Player Matchup

Gilgamesh
Gilgamesh
Macronkle
Gilgamesh
Level 58
God Stats
5W - 5L
1,677 SR
Queue Stats
46W - 62L
1,405 Elo+
Party 1
Nox
Nox
POWERNMONEY
Nox
Level 160
God Stats
26W - 27L
1,523 SR
Queue Stats
448W - 446L
1,614 Elo+
Solo
Neith
Neith
ScreamReaper
Neith
Level 115
God Stats
1W - 1L
1,720 SR
Queue Stats
86W - 92L
1,438 Elo+
Party 1
Ymir
Ymir
dahoodgoneloveit
Ymir
Level 112
God Stats
8W - 10L
1,506 SR
Queue Stats
147W - 163L
1,458 Elo+
Party 1
Lancelot
Lancelot
gojira2004
Lancelot
Level 119
God Stats
8W - 8L
1,538 SR
Queue Stats
244W - 215L
1,521 Elo+
Solo
Team Averages
Level 113
1,593 SR
1,487 Elo+

VS

Team Averages
Level 143
1,588 SR
1,540 Elo+
Ishtar
Ishtar
 
Ishtar
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Kpope20
Ganesha
Level 156
God Stats
18W - 12L
1,583 SR
Queue Stats
380W - 304L
1,526 Elo+
Solo
Nu Wa
Nu Wa
LifeskillingOP
Nu Wa
Level 106
God Stats
1W - 2L
1,732 SR
Queue Stats
34W - 32L
1,548 Elo+
Solo
Bastet
Bastet
kittyspaceninja
Bastet
Level 150
God Stats
140W - 124L
1,553 SR
Queue Stats
334W - 350L
1,531 Elo+
Solo
Bellona
Bellona
knightwolf25
Bellona
Level 154
God Stats
3W - 3L
1,572 SR
Queue Stats
161W - 103L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Macronkle
Gilgamesh
12
0 / 5 / 3
7,411
741
4,387
15,676
7,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 1 / 3
7,389
739
9,410
8,071
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 2
7,210
721
5,510
8,991
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 2
7,297
730
3,179
15,006
12,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
gojira2004
Lancelot
14
2 / 3 / 1
7,686
769
11,171
11,189
5,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
6 / 2 / 7
8,563
856
14,107
6,998
3,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
Kpope20
Ganesha
14
0 / 0 / 12
7,679
768
8,134
10,619
11,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 11
7,607
761
11,730
7,077
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 2 / 8
7,527
753
6,756
10,279
4,499
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bellona
knightwolf25
Bellona
16
7 / 1 / 7
9,491
949
9,406
11,412
11,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
5
Kills
15
15
Deaths
6
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
2
7
4.75
W
Ganesha
Kpope20
Ganesha
0
0
12
6
W
1
1
11
6.5
L
Gilgamesh
Macronkle
Gilgamesh
0
5
3
0.3
L
2
1
3
3.5
L
1
2
2
1
L
0
4
2
0.25
L
Lancelot
gojira2004
Lancelot
2
3
1
0.83
W
1
2
8
2.5
W
Bellona
knightwolf25
Bellona
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,657
Damage
50,133
58,933
Taken
46,385
31,624
Mitigated
34,044
13,228
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
14,107
6,867
0
0
6,998
3,367
2,001
1,413
5,585
0
37,061
W
Ganesha
Kpope20
Ganesha
8,134
507
1,008
3,086
10,619
11,533
301
4,183
6,436
21,499
0
W
11,730
6,533
0
1,980
7,077
2,875
1,149
1,236
5,841
29,645
0
L
Gilgamesh
Macronkle
Gilgamesh
4,387
1,075
1,800
1,884
15,676
7,121
552
3,310
12,366
0
14,399
L
9,410
1,186
0
1,627
8,071
3,567
0
2,922
5,149
28,091
0
L
5,510
2,604
0
2,592
8,991
3,276
603
4,033
4,958
0
22,993
L
3,179
893
611
4,045
15,006
12,656
0
5,896
9,110
16,569
0
L
Lancelot
gojira2004
Lancelot
11,171
1,441
0
669
11,189
5,004
0
3,703
7,429
0
38,801
W
6,756
1,332
0
3,409
10,279
4,499
0
2,958
7,321
0
21,157
W
Bellona
knightwolf25
Bellona
9,406
2,863
1,556
1,376
11,412
11,770
0
2,799
8,613
0
21,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,993
Gold Earned
40,867
222
Minions Killed
190
0
Camps Cleared
0
1,036,825
Distance Traveled
1,066,106
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,563
856
64
6
0
191,163
5
W
Ganesha
7,679
768
13
1
0
210,908
2
W
Nu Wa
7,607
761
39
4
0
189,290
2
L
Gilgamesh
7,411
741
24
2
0
204,146
1
L
Nox
7,389
739
47
5
0
214,345
4
L
Neith
7,210
721
56
6
0
180,457
1
L
Ymir
7,297
730
17
2
0
206,791
5
L
Lancelot
7,686
769
78
8
0
231,086
4
W
Bastet
7,527
753
46
5
0
242,808
4
W
Bellona
9,491
949
28
3
0
231,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role