Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Feíth
Nemesis
Level 48
God Stats
10W - 13L
1,404 SR
Queue Stats
41W - 45L
1,414 Elo+
Solo
Charybdis
Charybdis
Reagan_implacave
Charybdis
Level 85
God Stats
3W - 12L
1,681 SR
Queue Stats
458W - 454L
1,418 Elo+
Solo
Ymir
Ymir
francobr83
Ymir
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 40L
1,366 Elo+
Solo
Team Averages
Level 83
1,517 SR
1,440 Elo+

VS

Team Averages
Level 107
1,517 SR
1,457 Elo+
Loki
Loki
Fabriccio_013
Loki
Level 140
God Stats
11W - 14L
1,483 SR
Queue Stats
129W - 159L
1,499 Elo+
Party 1
King Arthur
King Arthur
MANIATOPGAMER
King Arthur
Level 69
God Stats
7W - 9L
1,401 SR
Queue Stats
121W - 199L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
Tsuname73
Baron Samedi
Level 48
God Stats
6W - 1L
1,525 SR
Queue Stats
112W - 100L
1,502 Elo+
Party 1
Ishtar
Ishtar
pampado_by_italo
Ishtar
Level 129
God Stats
3W - 2L
1,702 SR
Queue Stats
145W - 134L
1,513 Elo+
Party 1
Terra
Terra
sandrosena999
Terra
Level 149
God Stats
37W - 47L
1,472 SR
Queue Stats
258W - 338L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
0 / 5 / 0
4,942
494
4,429
6,727
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
 
Serqet
7
0 / 3 / 0
4,464
446
2,151
7,938
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Feíth
Nemesis
10
2 / 1 / 0
6,225
623
3,647
4,930
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
8
1 / 4 / 0
4,905
491
3,850
8,183
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 3 / 1
4,908
491
2,368
9,252
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 6
6,064
606
7,121
7,261
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
MANIATOPGAMER
King Arthur
8
0 / 2 / 1
4,787
479
2,572
8,103
4,158
Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
Tsuname73
Baron Samedi
10
4 / 0 / 4
5,529
553
6,160
5,142
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
6 / 1 / 1
6,075
608
9,028
6,700
2,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 7
5,547
555
997
5,860
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
16
16
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
5
0
0
L
Serqet
 
Serqet
0
3
0
0
W
5
0
6
8
L
Nemesis
Feíth
Nemesis
2
1
0
2
W
King Arthur
MANIATOPGAMER
King Arthur
0
2
1
0.25
L
Charybdis
1
4
0
0.25
W
Baron Samedi
Tsuname73
Baron Samedi
4
0
4
6
L
0
3
1
0.17
W
6
1
1
6.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,445
Damage
25,878
37,030
Taken
33,066
16,616
Mitigated
14,437
9,804
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,429
1,502
0
685
6,727
3,099
0
3,619
3,108
30,156
3,989
L
Serqet
 
Serqet
2,151
678
0
2,196
7,938
2,883
0
1,567
6,371
0
19,227
W
7,121
2,696
0
3,612
7,261
2,440
0
1,737
5,524
0
35,714
L
Nemesis
Feíth
Nemesis
3,647
1,267
0
2,066
4,930
2,562
537
0
4,930
0
36,305
W
King Arthur
MANIATOPGAMER
King Arthur
2,572
894
0
1,615
8,103
4,158
0
0
8,103
0
25,441
L
Charybdis
3,850
1,982
0
3,079
8,183
2,200
0
152
8,031
0
32,821
W
Baron Samedi
Tsuname73
Baron Samedi
6,160
752
604
2,026
5,142
2,342
0
2,077
2,940
40,611
0
L
2,368
720
0
1,778
9,252
5,872
0
1,819
7,433
14,997
3,042
W
9,028
6,709
0
2,618
6,700
2,216
759
1,457
5,243
0
49,441
W
997
192
1,126
2,505
5,860
3,281
26
665
5,065
8,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,444
Gold Earned
28,002
263
Minions Killed
251
0
Camps Cleared
0
884,788
Distance Traveled
956,901
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,942
494
50
5
0
163,234
0
L
Serqet
4,464
446
50
5
0
208,633
2
W
Loki
6,064
606
61
6
0
222,695
4
L
Nemesis
6,225
623
74
7
0
204,516
5
W
King Arthur
4,787
479
37
4
0
193,078
0
L
Charybdis
4,905
491
57
6
0
129,337
0
W
Baron Samedi
5,529
553
55
6
0
184,930
1
L
Ymir
4,908
491
32
3
0
179,068
0
W
Ishtar
6,075
608
83
8
0
163,079
0
W
Terra
5,547
555
15
2
0
193,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role