Player Matchup

Rama
Rama
IAwFawkI
Rama
Level 146
God Stats
1W - 1L
1,579 SR
Queue Stats
82W - 75L
1,547 Elo+
Party 1
Cupid
Cupid
Lucashin300
Cupid
Level 122
God Stats
9W - 2L
1,831 SR
Queue Stats
488W - 424L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
MermaidMama219
Sylvanus
Level 158
God Stats
6W - 9L
1,376 SR
Queue Stats
1,507W - 1,749L
1,393 Elo+
Party 1
Vulcan
Vulcan
Newtogame9580
Vulcan
Level 86
God Stats
11W - 14L
1,655 SR
Queue Stats
256W - 202L
1,592 Elo+
Party 1
Lancelot
Lancelot
TeeMxntanaa
Lancelot
Level 142
God Stats
20W - 13L
1,618 SR
Queue Stats
336W - 285L
1,538 Elo+
Party 1
Team Averages
Level 131
1,612 SR
1,515 Elo+

VS

Team Averages
Level 128
1,629 SR
1,569 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
DARKCargo18
Nox
Level 116
God Stats
24W - 17L
1,588 SR
Queue Stats
337W - 318L
1,576 Elo+
Solo
Ares
Ares
Fallen_Knight01
Ares
Level 125
God Stats
6W - 1L
1,972 SR
Queue Stats
309W - 289L
1,550 Elo+
Party 2
Serqet
Serqet
UhhhhhMyth
Serqet
Level 121
God Stats
9W - 12L
1,575 SR
Queue Stats
175W - 161L
1,606 Elo+
Solo
Ganesha
Ganesha
kyubi21
Ganesha
Level 140
God Stats
0W - 2L
1,510 SR
Queue Stats
110W - 91L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
4 / 1 / 1
9,460
631
8,946
10,243
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
8 / 1 / 3
9,335
622
11,907
15,728
5,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
11
1 / 2 / 3
7,730
515
7,306
16,514
13,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 2 / 3
7,664
511
13,487
5,775
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
TeeMxntanaa
Lancelot
14
6 / 3 / 4
9,226
615
9,205
14,080
8,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 5 / 0
7,422
495
7,633
12,375
4,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 2
6,458
431
5,106
10,116
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
6,783
452
8,562
18,225
14,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
UhhhhhMyth
Serqet
14
6 / 4 / 1
8,452
563
8,342
12,508
6,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
kyubi21
Ganesha
13
0 / 5 / 4
7,734
516
7,531
13,693
10,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
19
Kills
9
9
Deaths
19
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
5
0
0.2
L
1
3
2
0.67
L
1
2
2
1
W
Rama
4
1
1
4.5
W
8
1
3
9.5
W
Sylvanus
1
2
3
1.25
W
0
2
3
0.75
W
Lancelot
TeeMxntanaa
Lancelot
6
3
4
2.67
L
Serqet
UhhhhhMyth
Serqet
6
4
1
1.63
L
Ganesha
kyubi21
Ganesha
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,851
Damage
37,174
62,340
Taken
66,917
33,690
Mitigated
40,628
21,889
Healing
18,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,633
3,339
0
2,285
12,375
4,620
0
940
11,435
0
60,719
L
5,106
456
0
2,050
10,116
4,440
0
5,424
4,692
56,900
0
L
8,562
425
299
5,592
18,225
14,897
0
10,689
7,536
26,223
0
W
Rama
8,946
7,491
0
4,634
10,243
4,460
1,118
1,218
9,025
0
86,035
W
11,907
8,263
591
3,340
15,728
5,872
0
4,272
10,922
0
88,070
W
Sylvanus
7,306
2,254
3,665
7,630
16,514
13,029
288
8,800
7,670
23,953
0
W
13,487
7,343
0
869
5,775
2,059
292
2,937
2,425
63,187
0
W
Lancelot
TeeMxntanaa
Lancelot
9,205
2,479
0
1,160
14,080
8,270
580
3,289
10,244
97
50,236
L
Serqet
UhhhhhMyth
Serqet
8,342
2,335
0
3,884
12,508
6,171
0
1,738
10,770
0
52,431
L
Ganesha
kyubi21
Ganesha
7,531
719
0
4,156
13,693
10,500
0
2,099
11,594
56,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,415
Gold Earned
36,849
482
Minions Killed
468
0
Camps Cleared
0
1,431,696
Distance Traveled
1,443,920
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,422
495
99
7
0
261,859
3
L
Nox
6,458
431
112
7
0
275,580
3
L
Ares
6,783
452
40
3
0
281,958
4
W
Rama
9,460
631
139
9
0
273,327
6
W
Cupid
9,335
622
128
9
0
298,120
1
W
Sylvanus
7,730
515
28
2
0
258,220
1
W
Vulcan
7,664
511
97
6
0
300,343
4
W
Lancelot
9,226
615
90
6
0
301,686
0
L
Serqet
8,452
563
125
8
0
332,904
1
L
Ganesha
7,734
516
92
6
0
291,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role