Player Matchup

Jormungandr
Jormungandr
JwGman
Jormungandr
Level 62
God Stats
1W - 1L
1,655 SR
Queue Stats
45W - 25L
1,528 Elo+
Party 1
Scylla
Scylla
Void of Demons
Scylla
Level 155
God Stats
2W - 2L
1,542 SR
Queue Stats
54W - 42L
1,505 Elo+
Party 1
Hou Yi
Hou Yi
natequinn98
Hou Yi
Level 155
God Stats
1W - 1L
1,581 SR
Queue Stats
45W - 39L
1,626 Elo+
Party 1
Team Averages
Level 124
1,593 SR
1,553 Elo+

VS

Team Averages
Level 129
1,455 SR
1,504 Elo+
Ares
Ares
Eggcellent17
Ares
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,357 Elo+
Solo
Baron Samedi
Baron Samedi
Luis_Daniel
Baron Samedi
Level 156
God Stats
7W - 10L
1,574 SR
Queue Stats
482W - 449L
1,575 Elo+
Solo
Chiron
Chiron
WorstedEight
Chiron
Level 136
God Stats
0W - 2L
1,292 SR
Queue Stats
90W - 95L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JwGman
Jormungandr
15
5 / 3 / 7
10,365
740
17,207
16,571
10,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 1 / 10
10,732
767
9,407
12,379
15,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
16
8 / 3 / 7
11,009
786
16,953
12,248
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,693
550
4,504
20,214
21,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Luis_Daniel
Baron Samedi
14
4 / 5 / 2
9,999
714
9,132
14,462
9,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
14
2 / 4 / 2
9,041
646
14,842
15,834
8,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
6
7
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Jormungandr
JwGman
Jormungandr
5
3
7
2.83
L
Baron Samedi
Luis_Daniel
Baron Samedi
4
5
2
1
W
2
1
10
7
L
Chiron
2
4
2
0.75
W
Hou Yi
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,567
Damage
28,478
41,198
Taken
50,510
31,573
Mitigated
39,559
12,583
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,504
224
232
1,234
20,214
21,574
0
9,077
11,137
9,453
0
W
Jormungandr
JwGman
Jormungandr
17,207
4,977
705
5,700
16,571
10,222
320
6,733
9,838
41,992
0
L
Baron Samedi
Luis_Daniel
Baron Samedi
9,132
644
1,066
3,097
14,462
9,559
0
8,133
6,329
32,877
0
W
9,407
701
0
3,276
12,379
15,498
87
3,757
8,622
26,009
0
L
Chiron
14,842
7,614
861
3,445
15,834
8,426
0
9,806
6,028
0
49,786
W
Hou Yi
16,953
10,233
0
2,902
12,248
5,853
2,579
3,652
8,596
0
51,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,106
Gold Earned
26,733
148
Minions Killed
144
4
Camps Cleared
7
683,179
Distance Traveled
632,799
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,693
550
8
1
1
224,572
1
W
Jormungandr
10,365
740
58
4
0
233,907
0
L
Baron Samedi
9,999
714
61
4
2
195,159
4
W
Scylla
10,732
767
37
3
1
235,745
2
L
Chiron
9,041
646
75
5
4
213,068
3
W
Hou Yi
11,009
786
53
4
3
213,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role