Player Matchup

Sol
Sol
 
Sol
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Finds
Ymir
Level 33
God Stats
7W - 9L
1,468 SR
Queue Stats
11W - 21L
1,245 Elo+
Party 2
Tyr
Tyr
MAZINGA_27
Tyr
Level 44
God Stats
4W - 0L
1,800 SR
Queue Stats
57W - 54L
1,381 Elo+
Party 1
Izanami
Izanami
OberZexy
Izanami
Level 45
God Stats
6W - 7L
1,329 SR
Queue Stats
14W - 26L
1,254 Elo+
Party 2
Lancelot
Lancelot
SignorBanks
Lancelot
Level 68
God Stats
5W - 6L
1,273 SR
Queue Stats
58W - 66L
1,361 Elo+
Party 1
Team Averages
Level 50
1,474 SR
1,348 Elo+

VS

Team Averages
Level 62
1,394 SR
1,379 Elo+
Cupid
Cupid
CheEeTah
Cupid
Level 104
God Stats
0W - 2L
1,286 SR
Queue Stats
104W - 104L
1,487 Elo+
Solo
Mulan
Mulan
ThorkTV
Mulan
Level 34
God Stats
6W - 5L
1,559 SR
Queue Stats
22W - 25L
1,325 Elo+
Solo
Ymir
Ymir
TruuuuunksSSJ2
Ymir
Level 41
God Stats
3W - 9L
1,204 SR
Queue Stats
22W - 40L
1,258 Elo+
Party 3
He Bo
He Bo
Twitter-Hidan___
He Bo
Level 67
God Stats
3W - 3L
1,421 SR
Queue Stats
90W - 126L
1,349 Elo+
Party 3
Thor
Thor
РедисДенисГАмер
Thor
Level 62
God Stats
34W - 33L
1,501 SR
Queue Stats
107W - 118L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
8 / 1 / 5
9,411
627
13,846
13,077
6,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Finds
Ymir
12
3 / 0 / 4
8,091
539
5,901
9,137
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 0 / 0
8,570
571
7,183
11,288
10,785
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
OberZexy
Izanami
13
2 / 3 / 3
7,422
495
11,254
9,886
4,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
SignorBanks
Lancelot
16
5 / 0 / 5
9,342
623
10,461
10,067
4,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CheEeTah
Cupid
10
3 / 5 / 0
6,546
436
8,110
10,937
3,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
ThorkTV
Mulan
12
0 / 0 / 0
7,005
467
6,727
13,514
11,244
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 0
6,441
429
2,226
14,992
13,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 6 / 1
6,533
436
6,176
12,553
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 5 / 2
6,365
424
5,721
12,676
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
18
Kills
4
4
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
5
10.5
L
Cupid
CheEeTah
Cupid
3
5
0
0.6
W
Ymir
Finds
Ymir
3
0
4
5
W
0
0
0
0
W
Izanami
OberZexy
Izanami
2
3
3
1.17
W
Lancelot
SignorBanks
Lancelot
5
0
5
7.5
L
Mulan
ThorkTV
Mulan
0
0
0
0
L
0
2
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,645
Damage
28,960
53,455
Taken
64,672
35,100
Mitigated
38,720
20,768
Healing
19,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,846
5,321
0
7,227
13,077
6,493
1,970
4,493
8,584
66,472
8,478
L
Cupid
CheEeTah
Cupid
8,110
3,717
1,166
2,754
10,937
3,870
0
3,022
7,915
0
47,015
W
Ymir
Finds
Ymir
5,901
1,021
0
2,257
9,137
8,778
186
1,833
7,304
15,932
9,174
W
7,183
2,100
0
6,505
11,288
10,785
0
0
11,288
0
62,069
W
Izanami
OberZexy
Izanami
11,254
7,446
0
3,529
9,886
4,164
301
1,434
8,452
0
63,380
W
Lancelot
SignorBanks
Lancelot
10,461
1,716
0
1,250
10,067
4,880
93
804
9,263
47
91,182
L
Mulan
ThorkTV
Mulan
6,727
1,204
0
6,225
13,514
11,244
0
212
13,302
0
49,028
L
2,226
553
434
3,500
14,992
13,568
0
3,400
11,592
17,429
0
L
6,176
57
0
2,595
12,553
5,199
0
7,365
5,188
41,095
0
L
5,721
1,384
0
2,788
12,676
4,839
0
3,549
9,127
0
32,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,836
Gold Earned
32,890
513
Minions Killed
309
0
Camps Cleared
0
1,504,804
Distance Traveled
1,386,058
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,411
627
131
9
0
283,604
1
L
Cupid
6,546
436
68
5
0
277,563
1
W
Ymir
8,091
539
42
3
0
277,982
5
W
Tyr
8,570
571
118
8
0
304,806
3
W
Izanami
7,422
495
88
6
0
264,573
5
W
Lancelot
9,342
623
134
9
0
373,839
2
L
Mulan
7,005
467
93
6
0
322,156
3
L
Ymir
6,441
429
30
2
0
257,797
2
L
He Bo
6,533
436
56
4
0
255,324
4
L
Thor
6,365
424
62
4
0
273,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role