Player Matchup

Persephone
Persephone
 
Persephone
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AC Toxic BR
Yemoja
Level 68
God Stats
1W - 3L
1,476 SR
Queue Stats
271W - 269L
1,559 Elo+
Solo
Thoth
Thoth
BOOMZA-1TH
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,345 Elo+
Solo
Xing Tian
Xing Tian
Faded Zizzy
Xing Tian
Level 121
God Stats
2W - 6L
1,500 SR
Queue Stats
182W - 194L
1,477 Elo+
Solo
Raijin
Raijin
Thr0ttled
Raijin
Level 142
God Stats
1W - 3L
1,312 SR
Queue Stats
312W - 305L
1,481 Elo+
Solo
Team Averages
Level 103
1,458 SR
1,472 Elo+

VS

Team Averages
Level 95
1,542 SR
1,491 Elo+
Morgan Le Fay
Morgan Le Fay
RomanNino
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,431 Elo+
Solo
Hel
Hel
TruGoDofWaR567
Hel
Level 154
God Stats
6W - 4L
1,474 SR
Queue Stats
302W - 310L
1,511 Elo+
Party 1
Chiron
Chiron
angelokev8
Chiron
Level 25
God Stats
1W - 0L
1,602 SR
Queue Stats
32W - 30L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
djsteveo711
Kuzenbo
Level 109
God Stats
4W - 3L
1,541 SR
Queue Stats
185W - 193L
1,436 Elo+
Party 1
Cerberus
Cerberus
sd_yoshi
Cerberus
Level 159
God Stats
1W - 2L
1,592 SR
Queue Stats
256W - 245L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
5 / 5 / 10
12,190
677
33,731
23,310
10,110
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
19
3 / 4 / 13
11,050
614
8,900
18,364
21,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
18
5 / 4 / 9
10,810
601
17,459
16,925
7,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Faded Zizzy
Xing Tian
15
1 / 9 / 16
9,734
541
10,230
27,173
31,444
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Thr0ttled
Raijin
19
6 / 5 / 13
11,763
654
22,042
17,729
7,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RomanNino
Morgan Le Fay
20
5 / 5 / 12
12,726
707
22,469
22,304
13,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 4 / 14
11,569
643
3,972
15,407
10,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
angelokev8
Chiron
20
7 / 1 / 11
13,295
739
28,811
16,154
9,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
djsteveo711
Kuzenbo
20
6 / 6 / 14
12,642
702
11,950
27,013
53,993
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
sd_yoshi
Cerberus
20
6 / 4 / 18
13,780
766
24,218
36,407
66,063
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
96
20
Kills
27
27
Deaths
20
61
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
5
10
2
L
Yemoja
3
4
13
2.38
L
Thoth
5
4
9
2.38
L
Xing Tian
Faded Zizzy
Xing Tian
1
9
16
1
W
Morgan Le Fay
RomanNino
Morgan Le Fay
5
5
12
2.2
L
Raijin
Thr0ttled
Raijin
6
5
13
2.5
W
3
4
14
2.5
W
Chiron
angelokev8
Chiron
7
1
11
12.5
W
Kuzenbo
djsteveo711
Kuzenbo
6
6
14
2.17
W
Cerberus
sd_yoshi
Cerberus
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,362
Damage
91,420
103,501
Taken
117,285
78,014
Mitigated
153,698
35,634
Healing
66,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
33,731
1,084
1,049
5,902
23,310
10,110
279
16,878
6,427
63,449
0
L
Yemoja
8,900
1,793
12,691
3,807
18,364
21,260
180
11,122
7,242
19,313
0
L
Thoth
17,459
713
2,115
3,734
16,925
7,458
0
13,003
3,922
34,374
0
L
Xing Tian
Faded Zizzy
Xing Tian
10,230
973
272
1,507
27,173
31,444
15
9,245
17,928
15,877
0
W
Morgan Le Fay
RomanNino
Morgan Le Fay
22,469
1,622
1,195
4,583
22,304
13,190
2,464
20,443
1,569
48,275
0
L
Raijin
Thr0ttled
Raijin
22,042
2,162
1,058
3,499
17,729
7,742
0
12,357
5,372
39,111
0
W
3,972
0
26,770
8,296
15,407
10,867
329
15,145
98
7,515
0
W
Chiron
angelokev8
Chiron
28,811
8,819
4,352
5,395
16,154
9,585
3,933
14,726
1,294
0
76,618
W
Kuzenbo
djsteveo711
Kuzenbo
11,950
4,461
1,759
2,018
27,013
53,993
302
17,803
8,618
18,054
0
W
Cerberus
sd_yoshi
Cerberus
24,218
1,163
837
11,179
36,407
66,063
174
22,329
13,344
41,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,547
Gold Earned
64,012
193
Minions Killed
214
0
Camps Cleared
0
1,392,319
Distance Traveled
1,632,914
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,190
677
56
3
0
324,834
6
L
Yemoja
11,050
614
25
1
0
261,810
0
L
Thoth
10,810
601
47
3
0
272,011
0
L
Xing Tian
9,734
541
11
1
0
273,685
0
W
Morgan Le Fay
12,726
707
42
2
0
303,369
1
L
Raijin
11,763
654
54
3
0
259,979
0
W
Hel
11,569
643
10
1
0
384,678
0
W
Chiron
13,295
739
103
6
0
313,131
0
W
Kuzenbo
12,642
702
10
1
0
334,920
1
W
Cerberus
13,780
766
49
3
0
296,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role