Player Matchup

Hercules
Hercules
ElronMcBong12
Hercules
Level 29
God Stats
0W - 1L
1,266 SR
Queue Stats
13W - 27L
1,326 Elo+
Party 1
Jing Wei
Jing Wei
Legaztenikar
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Syred420
Ao Kuang
Level 68
God Stats
0W - 1L
1,446 SR
Queue Stats
38W - 46L
1,484 Elo+
Party 1
Team Averages
Level 35
1,404 SR
1,437 Elo+

VS

Team Averages
Level 60
1,626 SR
1,365 Elo+
Jormungandr
Jormungandr
ErWebosXD
Jormungandr
Level 18
God Stats
5W - 0L
1,877 SR
Queue Stats
142W - 202L
1,323 Elo+
Party 2
Medusa
Medusa
HeadOfTheFather
Medusa
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 164L
1,463 Elo+
Solo
Tiamat
Tiamat
Kacper65theboss
Tiamat
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 222L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElronMcBong12
Hercules
12
0 / 4 / 1
7,680
591
5,599
18,374
10,898
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Legaztenikar
Jing Wei
13
0 / 6 / 1
7,830
602
4,234
13,353
5,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Syred420
Ao Kuang
12
3 / 6 / 1
9,229
710
9,325
15,362
9,674
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ErWebosXD
Jormungandr
14
2 / 0 / 10
10,243
788
10,861
12,971
15,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
11 / 3 / 3
11,186
860
19,550
13,919
7,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 7
9,430
725
10,464
5,793
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
16
16
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
ElronMcBong12
Hercules
0
4
1
0.13
W
Jormungandr
ErWebosXD
Jormungandr
2
0
10
7
W
11
3
3
4.17
W
3
1
7
6.5
L
Jing Wei
Legaztenikar
Jing Wei
0
6
1
0.08
L
Ao Kuang
Syred420
Ao Kuang
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,158
Damage
40,875
47,089
Taken
32,683
25,615
Mitigated
27,771
7,835
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ElronMcBong12
Hercules
5,599
1,022
0
3,214
18,374
10,898
0
7,825
10,269
0
21,812
W
Jormungandr
ErWebosXD
Jormungandr
10,861
3,648
0
1,968
12,971
15,939
486
1,894
11,077
30,721
0
W
19,550
9,176
0
4,240
13,919
7,391
1,433
5,410
8,509
0
56,793
W
10,464
2,477
0
1,277
5,793
4,441
738
3,004
2,789
34,840
0
L
Jing Wei
Legaztenikar
Jing Wei
4,234
3,188
0
1,622
13,353
5,043
0
4,799
8,314
0
26,206
L
Ao Kuang
Syred420
Ao Kuang
9,325
3,791
0
2,999
15,362
9,674
0
8,310
6,810
16,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,739
Gold Earned
30,859
110
Minions Killed
168
3
Camps Cleared
9
635,638
Distance Traveled
756,661
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,680
591
42
3
1
237,303
4
W
Jormungandr
10,243
788
31
2
2
256,841
0
W
Medusa
11,186
860
73
6
3
242,733
2
W
Tiamat
9,430
725
64
5
4
257,087
5
L
Jing Wei
7,830
602
54
4
1
194,338
0
L
Ao Kuang
9,229
710
14
1
1
203,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role