Player Matchup

Ares
Ares
SaltyChips1
Ares
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 205L
1,488 Elo+
Party 1
Vulcan
Vulcan
SmiteGodDesigner
Vulcan
Level 154
God Stats
14W - 11L
1,598 SR
Queue Stats
298W - 273L
1,582 Elo+
Solo
Skadi
Skadi
WindsOfNorr
Skadi
Level 62
God Stats
6W - 5L
1,499 SR
Queue Stats
22W - 23L
1,421 Elo+
Party 1
Pele
Pele
kanyethegiantyo
Pele
Level 89
God Stats
4W - 4L
1,557 SR
Queue Stats
346W - 343L
1,533 Elo+
Solo
Arachne
Arachne
xGoDofDeSpAiRx
Arachne
Level 146
God Stats
13W - 11L
1,576 SR
Queue Stats
128W - 112L
1,570 Elo+
Solo
Team Averages
Level 119
1,546 SR
1,519 Elo+

VS

Team Averages
Level 103
1,491 SR
1,518 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Bluewatch
Yu Huang
Level 69
God Stats
0W - 1L
1,477 SR
Queue Stats
242W - 236L
1,545 Elo+
Solo
Hachiman
Hachiman
Goofu
Hachiman
Level 129
God Stats
28W - 24L
1,443 SR
Queue Stats
725W - 762L
1,418 Elo+
Solo
Hun Batz
Hun Batz
LigmaToes
Hun Batz
Level 66
God Stats
4W - 5L
1,498 SR
Queue Stats
151W - 139L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
YngviFrey
Baron Samedi
Level 97
God Stats
15W - 13L
1,539 SR
Queue Stats
530W - 549L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
9,154
458
8,897
17,987
20,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
9 / 1 / 4
11,746
587
23,064
12,591
6,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 5 / 2
9,661
483
7,910
13,089
5,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 5 / 6
11,359
568
20,486
20,878
13,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
9 / 1 / 4
11,440
572
15,020
18,766
10,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
6 / 3 / 0
12,130
607
13,624
24,573
24,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Bluewatch
Yu Huang
16
1 / 4 / 2
9,371
469
12,805
15,361
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Goofu
Hachiman
15
3 / 6 / 0
9,109
455
11,392
16,389
6,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hun Batz
LigmaToes
Hun Batz
16
3 / 7 / 5
10,209
510
11,164
19,411
8,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
YngviFrey
Baron Samedi
14
2 / 5 / 3
8,497
425
8,174
18,769
16,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
25
Kills
15
15
Deaths
25
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
6
3
0
2
L
Yu Huang
Bluewatch
Yu Huang
1
4
2
0.5
L
Hachiman
Goofu
Hachiman
3
6
0
0.5
L
Hun Batz
LigmaToes
Hun Batz
3
7
5
0.79
W
1
3
6
1.33
W
9
1
4
11
W
2
5
2
0.6
L
Baron Samedi
YngviFrey
Baron Samedi
2
5
3
0.7
W
4
5
6
1.4
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,377
Damage
57,159
83,311
Taken
94,503
56,462
Mitigated
63,172
21,918
Healing
31,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
13,624
7,867
0
11,479
24,573
24,077
1,338
1,836
21,501
0
98,655
L
Yu Huang
Bluewatch
Yu Huang
12,805
1,553
0
4,085
15,361
7,140
0
8,828
6,369
93,850
0
L
Hachiman
Goofu
Hachiman
11,392
6,071
0
2,964
16,389
6,994
1,590
3,570
12,767
0
63,126
L
Hun Batz
LigmaToes
Hun Batz
11,164
3,653
0
5,512
19,411
8,924
0
8,566
10,791
0
92,842
W
8,897
196
0
1,892
17,987
20,703
47
7,365
10,622
33,202
2,656
W
23,064
8,570
0
3,177
12,591
6,328
220
5,293
7,298
122,080
0
W
7,910
2,935
0
440
13,089
5,688
1,371
3,395
9,694
0
65,452
L
Baron Samedi
YngviFrey
Baron Samedi
8,174
673
1,334
5,956
18,769
16,037
0
8,949
9,768
39,179
0
W
20,486
5,901
0
7,963
20,878
13,551
0
1,998
18,487
0
95,342
W
15,020
7,803
0
8,446
18,766
10,192
76
3,275
15,173
0
92,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,360
Gold Earned
49,316
592
Minions Killed
645
0
Camps Cleared
0
1,966,399
Distance Traveled
1,797,247
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,130
607
175
9
0
393,631
5
L
Yu Huang
9,371
469
169
8
0
345,319
1
L
Hachiman
9,109
455
108
5
0
281,908
0
L
Hun Batz
10,209
510
142
7
0
405,648
3
W
Ares
9,154
458
41
2
0
379,932
3
W
Vulcan
11,746
587
183
9
0
437,775
0
W
Skadi
9,661
483
101
5
0
333,771
5
L
Baron Samedi
8,497
425
51
3
0
370,741
3
W
Pele
11,359
568
145
7
0
349,369
5
W
Arachne
11,440
572
122
6
0
465,552
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role