Player Matchup

Xing Tian
Xing Tian
Paragon757
Xing Tian
Level 85
God Stats
11W - 14L
1,539 SR
Queue Stats
44W - 59L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
Tribalrampage
Danzaburou
Level 39
God Stats
30W - 27L
1,529 SR
Queue Stats
32W - 32L
1,443 Elo+
Party 2
Bellona
Bellona
Zetaero
Bellona
Level 97
God Stats
1W - 5L
1,279 SR
Queue Stats
38W - 46L
1,456 Elo+
Party 2
Nu Wa
Nu Wa
jABo_oFFiciAl
Nu Wa
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 86L
1,393 Elo+
Solo
Scylla
Scylla
thiago86224
Scylla
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 231L
1,441 Elo+
Solo
Team Averages
Level 85
1,469 SR
1,433 Elo+

VS

Team Averages
Level 82
1,465 SR
1,442 Elo+
Sun Wukong
Sun Wukong
Chillout_tae1
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Fushijiki
Gilgamesh
Level 40
God Stats
1W - 0L
1,435 SR
Queue Stats
6W - 15L
1,354 Elo+
Party 1
Anhur
Anhur
ItZ_MilleR_ThYME
Anhur
Level 123
God Stats
1W - 0L
1,302 SR
Queue Stats
8W - 8L
1,498 Elo+
Solo
Anubis
Anubis
l-lBonesl-l
Anubis
Level 123
God Stats
2W - 1L
1,588 SR
Queue Stats
24W - 21L
1,429 Elo+
Party 1
Sylvanus
Sylvanus
x_Vanagandr_x
Sylvanus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Paragon757
Xing Tian
19
0 / 1 / 1
14,155
786
1,291
2,402
1,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Tribalrampage
Danzaburou
20
8 / 8 / 7
18,717
1,040
42,862
40,714
14,927
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Zetaero
Bellona
20
4 / 9 / 11
17,169
954
21,618
48,780
59,761
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
3 / 8 / 13
17,592
977
33,613
21,006
6,977
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
20
3 / 3 / 15
18,058
1,003
32,871
16,975
5,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chillout_tae1
Sun Wukong
20
0 / 6 / 20
16,517
918
9,318
33,334
39,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
Fushijiki
Gilgamesh
20
6 / 7 / 20
20,207
1,123
27,709
46,040
43,920
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 1 / 13
19,669
1,093
36,493
22,940
10,042
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
20
14 / 4 / 14
20,548
1,142
50,077
29,613
18,475
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
x_Vanagandr_x
Sylvanus
20
0 / 0 / 4
14,083
782
1,382
5,871
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
100
18
Kills
29
29
Deaths
18
47
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chillout_tae1
Sun Wukong
0
6
20
1.67
W
Gilgamesh
Fushijiki
Gilgamesh
6
7
20
2.29
W
9
1
13
15.5
L
Xing Tian
Paragon757
Xing Tian
0
1
1
0.5
L
Danzaburou
Tribalrampage
Danzaburou
8
8
7
1.44
L
Bellona
Zetaero
Bellona
4
9
11
1.06
L
3
8
13
1.19
W
Anubis
14
4
14
5.25
L
Scylla
3
3
15
3.5
W
Sylvanus
x_Vanagandr_x
Sylvanus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,255
Damage
124,979
129,877
Taken
137,798
88,347
Mitigated
114,430
18,449
Healing
33,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chillout_tae1
Sun Wukong
9,318
2,594
0
3,209
33,334
39,033
0
18,681
14,252
0
31,566
W
Gilgamesh
Fushijiki
Gilgamesh
27,709
5,134
3,385
5,133
46,040
43,920
0
18,966
26,245
1,906
66,846
W
36,493
29,957
0
5,853
22,940
10,042
0
11,880
10,716
0
100,406
L
Xing Tian
Paragon757
Xing Tian
1,291
135
37
461
2,402
1,234
0
989
1,413
4,062
0
L
Danzaburou
Tribalrampage
Danzaburou
42,862
26,078
0
11,345
40,714
14,927
0
16,640
24,074
0
89,676
L
Bellona
Zetaero
Bellona
21,618
10,852
0
3,069
48,780
59,761
0
16,313
32,467
0
37,179
L
33,613
8,283
907
2,480
21,006
6,977
0
10,547
10,459
85,112
0
W
Anubis
50,077
1,227
0
13,326
29,613
18,475
0
14,036
15,296
102,030
0
L
Scylla
32,871
2,486
0
150
16,975
5,448
0
7,640
9,335
69,687
0
W
Sylvanus
x_Vanagandr_x
Sylvanus
1,382
568
1,008
1,146
5,871
2,960
0
4,212
1,543
5,436
1,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,691
Gold Earned
91,024
349
Minions Killed
406
12
Camps Cleared
8
1,325,696
Distance Traveled
1,429,679
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,517
918
48
3
2
340,290
0
W
Gilgamesh
20,207
1,123
62
3
0
370,229
0
W
Anhur
19,669
1,093
157
9
4
329,152
0
L
Xing Tian
14,155
786
8
0
0
52,955
1
L
Danzaburou
18,717
1,040
92
5
3
324,525
0
L
Bellona
17,169
954
35
2
7
340,882
8
L
Nu Wa
17,592
977
126
7
1
291,604
1
W
Anubis
20,548
1,142
127
7
0
324,107
1
L
Scylla
18,058
1,003
88
5
1
315,730
3
W
Sylvanus
14,083
782
12
1
2
65,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role