Player Matchup

Sobek
Sobek
ElKahnis
Sobek
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,423 Elo+
Party 1
Nike
Nike
Electric Assasn
Nike
Level 145
God Stats
4W - 2L
1,662 SR
Queue Stats
180W - 163L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
Kenesu452
Cthulhu
Level 158
God Stats
5W - 1L
1,760 SR
Queue Stats
621W - 680L
1,470 Elo+
Solo
Zeus
Zeus
S1ater00
Zeus
Level 104
God Stats
2W - 0L
1,730 SR
Queue Stats
31W - 31L
1,483 Elo+
Party 1
Jing Wei
Jing Wei
SllREN
Jing Wei
Level 123
God Stats
3W - 1L
1,711 SR
Queue Stats
72W - 58L
1,510 Elo+
Party 1
Team Averages
Level 124
1,673 SR
1,479 Elo+

VS

Team Averages
Level 116
1,556 SR
1,564 Elo+
Agni
Agni
 
Agni
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ChaosofCola
Persephone
Level 109
God Stats
6W - 9L
1,599 SR
Queue Stats
173W - 175L
1,550 Elo+
Party 2
Eset
Eset
Elerwina
Eset
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,685 Elo+
Party 2
Achilles
Achilles
Fillipina2610
Achilles
Level 127
God Stats
2W - 1L
1,803 SR
Queue Stats
241W - 243L
1,538 Elo+
Party 3
Tyr
Tyr
Siraei
Tyr
Level 140
God Stats
0W - 1L
1,378 SR
Queue Stats
20W - 11L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ElKahnis
Sobek
14
1 / 3 / 10
9,055
755
3,526
18,306
25,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

16
4 / 1 / 8
9,623
802
8,072
12,539
12,407
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Kenesu452
Cthulhu
16
2 / 1 / 9
9,254
771
8,943
10,328
8,735
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
15
2 / 2 / 6
8,870
739
13,666
8,944
4,414
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
SllREN
Jing Wei
17
3 / 1 / 7
9,696
808
7,709
10,053
5,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 2 / 3
8,213
684
4,578
4,398
2,061
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
ChaosofCola
Persephone
15
0 / 2 / 5
8,678
723
14,827
9,464
4,383
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
17
1 / 2 / 4
8,968
747
11,296
10,314
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Fillipina2610
Achilles
14
3 / 2 / 2
8,711
726
6,175
10,352
11,897
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tyr
Siraei
Tyr
14
2 / 4 / 4
8,402
700
8,072
15,759
15,232
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
12
Kills
8
8
Deaths
12
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
2
3
1.75
L
Persephone
ChaosofCola
Persephone
0
2
5
1.25
W
Sobek
ElKahnis
Sobek
1
3
10
2
W
4
1
8
8
L
Eset
1
2
4
1.5
L
Achilles
Fillipina2610
Achilles
3
2
2
2
W
Cthulhu
Kenesu452
Cthulhu
2
1
9
6.5
W
Zeus
2
2
6
2.5
L
Tyr
Siraei
Tyr
2
4
4
1
W
Jing Wei
SllREN
Jing Wei
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,916
Damage
44,948
60,170
Taken
50,287
55,809
Mitigated
38,987
20,256
Healing
17,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,578
292
479
856
4,398
2,061
0
2,552
1,846
10,653
0
L
Persephone
ChaosofCola
Persephone
14,827
95
604
1,350
9,464
4,383
572
5,142
4,320
27,918
0
W
Sobek
ElKahnis
Sobek
3,526
257
1,310
2,927
18,306
25,188
0
9,242
9,064
5,434
0
W
8,072
645
4,405
1,843
12,539
12,407
711
6,395
6,144
0
19,138
L
Eset
11,296
732
3,618
3,616
10,314
5,414
948
6,053
4,261
32,622
0
L
Achilles
Fillipina2610
Achilles
6,175
531
480
2,074
10,352
11,897
0
3,922
6,430
194
8,184
W
Cthulhu
Kenesu452
Cthulhu
8,943
171
2,176
1,934
10,328
8,735
804
5,615
4,713
26,213
0
W
Zeus
13,666
617
2,333
899
8,944
4,414
2,140
4,308
4,636
27,339
0
L
Tyr
Siraei
Tyr
8,072
683
1,487
2,876
15,759
15,232
0
8,465
7,294
0
12,415
W
Jing Wei
SllREN
Jing Wei
7,709
6,220
1,494
935
10,053
5,065
3,369
5,303
4,750
0
20,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,498
Gold Earned
42,972
134
Minions Killed
102
0
Camps Cleared
0
1,225,615
Distance Traveled
916,056
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,213
684
15
1
0
74,099
2
L
Persephone
8,678
723
20
2
0
212,804
0
W
Sobek
9,055
755
1
0
0
260,230
0
W
Nike
9,623
802
26
2
0
267,823
4
L
Eset
8,968
747
56
5
0
189,416
3
L
Achilles
8,711
726
1
0
0
201,730
1
W
Cthulhu
9,254
771
36
3
0
219,089
0
W
Zeus
8,870
739
35
3
0
235,759
1
L
Tyr
8,402
700
10
1
0
238,007
0
W
Jing Wei
9,696
808
36
3
0
242,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role