Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
JamesRodríguez
Xbalanque
Level 155
God Stats
9W - 1L
1,741 SR
Queue Stats
291W - 74L
1,813 Elo+
Party 2
Ullr
Ullr
OrionII
Ullr
Level 160
God Stats
6W - 5L
1,592 SR
Queue Stats
277W - 279L
1,579 Elo+
Solo
Nu Wa
Nu Wa
teteü
Nu Wa
Level 160
God Stats
302W - 91L
1,794 SR
Queue Stats
1,176W - 375L
1,714 Elo+
Party 2
Team Averages
Level 159
1,625 SR
1,621 Elo+

VS

Team Averages
Level 66
1,439 SR
1,290 Elo+
Olorun
Olorun
CHEROSO3482
Olorun
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 129L
1,377 Elo+
Party 1
Yemoja
Yemoja
MHSAKATA
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
936 Elo+
Party 1
Freya
Freya
Sandy8307
Freya
Level 69
God Stats
2W - 4L
1,456 SR
Queue Stats
194W - 212L
1,359 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ti0Makoa
Ah Muzen Cab
Level 17
God Stats
0W - 2L
1,166 SR
Queue Stats
1W - 6L
1,303 Elo+
Party 1
Odin
Odin
bistecaqsangra2
Odin
Level 160
God Stats
7W - 6L
1,573 SR
Queue Stats
439W - 427L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
5 / 0 / 2
6,423
642
5,696
7,333
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
 
Geb
9
0 / 0 / 4
5,658
566
1,964
6,114
3,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
JamesRodríguez
Xbalanque
11
1 / 0 / 3
6,236
624
4,660
3,756
1,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
OrionII
Ullr
12
5 / 0 / 2
6,810
681
8,289
5,951
2,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nu Wa
teteü
Nu Wa
11
0 / 0 / 1
6,095
610
5,139
5,001
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 4 / 0
5,222
522
1,961
7,712
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Yemoja
MHSAKATA
Yemoja
7
0 / 1 / 0
4,713
471
1,167
4,714
2,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Freya
Sandy8307
Freya
8
0 / 2 / 0
4,828
483
1,325
7,895
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
Ti0Makoa
Ah Muzen Cab
7
0 / 4 / 0
4,618
462
1,006
8,591
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 0
5,674
567
4,108
8,812
5,214
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
11
Kills
0
0
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
2
6
W
Geb
 
Geb
0
0
4
2
L
Olorun
0
4
0
0
W
Xbalanque
JamesRodríguez
Xbalanque
1
0
3
2.5
L
Yemoja
MHSAKATA
Yemoja
0
1
0
0
W
Ullr
OrionII
Ullr
5
0
2
6
L
Freya
Sandy8307
Freya
0
2
0
0
L
Ah Muzen Cab
Ti0Makoa
Ah Muzen Cab
0
4
0
0
L
0
0
0
0
W
Nu Wa
teteü
Nu Wa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,748
Damage
9,567
28,155
Taken
37,724
12,209
Mitigated
16,648
8,556
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,696
2,618
0
1,069
7,333
2,652
0
307
7,026
0
49,956
W
Geb
 
Geb
1,964
322
0
2,471
6,114
3,470
0
1,611
4,327
12,253
2,037
L
Olorun
1,961
729
220
1,623
7,712
3,672
510
336
7,376
32,739
3,590
W
Xbalanque
JamesRodríguez
Xbalanque
4,660
2,424
0
1,000
3,756
1,447
162
629
3,009
0
56,933
L
Yemoja
MHSAKATA
Yemoja
1,167
601
1,797
1,002
4,714
2,528
0
577
4,137
5,195
0
W
Ullr
OrionII
Ullr
8,289
3,902
0
1,927
5,951
2,405
0
1,406
4,545
0
50,678
L
Freya
Sandy8307
Freya
1,325
314
0
3,234
7,895
2,591
0
986
6,909
28,444
0
L
Ah Muzen Cab
Ti0Makoa
Ah Muzen Cab
1,006
266
0
2,961
8,591
2,643
0
192
8,399
0
19,273
L
4,108
781
0
2,710
8,812
5,214
0
4,136
4,676
0
41,657
W
Nu Wa
teteü
Nu Wa
5,139
2,567
0
2,089
5,001
2,235
30
0
5,001
38,839
4,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,222
Gold Earned
25,055
365
Minions Killed
254
0
Camps Cleared
0
1,039,640
Distance Traveled
897,723
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,423
642
91
9
0
248,677
4
W
Geb
5,658
566
18
2
0
209,113
4
L
Olorun
5,222
522
67
7
0
170,680
1
W
Xbalanque
6,236
624
105
11
0
186,828
1
L
Yemoja
4,713
471
5
1
0
174,829
1
W
Ullr
6,810
681
83
8
0
197,966
3
L
Freya
4,828
483
55
6
0
173,812
3
L
Ah Muzen Cab
4,618
462
51
5
0
167,073
0
L
Odin
5,674
567
76
8
0
211,329
3
W
Nu Wa
6,095
610
68
7
0
197,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role