Player Matchup

Vulcan
Vulcan
AluCarD EarL
Vulcan
Level 64
God Stats
0W - 2L
1,257 SR
Queue Stats
73W - 86L
1,377 Elo+
Party 2
Guan Yu
Guan Yu
Happypaino-o
Guan Yu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,541 Elo+
Party 2
Chaac
Chaac
HiImShiroe
Chaac
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 21L
1,500 Elo+
Solo
Scylla
Scylla
Kotzcam
Scylla
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,447 Elo+
Party 4
Ah Puch
Ah Puch
Leg3ndary1
Ah Puch
Level 40
God Stats
2W - 2L
1,639 SR
Queue Stats
108W - 131L
1,417 Elo+
Party 4
Team Averages
Level 87
1,479 SR
1,457 Elo+

VS

Team Averages
Level 86
1,644 SR
1,378 Elo+
Athena
Athena
HippoMinge
Athena
Level 79
God Stats
3W - 0L
1,703 SR
Queue Stats
139W - 120L
1,496 Elo+
Party 1
Anhur
Anhur
Jari2703
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,170 Elo+
Party 3
Sylvanus
Sylvanus
TheDayMan1504
Sylvanus
Level 155
God Stats
4W - 3L
1,620 SR
Queue Stats
226W - 213L
1,534 Elo+
Party 1
Hou Yi
Hou Yi
TobblyWobbly
Hou Yi
Level 106
God Stats
3W - 1L
1,574 SR
Queue Stats
145W - 111L
1,576 Elo+
Party 1
Hades
Hades
thijs2503
Hades
Level 70
God Stats
1W - 0L
1,822 SR
Queue Stats
1W - 2L
1,114 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
4 / 5 / 6
10,859
679
28,825
18,170
10,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Happypaino-o
Guan Yu
16
2 / 4 / 9
10,127
633
7,735
22,273
28,823
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
17
0 / 4 / 8
10,097
631
18,518
24,267
27,360
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
Kotzcam
Scylla
17
4 / 4 / 7
10,565
660
15,819
12,554
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Leg3ndary1
Ah Puch
18
4 / 3 / 9
10,782
674
15,925
17,501
9,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HippoMinge
Athena
18
3 / 4 / 8
11,237
702
6,463
24,262
33,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Jari2703
Anhur
18
4 / 2 / 6
10,901
681
14,494
19,728
11,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
TheDayMan1504
Sylvanus
19
3 / 2 / 16
11,853
741
15,642
24,464
33,026
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
20
4 / 1 / 8
11,318
707
23,519
13,491
7,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
thijs2503
Hades
19
6 / 6 / 9
11,814
738
17,370
20,200
19,308
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
67
14
Kills
20
20
Deaths
15
39
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Vulcan
4
5
6
1.4
L
Guan Yu
Happypaino-o
Guan Yu
2
4
9
1.63
L
Chaac
0
4
8
1
W
Athena
HippoMinge
Athena
3
4
8
1.75
W
Anhur
Jari2703
Anhur
4
2
6
3.5
L
Scylla
Kotzcam
Scylla
4
4
7
1.88
L
Ah Puch
Leg3ndary1
Ah Puch
4
3
9
2.83
W
Sylvanus
TheDayMan1504
Sylvanus
3
2
16
5.5
W
Hou Yi
4
1
8
8
W
Hades
thijs2503
Hades
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,822
Damage
77,488
94,765
Taken
102,145
81,437
Mitigated
105,148
35,050
Healing
53,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
28,825
12,777
1,992
3,913
18,170
10,136
200
8,554
9,616
56,294
0
L
Guan Yu
Happypaino-o
Guan Yu
7,735
688
7,627
7,003
22,273
28,823
53
7,140
15,133
0
12,276
L
Chaac
18,518
2,842
827
4,451
24,267
27,360
180
10,029
14,238
0
37,557
W
Athena
HippoMinge
Athena
6,463
2,218
873
4,460
24,262
33,124
191
13,438
10,683
15,186
0
W
Anhur
Jari2703
Anhur
14,494
7,051
551
6,364
19,728
11,789
2,600
12,128
7,404
0
39,280
L
Scylla
Kotzcam
Scylla
15,819
1,737
1,846
1,406
12,554
6,038
929
6,363
6,191
26,723
0
L
Ah Puch
Leg3ndary1
Ah Puch
15,925
1,051
1,731
4,254
17,501
9,080
631
7,389
10,112
28,497
0
W
Sylvanus
TheDayMan1504
Sylvanus
15,642
2,507
16,366
10,345
24,464
33,026
688
12,972
11,128
28,374
0
W
Hou Yi
23,519
8,010
3,365
3,233
13,491
7,901
3,624
10,405
2,992
0
55,645
W
Hades
thijs2503
Hades
17,370
1,225
2,811
4,678
20,200
19,308
951
11,626
8,440
39,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,430
Gold Earned
57,123
176
Minions Killed
223
0
Camps Cleared
0
1,425,134
Distance Traveled
1,391,346
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,859
679
59
4
0
308,071
1
L
Guan Yu
10,127
633
20
1
0
262,317
0
L
Chaac
10,097
631
33
2
0
316,304
2
W
Athena
11,237
702
5
0
0
250,254
0
W
Anhur
10,901
681
71
4
0
292,382
1
L
Scylla
10,565
660
34
2
0
251,158
1
L
Ah Puch
10,782
674
30
2
0
287,284
0
W
Sylvanus
11,853
741
24
2
0
292,642
9
W
Hou Yi
11,318
707
77
5
0
297,936
0
W
Hades
11,814
738
46
3
0
258,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role