Player Matchup

Gilgamesh
Gilgamesh
Braianh888
Gilgamesh
Level 54
God Stats
10W - 13L
1,406 SR
Queue Stats
100W - 174L
1,331 Elo+
Party 2
Danzaburou
Danzaburou
igorgorchakov
Danzaburou
Level 42
God Stats
14W - 8L
1,372 SR
Queue Stats
63W - 84L
1,264 Elo+
Solo
Nemesis
Nemesis
kiniussa11
Nemesis
Level 49
God Stats
4W - 3L
1,471 SR
Queue Stats
180W - 173L
1,444 Elo+
Solo
Bacchus
Bacchus
rooot3d
Bacchus
Level 65
God Stats
7W - 4L
1,299 SR
Queue Stats
167W - 178L
1,391 Elo+
Solo
Nu Wa
Nu Wa
xBlackQueenxx
Nu Wa
Level 69
God Stats
7W - 13L
1,324 SR
Queue Stats
204W - 298L
1,411 Elo+
Party 2
Team Averages
Level 56
1,375 SR
1,368 Elo+

VS

Team Averages
Level 58
1,457 SR
1,425 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
LILRILBIL
Cernunnos
Level 57
God Stats
23W - 22L
1,474 SR
Queue Stats
72W - 96L
1,377 Elo+
Solo
Osiris
Osiris
Mariugo
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
Otrebaz
Tyr
Level 83
God Stats
8W - 8L
1,500 SR
Queue Stats
63W - 58L
1,413 Elo+
Party 1
Chang'e
Chang'e
durrantte
Chang'e
Level 78
God Stats
7W - 11L
1,313 SR
Queue Stats
30W - 44L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Braianh888
Gilgamesh
17
4 / 2 / 8
11,510
480
16,860
20,715
11,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
igorgorchakov
Danzaburou
18
8 / 2 / 6
12,055
502
17,621
18,015
8,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
kiniussa11
Nemesis
20
8 / 2 / 7
13,625
568
16,885
26,495
14,958
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
rooot3d
Bacchus
15
1 / 2 / 17
11,070
461
15,545
18,459
26,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
6 / 4 / 8
12,039
502
19,785
12,866
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 3 / 6
10,998
458
14,081
17,361
8,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cernunnos
LILRILBIL
Cernunnos
16
2 / 9 / 6
10,189
425
14,013
25,171
10,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Mariugo
Osiris
14
0 / 6 / 4
9,062
378
7,618
21,815
22,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyr
15
3 / 5 / 2
10,349
431
14,333
26,222
11,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Chang'e
durrantte
Chang'e
16
3 / 4 / 2
10,129
422
7,781
22,850
13,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
27
Kills
11
12
Deaths
27
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
6
2
W
Gilgamesh
Braianh888
Gilgamesh
4
2
8
4
L
Cernunnos
LILRILBIL
Cernunnos
2
9
6
0.56
L
Osiris
Mariugo
Osiris
0
6
4
0.33
L
Tyr
3
5
2
0.8
L
Chang'e
durrantte
Chang'e
3
4
2
1
W
Danzaburou
igorgorchakov
Danzaburou
8
2
6
5.5
W
Nemesis
kiniussa11
Nemesis
8
2
7
5.75
W
Bacchus
rooot3d
Bacchus
1
2
17
4.75
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,696
Damage
57,826
96,550
Taken
113,419
67,749
Mitigated
64,782
25,742
Healing
30,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,081
4,499
0
4,760
17,361
8,220
1,284
5,439
11,922
0
90,160
W
Gilgamesh
Braianh888
Gilgamesh
16,860
4,050
0
6,663
20,715
11,968
3,291
1,448
19,267
0
72,110
L
Cernunnos
LILRILBIL
Cernunnos
14,013
6,402
0
6,874
25,171
10,047
0
8,212
16,959
0
69,557
L
Osiris
Mariugo
Osiris
7,618
2,614
0
3,872
21,815
22,130
240
4,646
17,169
0
46,980
L
Tyr
14,333
881
0
5,049
26,222
11,308
387
9,746
16,476
0
82,746
L
Chang'e
durrantte
Chang'e
7,781
641
3,970
5,952
22,850
13,077
0
6,965
15,885
49,816
2,347
W
Danzaburou
igorgorchakov
Danzaburou
17,621
8,779
1,402
6,417
18,015
8,530
3,448
3,047
14,968
0
107,728
W
Nemesis
kiniussa11
Nemesis
16,885
10,270
0
5,882
26,495
14,958
1,237
780
25,715
0
166,537
W
Bacchus
rooot3d
Bacchus
15,545
1,829
1,289
3,329
18,459
26,826
36
1,708
16,751
42,740
5,174
W
19,785
6,747
0
760
12,866
5,467
2,390
429
12,437
82,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,299
Gold Earned
50,727
622
Minions Killed
453
0
Camps Cleared
0
2,368,083
Distance Traveled
1,931,037
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,998
458
108
5
0
371,321
6
W
Gilgamesh
11,510
480
105
4
0
487,086
0
L
Cernunnos
10,189
425
95
4
0
376,495
1
L
Osiris
9,062
378
64
3
0
360,073
1
L
Tyr
10,349
431
101
4
0
438,811
4
L
Chang'e
10,129
422
85
4
0
384,337
8
W
Danzaburou
12,055
502
144
6
0
429,664
0
W
Nemesis
13,625
568
212
9
0
538,474
8
W
Bacchus
11,070
461
44
2
0
485,404
3
W
Nu Wa
12,039
502
117
5
0
427,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role