Player Matchup

Agni
Agni
Da_Fuzz1324
Agni
Level 125
God Stats
4W - 7L
1,667 SR
Queue Stats
263W - 263L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
Macool91
Gilgamesh
Level 41
God Stats
0W - 3L
1,263 SR
Queue Stats
120W - 115L
1,453 Elo+
Party 1
Fafnir
Fafnir
Rychus
Fafnir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 137L
1,472 Elo+
Solo
Freya
Freya
SquishyHappyPoo
Freya
Level 55
God Stats
0W - 2L
1,235 SR
Queue Stats
119W - 119L
1,466 Elo+
Party 1
Apollo
Apollo
uwillbkill-Qc
Apollo
Level 157
God Stats
1W - 1L
1,733 SR
Queue Stats
73W - 88L
1,441 Elo+
Solo
Team Averages
Level 101
1,480 SR
1,469 Elo+

VS

Team Averages
Level 136
1,422 SR
1,420 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
HappySkillmore60
Baba Yaga
Level 144
God Stats
24W - 12L
1,647 SR
Queue Stats
915W - 961L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kayzana
Ah Muzen Cab
Level 91
God Stats
7W - 8L
1,002 SR
Queue Stats
329W - 317L
1,504 Elo+
Solo
Persephone
Persephone
LaughedSAngel
Persephone
Level 160
God Stats
10W - 13L
1,463 SR
Queue Stats
670W - 737L
1,475 Elo+
Solo
Ymir
Ymir
oHOYTo
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 3
9,329
666
18,512
9,506
5,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Macool91
Gilgamesh
16
2 / 2 / 3
8,735
624
16,804
17,409
12,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
Rychus
Fafnir
16
2 / 2 / 3
9,993
714
9,771
17,903
24,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 2 / 3
8,459
604
6,978
10,262
5,608
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
0 / 4 / 4
8,110
579
5,582
12,462
6,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
1 / 1 / 8
11,908
851
13,367
25,606
21,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
18
7 / 2 / 3
10,854
775
15,005
10,734
6,689
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Kayzana
Ah Muzen Cab
18
1 / 1 / 7
9,892
707
17,263
13,497
9,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
LaughedSAngel
Persephone
12
1 / 1 / 5
8,808
629
5,945
6,237
3,081
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
oHOYTo
Ymir
16
2 / 2 / 7
10,455
747
6,613
19,146
27,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
6
Kills
12
12
Deaths
7
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
8
5
L
1
2
3
1.25
W
Baba Yaga
7
2
3
4.25
W
Ah Muzen Cab
Kayzana
Ah Muzen Cab
1
1
7
4.5
W
Persephone
LaughedSAngel
Persephone
1
1
5
3.5
L
Gilgamesh
Macool91
Gilgamesh
2
2
3
1.75
L
Fafnir
Rychus
Fafnir
2
2
3
1.75
L
1
2
3
1.25
W
Ymir
oHOYTo
Ymir
2
2
7
2.75
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,647
Damage
58,193
67,542
Taken
75,220
55,296
Mitigated
68,012
32,139
Healing
37,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,367
1,050
1,777
13,155
25,606
21,751
496
12,598
12,691
36,848
0
L
18,512
1,634
1,149
2,334
9,506
5,090
0
5,693
3,813
42,674
0
W
Baba Yaga
15,005
412
1,052
3,052
10,734
6,689
0
5,487
5,153
29,977
0
W
Ah Muzen Cab
Kayzana
Ah Muzen Cab
17,263
7,767
2,133
4,515
13,497
9,275
2,894
6,484
6,688
0
33,801
W
Persephone
LaughedSAngel
Persephone
5,945
595
3,122
2,419
6,237
3,081
482
2,220
3,921
11,735
0
L
Gilgamesh
Macool91
Gilgamesh
16,804
3,971
5,023
7,827
17,409
12,718
0
8,426
8,983
0
30,339
L
Fafnir
Rychus
Fafnir
9,771
4,493
923
7,321
17,903
24,906
0
9,638
8,265
13,082
0
L
6,978
1,836
1,338
3,051
10,262
5,608
0
8,236
2,026
15,123
0
W
Ymir
oHOYTo
Ymir
6,613
370
2,013
3,806
19,146
27,216
156
8,472
10,391
9,468
0
L
5,582
2,160
1,658
1,515
12,462
6,974
0
8,937
3,525
0
11,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,626
Gold Earned
51,917
156
Minions Killed
144
0
Camps Cleared
0
1,298,607
Distance Traveled
1,275,741
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,908
851
66
5
0
274,472
0
L
Agni
9,329
666
44
3
0
263,847
0
W
Baba Yaga
10,854
775
25
2
0
304,213
5
W
Ah Muzen Cab
9,892
707
32
2
0
272,833
1
W
Persephone
8,808
629
18
1
0
135,460
4
L
Gilgamesh
8,735
624
31
2
0
302,788
0
L
Fafnir
9,993
714
26
2
0
264,171
1
L
Freya
8,459
604
28
2
0
275,902
2
W
Ymir
10,455
747
3
0
0
288,763
1
L
Apollo
8,110
579
27
2
0
191,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role