Player Matchup

Cthulhu
Cthulhu
Platinum II
Eldices
Cthulhu
Platinum II
Level 152
God Stats
35W - 33L
1,458 SR
Queue Stats
230W - 166L
1,659 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum IV
HerEdw
Morgan Le Fay
Platinum IV
Level 128
God Stats
3W - 1L
1,236 SR
Queue Stats
208W - 147L
1,559 MMR
Party 1
Achilles
Achilles
Platinum II
xdicescualx
Achilles
Platinum II
Level 110
God Stats
9W - 8L
1,518 SR
Queue Stats
230W - 166L
1,659 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,404 SR
1,626 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,569 SR
1,365 MMR
Neith
Neith
Silver V
 
Neith
Silver V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Silver V
clwwn_
Guan Yu
Silver V
Level 125
God Stats
4W - 3L
1,672 SR
Queue Stats
10W - 18L
1,302 MMR
Party 2
Baron Samedi
Baron Samedi
Silver V
xDrropz_
Baron Samedi
Silver V
Level 107
God Stats
6W - 4L
1,535 SR
Queue Stats
11W - 19L
1,294 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eldices
Cthulhu
17
0 / 3 / 12
12,989
649
18,009
26,113
35,498
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
HerEdw
Morgan Le Fay
20
7 / 7 / 9
14,866
743
32,152
25,187
12,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
xdicescualx
Achilles
19
9 / 1 / 4
15,455
773
19,056
26,556
40,815
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BastetAtlasThothTyrPersephone

VS

Bans
King ArthurAh Muzen CabMedusaCupidHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 3 / 8
12,315
616
26,339
26,654
12,402
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
clwwn_
Guan Yu
18
3 / 4 / 8
13,003
650
14,936
30,426
38,545
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
xDrropz_
Baron Samedi
19
7 / 9 / 3
14,230
712
14,259
23,502
13,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
16
Kills
11
11
Deaths
16
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
8
1.67
W
Cthulhu
Eldices
Cthulhu
0
3
12
2
W
Morgan Le Fay
HerEdw
Morgan Le Fay
7
7
9
1.64
L
Guan Yu
clwwn_
Guan Yu
3
4
8
1.75
L
Baron Samedi
xDrropz_
Baron Samedi
7
9
3
0.94
W
Achilles
xdicescualx
Achilles
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,217
Damage
55,534
77,856
Taken
80,582
88,332
Mitigated
64,829
18,003
Healing
25,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
26,339
11,885
582
6,816
26,654
12,402
1,333
19,132
7,522
0
68,449
W
Cthulhu
Eldices
Cthulhu
18,009
362
2,936
3,776
26,113
35,498
0
4,497
21,527
43,307
0
W
Morgan Le Fay
HerEdw
Morgan Le Fay
32,152
1,936
259
6,271
25,187
12,019
741
6,049
19,138
95,463
0
L
Guan Yu
clwwn_
Guan Yu
14,936
1,439
2,884
7,849
30,426
38,545
80
17,411
13,015
0
37,758
L
Baron Samedi
xDrropz_
Baron Samedi
14,259
1,354
3,169
4,202
23,502
13,882
465
14,489
9,013
42,387
0
W
Achilles
xdicescualx
Achilles
19,056
6,014
0
4,761
26,556
40,815
2,372
4,209
22,347
0
52,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,310
Gold Earned
39,548
233
Minions Killed
183
12
Camps Cleared
5
1,126,340
Distance Traveled
1,118,096
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,315
616
87
4
2
351,883
3
W
Cthulhu
12,989
649
55
3
3
396,083
2
W
Morgan Le Fay
14,866
743
107
5
6
328,847
1
L
Guan Yu
13,003
650
33
2
2
430,347
0
L
Baron Samedi
14,230
712
63
3
1
335,866
5
W
Achilles
15,455
773
71
4
3
401,410
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role