Player Matchup

Olorun
Olorun
BlackPhantøm
Olorun
Level 160
God Stats
4W - 1L
1,965 SR
Queue Stats
354W - 268L
1,581 Elo+
Party 2
Ullr
Ullr
EviraaM
Ullr
Level 103
God Stats
8W - 2L
1,671 SR
Queue Stats
465W - 302L
1,607 Elo+
Party 2
Yemoja
Yemoja
MissPlume703
Yemoja
Level 140
God Stats
17W - 8L
1,780 SR
Queue Stats
559W - 357L
1,596 Elo+
Party 2
Da Ji
Da Ji
Shaxlight
Da Ji
Level 144
God Stats
3W - 4L
1,627 SR
Queue Stats
343W - 247L
1,560 Elo+
Party 2
Osiris
Osiris
Willou728
Osiris
Level 156
God Stats
1W - 0L
1,368 SR
Queue Stats
15W - 18L
1,586 Elo+
Party 2
Team Averages
Level 141
1,682 SR
1,586 Elo+

VS

Team Averages
Level 128
1,486 SR
1,615 Elo+
Gilgamesh
Gilgamesh
Destiny丶
Gilgamesh
Level 144
God Stats
1W - 7L
1,138 SR
Queue Stats
545W - 599L
1,601 Elo+
Solo
Nu Wa
Nu Wa
Justindanillo
Nu Wa
Level 109
God Stats
0W - 1L
1,754 SR
Queue Stats
508W - 470L
1,622 Elo+
Party 1
Anhur
Anhur
Knacktus
Anhur
Level 160
God Stats
2W - 7L
1,564 SR
Queue Stats
119W - 101L
1,666 Elo+
Solo
Ravana
Ravana
Rokword2137
Ravana
Level 122
God Stats
9W - 12L
1,590 SR
Queue Stats
380W - 369L
1,607 Elo+
Solo
Janus
Janus
mraightwafugames
Janus
Level 105
God Stats
2W - 5L
1,383 SR
Queue Stats
275W - 273L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,587
559
4,275
6,370
2,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
EviraaM
Ullr
11
6 / 0 / 1
6,232
623
8,590
4,180
1,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
9
0 / 0 / 4
4,984
498
1,776
6,491
3,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
Shaxlight
Da Ji
9
2 / 0 / 3
5,408
541
3,881
6,970
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Willou728
Osiris
9
1 / 3 / 0
5,297
530
2,830
7,707
5,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Destiny丶
Gilgamesh
11
3 / 1 / 0
6,375
638
4,647
7,240
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 2 / 0
4,202
420
4,149
5,798
1,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Anhur
Knacktus
Anhur
9
1 / 1 / 0
5,234
523
2,921
6,699
2,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
8
0 / 2 / 2
5,079
508
2,843
5,389
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,480
448
2,161
5,648
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
4
4
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Gilgamesh
Destiny丶
Gilgamesh
3
1
0
3
W
Ullr
EviraaM
Ullr
6
0
1
6.5
L
0
2
0
0
L
Anhur
Knacktus
Anhur
1
1
0
1
W
Yemoja
0
0
4
2
L
Ravana
0
2
2
0.5
W
Da Ji
Shaxlight
Da Ji
2
0
3
3.5
W
Osiris
Willou728
Osiris
1
3
0
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,352
Damage
16,721
31,718
Taken
30,774
16,629
Mitigated
11,897
11,083
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,275
2,091
40
2,796
6,370
2,595
1,270
456
5,914
40,415
10,947
L
Gilgamesh
Destiny丶
Gilgamesh
4,647
1,731
0
3,060
7,240
4,158
0
0
6,749
0
35,716
W
Ullr
EviraaM
Ullr
8,590
4,413
0
500
4,180
1,781
0
2,006
2,090
0
47,669
L
4,149
682
0
912
5,798
1,601
0
1,280
4,518
21,289
0
L
Anhur
Knacktus
Anhur
2,921
1,193
0
1,668
6,699
2,418
0
2,828
3,871
0
36,756
W
Yemoja
1,776
778
1,436
1,805
6,491
3,763
20
2,332
4,113
10,561
2,671
L
Ravana
2,843
916
0
2,402
5,389
2,081
0
485
4,871
0
26,310
W
Da Ji
Shaxlight
Da Ji
3,881
709
0
2,924
6,970
2,502
0
1,246
5,714
0
28,235
W
Osiris
Willou728
Osiris
2,830
642
0
1,582
7,707
5,988
0
130
7,577
0
23,716
L
2,161
159
0
461
5,648
1,639
0
467
5,181
23,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,508
Gold Earned
25,370
294
Minions Killed
264
0
Camps Cleared
0
903,096
Distance Traveled
968,240
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,587
559
82
8
0
172,877
2
L
Gilgamesh
6,375
638
66
7
0
203,707
1
W
Ullr
6,232
623
87
9
0
193,997
0
L
Nu Wa
4,202
420
31
3
0
187,541
5
L
Anhur
5,234
523
63
6
0
185,346
4
W
Yemoja
4,984
498
20
2
0
172,993
2
L
Ravana
5,079
508
64
6
0
206,776
0
W
Da Ji
5,408
541
58
6
0
212,655
2
W
Osiris
5,297
530
47
5
0
150,574
1
L
Janus
4,480
448
40
4
0
184,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role