Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
PillCosbyzZz
Skadi
Level 99
God Stats
26W - 14L
1,675 SR
Queue Stats
440W - 469L
1,373 Elo+
Solo
Bellona
Bellona
WeekAs_
Bellona
Level 58
God Stats
4W - 7L
1,312 SR
Queue Stats
188W - 173L
1,367 Elo+
Solo
Da Ji
Da Ji
maxQP_223
Da Ji
Level 22
God Stats
5W - 5L
1,810 SR
Queue Stats
17W - 29L
1,400 Elo+
Party 1
Hades
Hades
q0_Luna_0p
Hades
Level 56
God Stats
23W - 32L
1,499 SR
Queue Stats
164W - 205L
1,387 Elo+
Party 1
Team Averages
Level 73
1,559 SR
1,406 Elo+

VS

Team Averages
Level 80
1,491 SR
1,330 Elo+
Fenrir
Fenrir
Ptk Jesus
Fenrir
Level 34
God Stats
4W - 5L
1,469 SR
Queue Stats
12W - 22L
1,206 Elo+
Solo
Mulan
Mulan
SheliNeil
Mulan
Level 46
God Stats
5W - 3L
1,662 SR
Queue Stats
58W - 77L
1,361 Elo+
Solo
Ra
Ra
marcusdragnell98
Ra
Level 88
God Stats
11W - 17L
1,391 SR
Queue Stats
504W - 535L
1,234 Elo+
Solo
Skadi
Skadi
ogYungCloud
Skadi
Level 108
God Stats
24W - 29L
1,384 SR
Queue Stats
351W - 372L
1,334 Elo+
Solo
Ymir
Ymir
wolzhaus
Ymir
Level 125
God Stats
3W - 4L
1,546 SR
Queue Stats
63W - 58L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
4 / 2 / 4
8,789
488
4,730
12,368
8,046
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 2 / 3
9,510
528
20,276
13,700
5,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
WeekAs_
Bellona
15
2 / 0 / 2
8,744
486
6,001
12,117
9,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
maxQP_223
Da Ji
14
0 / 3 / 4
8,204
456
3,174
15,904
6,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
17
4 / 0 / 1
10,060
559
8,795
8,955
4,818
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ptk Jesus
Fenrir
13
2 / 3 / 0
8,213
456
5,221
14,556
6,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
SheliNeil
Mulan
15
2 / 3 / 1
9,156
509
10,452
10,961
6,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 1 / 1
9,011
501
4,141
9,695
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 4 / 2
7,551
420
6,212
11,183
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
11
3 / 5 / 1
8,149
453
6,560
21,156
21,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
16
Kills
7
7
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
4
3
W
6
2
3
3.75
L
Fenrir
Ptk Jesus
Fenrir
2
3
0
0.67
L
Mulan
SheliNeil
Mulan
2
3
1
0.83
W
Bellona
WeekAs_
Bellona
2
0
2
3
L
0
1
1
0.5
W
Da Ji
maxQP_223
Da Ji
0
3
4
0.67
L
0
4
2
0.25
W
Hades
4
0
1
4.5
L
Ymir
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,976
Damage
32,586
63,044
Taken
67,551
35,399
Mitigated
43,005
21,825
Healing
15,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,730
578
0
3,677
12,368
8,046
229
1,553
10,815
40,126
0
W
20,276
11,932
0
5,809
13,700
5,982
2,271
4,041
9,659
0
90,118
L
Fenrir
Ptk Jesus
Fenrir
5,221
1,798
0
4,595
14,556
6,047
0
1,383
13,173
0
61,958
L
Mulan
SheliNeil
Mulan
10,452
2,009
0
3,133
10,961
6,996
738
1,238
9,723
0
67,055
W
Bellona
WeekAs_
Bellona
6,001
1,113
0
4,255
12,117
9,755
281
147
11,310
0
49,177
L
4,141
237
263
2,663
9,695
4,325
132
6,164
3,531
71,997
0
W
Da Ji
maxQP_223
Da Ji
3,174
1,246
0
1,940
15,904
6,798
0
649
15,112
0
71,687
L
6,212
3,163
0
1,824
11,183
3,729
244
1,867
9,316
0
49,892
W
Hades
8,795
343
54
6,090
8,955
4,818
0
3,895
5,060
78,902
0
L
Ymir
6,560
1,507
0
3,070
21,156
21,908
0
3,031
17,429
29,782
4,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,307
Gold Earned
42,080
508
Minions Killed
476
0
Camps Cleared
0
1,757,433
Distance Traveled
1,519,326
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,789
488
61
3
0
311,309
3
W
Skadi
9,510
528
116
6
0
315,439
3
L
Fenrir
8,213
456
101
6
0
303,485
0
L
Mulan
9,156
509
116
6
0
346,781
1
W
Bellona
8,744
486
96
5
0
388,554
11
L
Ra
9,011
501
144
8
0
333,749
6
W
Da Ji
8,204
456
91
5
0
396,152
4
L
Skadi
7,551
420
74
4
0
213,853
0
W
Hades
10,060
559
144
8
0
345,979
4
L
Ymir
8,149
453
41
2
0
321,458
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role