Player Matchup

Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MaxMARKUS XxX
Chaac
Level 159
God Stats
10W - 11L
1,373 SR
Queue Stats
527W - 494L
1,564 Elo+
Party 1
Ymir
Ymir
xFruit Officerx
Ymir
Level 127
God Stats
9W - 15L
1,544 SR
Queue Stats
108W - 114L
1,523 Elo+
Party 1
Team Averages
Level 144
1,472 SR
1,529 Elo+

VS

Team Averages
Level 63
1,466 SR
1,315 Elo+
Vamana
Vamana
Lokeo
Vamana
Level 28
God Stats
1W - 5L
1,290 SR
Queue Stats
78W - 117L
1,253 Elo+
Party 2
Atlas
Atlas
MATHIEL4
Atlas
Level 46
God Stats
46W - 72L
1,382 SR
Queue Stats
164W - 205L
1,270 Elo+
Party 2
Thoth
Thoth
Sin of battle64
Thoth
Level 116
God Stats
4W - 3L
1,726 SR
Queue Stats
123W - 143L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 1 / 5
7,099
710
9,609
5,408
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 3
7,667
767
10,167
4,179
3,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 5
7,301
730
5,051
7,773
6,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Lokeo
Vamana
10
0 / 2 / 0
6,204
620
1,892
9,760
6,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
MATHIEL4
Atlas
10
1 / 1 / 0
6,193
619
4,300
9,901
6,840
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 4 / 1
6,158
616
5,750
8,497
3,404
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
5
4.5
L
Vamana
Lokeo
Vamana
0
2
0
0
L
Atlas
MATHIEL4
Atlas
1
1
0
1
W
4
0
3
5.5
L
0
4
1
0.13
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,827
Damage
11,942
17,360
Taken
28,158
12,109
Mitigated
16,494
4,209
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,609
484
0
750
5,408
2,473
250
4,318
1,090
30,222
0
L
Vamana
Lokeo
Vamana
1,892
728
1,129
2,385
9,760
6,250
0
4,511
4,815
0
12,061
L
Atlas
MATHIEL4
Atlas
4,300
2,500
0
0
9,901
6,840
0
5,085
4,408
13,603
0
W
10,167
1,575
0
2,318
4,179
3,169
245
1,727
2,452
0
28,473
L
5,750
344
0
1,509
8,497
3,404
0
5,740
2,721
23,201
0
W
5,051
418
0
1,141
7,773
6,467
148
4,172
3,601
12,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,067
Gold Earned
18,555
117
Minions Killed
81
8
Camps Cleared
1
529,514
Distance Traveled
488,269
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,099
710
41
4
1
177,768
2
L
Vamana
6,204
620
15
2
0
174,516
3
L
Atlas
6,193
619
25
3
1
174,060
4
W
Chaac
7,667
767
51
5
5
200,843
3
L
Thoth
6,158
616
41
4
0
139,693
2
W
Ymir
7,301
730
25
3
2
150,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role