Player Matchup

Artio
Artio
B0RK LAZAR
Artio
Level 146
God Stats
4W - 2L
1,778 SR
Queue Stats
194W - 165L
1,534 Elo+
Party 1
Anubis
Anubis
K-Wave
Anubis
Level 129
God Stats
3W - 3L
1,629 SR
Queue Stats
121W - 149L
1,439 Elo+
Solo
Rama
Rama
PSmittiu
Rama
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 48L
1,375 Elo+
Solo
Nox
Nox
Scotrick
Nox
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 55L
1,388 Elo+
Party 1
Chaac
Chaac
papamayo23
Chaac
Level 89
God Stats
4W - 3L
1,556 SR
Queue Stats
102W - 99L
1,479 Elo+
Solo
Team Averages
Level 88
1,592 SR
1,443 Elo+

VS

Team Averages
Level 111
1,475 SR
1,427 Elo+
Amaterasu
Amaterasu
AcesnydzRnT
Amaterasu
Level 145
God Stats
2W - 1L
1,681 SR
Queue Stats
228W - 247L
1,414 Elo+
Solo
Ah Puch
Ah Puch
CLEAVWATERMALON
Ah Puch
Level 155
God Stats
7W - 1L
1,636 SR
Queue Stats
303W - 321L
1,498 Elo+
Party 2
Bastet
Bastet
LuucasGon
Bastet
Level 139
God Stats
10W - 3L
1,517 SR
Queue Stats
215W - 218L
1,418 Elo+
Solo
Agni
Agni
THE REAPER4317
Agni
Level 88
God Stats
2W - 1L
1,259 SR
Queue Stats
175W - 173L
1,417 Elo+
Party 2
Cerberus
Cerberus
prepusio95
Cerberus
Level 26
God Stats
3W - 4L
1,283 SR
Queue Stats
55W - 80L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
2 / 5 / 4
8,999
818
11,084
25,211
19,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
K-Wave
Anubis
14
2 / 6 / 1
7,643
695
10,011
10,786
4,981
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
14
1 / 7 / 3
7,763
706
10,267
11,246
4,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 7 / 3
6,665
606
7,528
9,469
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
14
2 / 5 / 2
7,691
699
16,678
15,099
14,290
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AcesnydzRnT
Amaterasu
15
4 / 2 / 15
9,268
843
6,827
19,830
13,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
10 / 1 / 9
9,955
905
20,935
7,963
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
LuucasGon
Bastet
15
5 / 1 / 18
9,013
819
15,260
13,434
6,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
5 / 2 / 15
9,051
823
13,818
9,697
4,632
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
prepusio95
Cerberus
17
6 / 2 / 19
10,122
920
10,078
27,566
20,892
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
106
7
Kills
30
30
Deaths
8
13
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AcesnydzRnT
Amaterasu
4
2
15
5.75
L
Artio
2
5
4
0.8
W
10
1
9
14.5
L
Anubis
K-Wave
Anubis
2
6
1
0.42
W
Bastet
LuucasGon
Bastet
5
1
18
14
L
Rama
1
7
3
0.36
L
0
7
3
0.21
W
5
2
15
6.25
L
Chaac
2
5
2
0.6
W
Cerberus
prepusio95
Cerberus
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,568
Damage
66,918
71,811
Taken
78,490
46,571
Mitigated
48,946
20,669
Healing
48,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AcesnydzRnT
Amaterasu
6,827
3,181
3,249
9,888
19,830
13,490
712
6,657
13,173
0
12,678
L
Artio
11,084
1,283
3,068
9,136
25,211
19,605
0
15,182
9,931
16,785
0
W
20,935
342
1,313
2,287
7,963
3,878
799
1,860
6,103
37,997
0
L
Anubis
K-Wave
Anubis
10,011
907
0
1,850
10,786
4,981
0
6,334
4,319
20,479
0
W
Bastet
LuucasGon
Bastet
15,260
2,228
4,476
5,653
13,434
6,054
439
4,382
9,052
0
21,498
L
Rama
10,267
4,483
601
378
11,246
4,251
0
6,725
4,418
0
19,098
L
7,528
430
269
401
9,469
3,444
0
6,845
2,521
10,784
0
W
13,818
1,866
3,218
3,290
9,697
4,632
1,004
3,793
5,904
23,072
0
L
Chaac
16,678
633
1,249
3,717
15,099
14,290
0
9,179
5,791
0
30,951
W
Cerberus
prepusio95
Cerberus
10,078
949
494
14,256
27,566
20,892
283
11,931
15,635
19,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,761
Gold Earned
47,409
109
Minions Killed
120
0
Camps Cleared
0
933,082
Distance Traveled
1,091,490
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,268
843
12
1
0
222,411
0
L
Artio
8,999
818
12
1
0
212,607
1
W
Ah Puch
9,955
905
33
3
0
221,949
0
L
Anubis
7,643
695
27
2
0
166,820
1
W
Bastet
9,013
819
15
1
0
248,911
0
L
Rama
7,763
706
27
2
0
162,138
0
L
Nox
6,665
606
11
1
0
160,332
0
W
Agni
9,051
823
33
3
0
190,404
0
L
Chaac
7,691
699
32
3
0
231,185
1
W
Cerberus
10,122
920
27
2
0
207,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role