Player Matchup

Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
KoeleKnaapKarel
Hun Batz
Level 80
God Stats
15W - 8L
1,610 SR
Queue Stats
238W - 224L
1,520 Elo+
Party 1
Merlin
Merlin
SERGIU911
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 56L
1,551 Elo+
Party 2
Ratatoskr
Ratatoskr
TJA27
Ratatoskr
Level 93
God Stats
8W - 7L
1,665 SR
Queue Stats
119W - 120L
1,522 Elo+
Party 1
Athena
Athena
tudor978
Athena
Level 143
God Stats
0W - 2L
1,288 SR
Queue Stats
51W - 50L
1,534 Elo+
Party 2
Team Averages
Level 102
1,513 SR
1,525 Elo+

VS

Team Averages
Level 100
1,603 SR
1,536 Elo+
Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AgentRice
Tsukuyomi
Level 68
God Stats
15W - 7L
1,825 SR
Queue Stats
211W - 170L
1,509 Elo+
Party 3
Khepri
Khepri
CongenialKahuna
Khepri
Level 137
God Stats
8W - 2L
1,749 SR
Queue Stats
293W - 210L
1,560 Elo+
Party 3
Zeus
Zeus
IAMMRBURGER
Zeus
Level 104
God Stats
1W - 2L
1,362 SR
Queue Stats
51W - 49L
1,532 Elo+
Party 3
Fenrir
Fenrir
PhaattBurst
Fenrir
Level 91
God Stats
5W - 6L
1,578 SR
Queue Stats
179W - 138L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 2 / 2
6,570
469
5,914
9,678
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
12
2 / 4 / 2
7,106
508
6,534
11,299
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
SERGIU911
Merlin
11
0 / 4 / 1
6,765
483
3,502
7,208
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
TJA27
Ratatoskr
12
1 / 3 / 1
6,985
499
6,143
18,015
6,786
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
tudor978
Athena
11
1 / 2 / 3
6,678
477
3,542
14,046
11,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 3 / 2
7,320
523
10,300
7,262
3,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
AgentRice
Tsukuyomi
15
2 / 2 / 4
8,815
630
15,723
14,517
8,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 0 / 4
7,664
547
4,531
10,427
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 0 / 4
8,569
612
5,074
6,205
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
8 / 1 / 3
8,528
609
7,779
11,507
5,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
15
15
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
2
1.5
W
Neith
 
Neith
2
3
2
1
W
Tsukuyomi
AgentRice
Tsukuyomi
2
2
4
2
W
1
0
4
3
W
2
0
4
4
L
Hun Batz
2
4
2
0.75
W
Fenrir
8
1
3
9.5
L
Merlin
SERGIU911
Merlin
0
4
1
0.13
L
Ratatoskr
TJA27
Ratatoskr
1
3
1
0.5
L
Athena
tudor978
Athena
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,635
Damage
43,407
60,246
Taken
49,918
29,418
Mitigated
27,682
15,942
Healing
19,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,914
3,068
0
3,057
9,678
3,517
420
2,187
7,491
0
42,434
W
Neith
 
Neith
10,300
5,022
0
1,971
7,262
3,023
91
968
6,294
0
63,936
W
Tsukuyomi
AgentRice
Tsukuyomi
15,723
4,175
0
9,940
14,517
8,754
0
0
14,517
0
75,467
W
4,531
862
0
3,844
10,427
8,060
122
2,153
8,274
23,479
5,467
W
5,074
2,415
0
2,257
6,205
2,295
1,272
2,405
3,800
75,089
0
L
Hun Batz
6,534
1,869
0
3,520
11,299
4,465
0
853
10,347
0
51,100
W
Fenrir
7,779
2,059
0
1,553
11,507
5,550
0
1,518
9,989
0
56,542
L
Merlin
SERGIU911
Merlin
3,502
238
0
500
7,208
2,856
204
3,087
4,121
49,311
0
L
Ratatoskr
TJA27
Ratatoskr
6,143
1,280
0
6,851
18,015
6,786
0
0
16,671
0
52,205
L
Athena
tudor978
Athena
3,542
953
0
2,014
14,046
11,794
27
3,134
10,912
24,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,104
Gold Earned
40,896
357
Minions Killed
485
0
Camps Cleared
0
1,379,384
Distance Traveled
1,390,802
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,570
469
75
5
0
260,276
0
W
Neith
7,320
523
115
8
0
230,989
0
W
Tsukuyomi
8,815
630
131
9
0
289,355
5
W
Khepri
7,664
547
27
2
0
297,617
4
W
Zeus
8,569
612
128
9
0
259,735
7
L
Hun Batz
7,106
508
84
6
0
282,466
1
W
Fenrir
8,528
609
84
6
0
313,106
0
L
Merlin
6,765
483
93
7
0
237,970
2
L
Ratatoskr
6,985
499
76
5
0
303,793
2
L
Athena
6,678
477
29
2
0
294,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role