Player Matchup

Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Jacobpop101
Artio
Level 60
God Stats
6W - 3L
1,685 SR
Queue Stats
56W - 61L
1,445 Elo+
Party 1
Horus
Horus
Josh2473
Horus
Level 105
God Stats
20W - 17L
1,577 SR
Queue Stats
280W - 272L
1,435 Elo+
Solo
Charybdis
Charybdis
ectprivateninja8
Charybdis
Level 67
God Stats
6W - 3L
1,446 SR
Queue Stats
79W - 97L
1,415 Elo+
Party 1
Ymir
Ymir
theBurntestOne
Ymir
Level 80
God Stats
5W - 2L
1,473 SR
Queue Stats
424W - 426L
1,387 Elo+
Solo
Team Averages
Level 87
1,536 SR
1,436 Elo+

VS

Team Averages
Level 93
1,544 SR
1,477 Elo+
Cupid
Cupid
 
Cupid
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Mightymaster702
Janus
Level 69
God Stats
2W - 5L
1,513 SR
Queue Stats
224W - 239L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
Witedarknes
Sun Wukong
Level 103
God Stats
6W - 4L
1,678 SR
Queue Stats
217W - 210L
1,497 Elo+
Solo
Loki
Loki
bball___ttv
Loki
Level 86
God Stats
2W - 5L
1,450 SR
Queue Stats
375W - 375L
1,422 Elo+
Solo
Heimdallr
Heimdallr
ice_wolfgod
Heimdallr
Level 101
God Stats
26W - 21L
1,579 SR
Queue Stats
257W - 234L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
6 / 0 / 2
7,340
565
4,748
5,170
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 1 / 8
5,393
415
5,322
11,393
10,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Horus
Josh2473
Horus
12
5 / 1 / 6
7,205
554
4,939
8,770
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
10
0 / 2 / 7
5,827
448
6,806
7,867
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 0 / 0
7,837
603
7,951
11,172
6,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 4 / 1
5,040
388
3,739
9,376
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 0
6,309
485
4,001
5,894
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Witedarknes
Sun Wukong
12
1 / 2 / 0
6,921
532
7,437
11,241
8,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 3 / 0
6,098
469
3,633
9,608
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
ice_wolfgod
Heimdallr
10
2 / 3 / 1
5,953
458
7,872
8,329
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
4
4
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
2
7
L
Cupid
 
Cupid
0
4
1
0.13
W
0
1
8
4
W
Horus
Josh2473
Horus
5
1
6
8
L
0
2
0
0
L
Sun Wukong
Witedarknes
Sun Wukong
1
2
0
0.5
L
1
3
0
0.33
W
Charybdis
0
2
7
1.75
L
Heimdallr
ice_wolfgod
Heimdallr
2
3
1
0.83
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,766
Damage
26,682
44,372
Taken
44,448
25,558
Mitigated
19,821
18,742
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,748
405
0
1,954
5,170
1,956
780
1,335
3,659
51,498
0
L
Cupid
 
Cupid
3,739
2,115
439
3,014
9,376
2,713
0
2,655
6,721
0
22,198
W
5,322
424
1,064
3,617
11,393
10,201
60
1,264
10,069
15,408
5,566
W
Horus
Josh2473
Horus
4,939
2,536
457
3,341
8,770
4,882
0
764
7,828
0
49,303
L
4,001
327
0
500
5,894
2,073
0
2,921
2,973
46,345
0
L
Sun Wukong
Witedarknes
Sun Wukong
7,437
1,190
0
5,996
11,241
8,338
0
6,217
4,591
198
50,003
L
3,633
529
0
3,756
9,608
3,220
0
3,286
6,213
0
39,831
W
Charybdis
6,806
3,462
0
3,405
7,867
2,313
282
332
7,519
0
47,730
L
Heimdallr
ice_wolfgod
Heimdallr
7,872
3,512
0
154
8,329
3,477
0
1,453
6,876
0
40,412
W
7,951
2,109
0
4,904
11,172
6,206
43
198
10,131
53,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,602
Gold Earned
30,321
371
Minions Killed
358
0
Camps Cleared
0
1,277,590
Distance Traveled
1,197,627
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,340
565
93
7
0
252,122
2
L
Cupid
5,040
388
34
3
0
225,658
3
W
Artio
5,393
415
29
2
0
251,056
0
W
Horus
7,205
554
84
6
0
283,255
5
L
Janus
6,309
485
92
7
0
209,144
0
L
Sun Wukong
6,921
532
99
8
0
237,711
6
L
Loki
6,098
469
75
6
0
271,493
2
W
Charybdis
5,827
448
62
5
0
266,325
1
L
Heimdallr
5,953
458
58
4
0
253,621
2
W
Ymir
7,837
603
103
8
0
224,832
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role