Player Matchup

Scylla
Scylla
FizzierThunder
Scylla
Level 160
God Stats
2W - 4L
1,513 SR
Queue Stats
404W - 457L
1,509 Elo+
Solo
Horus
Horus
MrPlayBoy xD
Horus
Level 129
God Stats
1W - 3L
1,124 SR
Queue Stats
192W - 199L
1,544 Elo+
Solo
Xbalanque
Xbalanque
PnM GODLIKE
Xbalanque
Level 129
God Stats
1W - 4L
1,383 SR
Queue Stats
131W - 129L
1,566 Elo+
Solo
Kumbhakarna
Kumbhakarna
SOW Iceman
Kumbhakarna
Level 160
God Stats
3W - 0L
1,790 SR
Queue Stats
209W - 203L
1,532 Elo+
Solo
Hachiman
Hachiman
hieiantrax
Hachiman
Level 148
God Stats
9W - 8L
1,558 SR
Queue Stats
543W - 555L
1,540 Elo+
Solo
Team Averages
Level 145
1,474 SR
1,538 Elo+

VS

Team Averages
Level 150
1,625 SR
1,532 Elo+
Tiamat
Tiamat
 
Tiamat
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Jaquitta
Fenrir
Level 158
God Stats
2W - 2L
1,724 SR
Queue Stats
205W - 181L
1,587 Elo+
Party 1
King Arthur
King Arthur
StrangerInside
King Arthur
Level 132
God Stats
1W - 1L
1,714 SR
Queue Stats
237W - 240L
1,579 Elo+
Solo
Chernobog
Chernobog
WOPP A LOPP
Chernobog
Level 160
God Stats
9W - 4L
1,786 SR
Queue Stats
766W - 757L
1,484 Elo+
Party 1
Chang'e
Chang'e
xxMortbide
Chang'e
Level 160
God Stats
10W - 16L
1,399 SR
Queue Stats
1,939W - 1,953L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 13
9,209
767
13,725
6,050
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 13
9,436
786
9,594
13,291
15,968
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
PnM GODLIKE
Xbalanque
16
6 / 3 / 10
9,899
825
16,031
13,823
7,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
SOW Iceman
Kumbhakarna
16
5 / 2 / 12
10,389
866
5,101
14,031
15,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
hieiantrax
Hachiman
16
3 / 1 / 12
9,285
774
13,158
5,710
2,824
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
0 / 2 / 7
8,135
678
6,651
10,009
5,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Jaquitta
Fenrir
14
5 / 4 / 3
8,347
696
9,571
12,512
12,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
StrangerInside
King Arthur
14
1 / 5 / 6
8,299
692
3,724
16,294
18,311
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
WOPP A LOPP
Chernobog
15
2 / 3 / 6
8,181
682
10,374
9,301
4,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
xxMortbide
Chang'e
12
0 / 5 / 4
7,181
598
7,726
14,899
13,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
18
Kills
8
8
Deaths
19
60
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
7
1.75
W
2
1
13
8.5
L
Fenrir
Jaquitta
Fenrir
5
4
3
1.63
W
2
1
13
8.5
W
Xbalanque
PnM GODLIKE
Xbalanque
6
3
10
3.67
W
Kumbhakarna
SOW Iceman
Kumbhakarna
5
2
12
5.5
L
King Arthur
StrangerInside
King Arthur
1
5
6
0.8
L
Chernobog
WOPP A LOPP
Chernobog
2
3
6
1.67
W
Hachiman
hieiantrax
Hachiman
3
1
12
9
L
Chang'e
xxMortbide
Chang'e
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,609
Damage
38,046
52,905
Taken
63,015
44,769
Mitigated
53,972
28,137
Healing
23,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,651
510
3,142
3,854
10,009
5,772
136
2,662
7,347
30,098
0
W
13,725
1,023
2,776
1,158
6,050
2,898
1,888
1,548
4,502
32,330
0
L
Fenrir
Jaquitta
Fenrir
9,571
1,508
878
1,710
12,512
12,057
0
5,021
7,491
41
11,082
W
9,594
3,119
8,699
6,261
13,291
15,968
1,046
5,567
7,724
0
14,181
W
Xbalanque
PnM GODLIKE
Xbalanque
16,031
7,049
2,349
3,814
13,823
7,296
1,276
2,283
11,540
0
34,774
W
Kumbhakarna
SOW Iceman
Kumbhakarna
5,101
496
638
2,121
14,031
15,783
84
3,564
10,467
14,114
0
L
King Arthur
StrangerInside
King Arthur
3,724
323
512
2,204
16,294
18,311
0
5,185
11,109
0
9,100
L
Chernobog
WOPP A LOPP
Chernobog
10,374
4,561
98
1,061
9,301
4,475
200
1,818
7,483
0
21,413
W
Hachiman
hieiantrax
Hachiman
13,158
5,689
0
321
5,710
2,824
3,518
1,456
4,254
0
29,715
L
Chang'e
xxMortbide
Chang'e
7,726
1,175
5,585
4,676
14,899
13,357
0
4,140
10,759
17,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,218
Gold Earned
40,143
129
Minions Killed
113
0
Camps Cleared
0
1,114,261
Distance Traveled
986,231
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,135
678
40
3
0
233,822
0
W
Scylla
9,209
767
50
4
0
233,741
0
L
Fenrir
8,347
696
6
1
0
185,853
0
W
Horus
9,436
786
16
1
0
233,138
0
W
Xbalanque
9,899
825
31
3
0
212,017
0
W
Kumbhakarna
10,389
866
14
1
0
231,302
0
L
King Arthur
8,299
692
10
1
0
207,056
1
L
Chernobog
8,181
682
26
2
0
166,287
0
W
Hachiman
9,285
774
18
2
0
204,063
1
L
Chang'e
7,181
598
31
3
0
193,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role