Player Matchup

Tyr
Tyr
COBALTSS0007
Tyr
Level 104
God Stats
1W - 2L
1,508 SR
Queue Stats
126W - 130L
1,374 Elo+
Solo
Bakasura
Bakasura
SniffedGlue
Bakasura
Level 157
God Stats
0W - 3L
1,305 SR
Queue Stats
253W - 291L
1,363 Elo+
Solo
Neith
Neith
buttersman83
Neith
Level 149
God Stats
4W - 5L
1,438 SR
Queue Stats
262W - 286L
1,342 Elo+
Solo
Cerberus
Cerberus
fairladyz12
Cerberus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 54L
1,136 Elo+
Solo
Baba Yaga
Baba Yaga
four tra alunmi
Baba Yaga
Level 142
God Stats
2W - 4L
1,585 SR
Queue Stats
385W - 399L
1,291 Elo+
Solo
Team Averages
Level 114
1,467 SR
1,301 Elo+

VS

Team Averages
Level 69
1,425 SR
1,334 Elo+
Apollo
Apollo
Dhawgy
Apollo
Level 76
God Stats
5W - 5L
1,172 SR
Queue Stats
508W - 584L
1,331 Elo+
Solo
Hercules
Hercules
KinglyMoss35625
Hercules
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 63L
1,323 Elo+
Solo
Bakasura
Bakasura
Prettyred13
Bakasura
Level 62
God Stats
1W - 1L
1,235 SR
Queue Stats
195W - 196L
1,311 Elo+
Solo
Danzaburou
Danzaburou
jaded-blockade7
Danzaburou
Level 92
God Stats
9W - 10L
1,455 SR
Queue Stats
482W - 579L
1,343 Elo+
Party 1
Kukulkan
Kukulkan
xShiftyxSmokerx
Kukulkan
Level 69
God Stats
2W - 0L
1,763 SR
Queue Stats
30W - 32L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 15
12,511
658
16,406
27,670
38,167
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
SniffedGlue
Bakasura
16
8 / 9 / 6
11,725
617
14,708
20,014
13,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 3 / 13
15,064
793
23,947
16,654
9,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
fairladyz12
Cerberus
18
0 / 14 / 12
11,759
619
15,103
36,607
20,195
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
four tra alunmi
Baba Yaga
20
4 / 6 / 15
12,757
671
28,064
24,639
15,780
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dhawgy
Apollo
18
5 / 9 / 18
13,053
687
14,454
20,403
8,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
19
4 / 6 / 21
12,635
665
14,838
28,669
30,773
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Prettyred13
Bakasura
20
10 / 5 / 19
14,602
769
17,794
25,779
19,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
jaded-blockade7
Danzaburou
20
9 / 5 / 18
13,866
730
26,467
21,923
11,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
20
10 / 5 / 21
15,959
840
36,799
24,704
11,856
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
135
27
Kills
38
39
Deaths
30
61
Assists
97
Player
Kills
Deaths
Assists
KDA
L
5
7
15
1.79
W
Apollo
Dhawgy
Apollo
5
9
18
1.56
W
Hercules
4
6
21
2.42
W
Bakasura
Prettyred13
Bakasura
10
5
19
3.9
L
Bakasura
SniffedGlue
Bakasura
8
9
6
1.22
L
10
3
13
5.5
L
Cerberus
fairladyz12
Cerberus
0
14
12
0.43
L
Baba Yaga
four tra alunmi
Baba Yaga
4
6
15
1.92
W
Danzaburou
jaded-blockade7
Danzaburou
9
5
18
3.6
W
Kukulkan
10
5
21
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,228
Damage
110,352
125,584
Taken
121,478
97,325
Mitigated
81,711
35,882
Healing
48,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,406
2,783
1,635
5,057
27,670
38,167
262
4,846
21,584
99
23,049
W
Apollo
Dhawgy
Apollo
14,454
5,258
2,306
2,918
20,403
8,784
3,167
7,515
12,513
0
21,062
W
Hercules
14,838
3,968
1,722
7,850
28,669
30,773
119
10,522
17,577
0
20,794
W
Bakasura
Prettyred13
Bakasura
17,794
10,219
2,625
6,931
25,779
19,219
1,422
8,067
16,992
0
27,346
L
Bakasura
SniffedGlue
Bakasura
14,708
10,226
883
2,904
20,014
13,315
346
3,891
15,862
0
15,815
L
23,947
9,063
621
6,864
16,654
9,868
1,746
8,035
8,549
0
68,380
L
Cerberus
fairladyz12
Cerberus
15,103
577
406
6,511
36,607
20,195
0
10,465
25,130
32,403
0
L
Baba Yaga
four tra alunmi
Baba Yaga
28,064
1,752
570
10,431
24,639
15,780
456
9,562
14,997
51,646
0
W
Danzaburou
jaded-blockade7
Danzaburou
26,467
13,994
1,019
6,547
21,923
11,079
3,713
6,959
14,299
0
45,702
W
Kukulkan
36,799
1,428
4,984
11,303
24,704
11,856
2,167
10,203
14,054
90,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,816
Gold Earned
70,115
227
Minions Killed
212
0
Camps Cleared
0
1,415,055
Distance Traveled
1,741,433
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,511
658
16
1
0
348,846
1
W
Apollo
13,053
687
17
1
0
326,605
1
W
Hercules
12,635
665
10
1
0
313,976
0
W
Bakasura
14,602
769
41
2
0
385,551
0
L
Bakasura
11,725
617
15
1
0
199,718
8
L
Neith
15,064
793
94
5
0
337,843
2
L
Cerberus
11,759
619
57
3
0
255,697
0
L
Baba Yaga
12,757
671
45
2
0
272,951
0
W
Danzaburou
13,866
730
41
2
0
319,121
0
W
Kukulkan
15,959
840
103
5
0
396,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role