386
11,227
4,452
0
1,359
9,868
0
62,165
W
1,989
1,461
0
770
7,036
1,841
0
314
6,722
0
31,045
L
Artemis
Feral Fluffy
Artemis
6,611
2,545
0
2,381
6,696
2,572
1,062
894
5,802
0
47,005
L
Poseidon
LithiumJuice
Poseidon
2,552
252
0
1,035
8,275
3,241
0
5,582
2,693
36,964
0
L
3,462
1,264
0
318
9,135
4,266
948
0
9,135
0
21,257
L
3,856
388
0
4,494
9,864
4,915
0
1,655
7,713
0
44,455
W
6,229
1,101
0
788
4,691
1,501
965
1,549
3,142
52,619
0
W
Thanatos
hose_blade
Thanatos
4,861
2,827
0
8,398
7,968
2,904
816
0
7,968
0
42,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,330
Gold Earned
30,324
363
Minions Killed
302
0
Camps Cleared
0
1,123,981
Distance Traveled
1,161,205
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,048
504
37
3
0
245,171
0
L
Ymir
6,140
512
38
3
0
240,744
6
W
Nemesis
7,985
665
108
9
0
274,158
0
W
Rama
5,437
453
57
5
0
196,247
1
L
Artemis
6,994
583
87
7
0
203,861
2
L
Poseidon
5,743
479
65
5
0
210,663
3
L
Da Ji
5,299
442
34
3
0
253,369
3
L
Chaac
6,148
512
78
7
0
252,568
3
W
Hera
6,875
573
77
6
0
253,037
2
W
Thanatos
6,985
582
84
7
0
155,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role