Player Matchup

Geb
Geb
Platinum I
 
Geb
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Masters
BossØfHell
Da Ji
Masters
Level 160
God Stats
39W - 39L
1,593 SR
Queue Stats
245W - 196L
2,524 MMR
Solo
Hades
Hades
Masters
Diioz
Hades
Masters
Level 160
God Stats
1W - 2L
1,423 SR
Queue Stats
197W - 173L
2,480 MMR
Solo
Hachiman
Hachiman
Diamond II
Nedds
Hachiman
Diamond II
Level 145
God Stats
9W - 4L
1,631 SR
Queue Stats
131W - 128L
2,360 MMR
Solo
Achilles
Achilles
Diamond II
RespeitaJanuário
Achilles
Diamond II
Level 144
God Stats
1W - 3L
1,527 SR
Queue Stats
38W - 34L
2,410 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,535 SR
2,255 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,759 SR
2,397 MMR
Zhong Kui
Zhong Kui
Masters
BelbethPS4
Zhong Kui
Masters
Level 158
God Stats
12W - 5L
1,807 SR
Queue Stats
220W - 188L
2,735 MMR
Party 2
Thanatos
Thanatos
Masters
Dannly
Thanatos
Masters
Level 159
God Stats
13W - 5L
1,762 SR
Queue Stats
254W - 233L
2,681 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond II
DannlyPs4
Ah Muzen Cab
Diamond II
Level 152
God Stats
11W - 9L
1,645 SR
Queue Stats
216W - 197L
2,331 MMR
Solo
Rama
Rama
Platinum III
Desbocada
Rama
Platinum III
Level 55
God Stats
13W - 4L
2,011 SR
Queue Stats
107W - 95L
2,017 MMR
Party 1
Atlas
Atlas
Diamond IV
MMessias2
Atlas
Diamond IV
Level 160
God Stats
214W - 200L
1,569 SR
Queue Stats
1,503W - 1,553L
2,223 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 7 / 4
7,693
405
4,295
20,739
15,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 6 / 1
8,603
453
8,162
17,829
7,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
Diioz
Hades
13
1 / 7 / 2
8,353
440
8,396
21,163
12,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Nedds
Hachiman
15
1 / 5 / 0
8,794
463
8,774
13,875
4,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 7 / 0
7,960
419
7,411
20,017
10,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SusanoKhepriKaliLancelot

VS

Bans
NemesisRavanaMorgan Le FayAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BelbethPS4
Zhong Kui
19
12 / 1 / 9
12,775
672
25,441
14,678
11,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Dannly
Thanatos
20
11 / 0 / 12
13,231
696
17,836
17,981
10,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
DannlyPs4
Ah Muzen Cab
19
4 / 1 / 8
12,909
679
13,390
12,529
5,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
19
4 / 1 / 5
12,981
683
11,084
16,920
7,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
MMessias2
Atlas
15
1 / 3 / 10
10,718
564
6,358
18,032
18,888
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
76
6
Kills
32
32
Deaths
6
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
7
4
0.29
W
Zhong Kui
BelbethPS4
Zhong Kui
12
1
9
16.5
L
4
6
1
0.75
W
Thanatos
Dannly
Thanatos
11
0
12
17
W
Ah Muzen Cab
DannlyPs4
Ah Muzen Cab
4
1
8
8
W
Rama
4
1
5
6.5
L
Hades
Diioz
Hades
1
7
2
0.29
W
Atlas
MMessias2
Atlas
1
3
10
2
L
Hachiman
Nedds
Hachiman
1
5
0
0.2
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,038
Damage
74,109
93,623
Taken
80,140
49,880
Mitigated
53,403
23,011
Healing
49,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,295
492
0
2,061
20,739
15,165
0
9,056
11,683
22,698
0
W
Zhong Kui
BelbethPS4
Zhong Kui
25,441
4,302
0
6,385
14,678
11,467
2,529
5,080
9,598
99,965
0
L
8,162
2,149
0
4,247
17,829
7,180
0
5,816
12,013
0
64,054
W
Thanatos
Dannly
Thanatos
17,836
7,107
0
21,353
17,981
10,082
2,086
3,250
14,731
0
124,359
W
Ah Muzen Cab
DannlyPs4
Ah Muzen Cab
13,390
5,216
0
5,641
12,529
5,406
3,944
1,241
11,288
0
125,844
W
Rama
11,084
8,931
0
10,416
16,920
7,560
8,609
654
16,266
0
123,680
L
Hades
Diioz
Hades
8,396
1,441
1,111
8,053
21,163
12,614
0
12,571
8,592
72,305
0
W
Atlas
MMessias2
Atlas
6,358
1,747
0
5,283
18,032
18,888
120
3,622
14,410
24,275
873
L
Hachiman
Nedds
Hachiman
8,774
5,493
0
3,214
13,875
4,466
0
1,001
12,874
0
80,884
L
7,411
1,657
0
4,325
20,017
10,455
0
3,124
16,893
0
55,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
62,614
515
Minions Killed
706
0
Camps Cleared
0
1,818,851
Distance Traveled
2,024,997
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,693
405
26
1
0
389,552
6
W
Zhong Kui
12,775
672
149
8
0
391,381
5
L
Da Ji
8,603
453
112
6
0
408,675
4
W
Thanatos
13,231
696
146
8
0
443,340
3
W
Ah Muzen Cab
12,909
679
186
10
0
396,099
6
W
Rama
12,981
683
193
10
0
374,119
7
L
Hades
8,353
440
118
6
0
329,800
7
W
Atlas
10,718
564
32
2
0
420,058
10
L
Hachiman
8,794
463
152
8
0
353,610
2
L
Achilles
7,960
419
107
6
0
337,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role