Player Matchup

King Arthur
King Arthur
Munin13
King Arthur
Level 121
God Stats
0W - 2L
1,337 SR
Queue Stats
35W - 31L
1,543 Elo+
Party 3
Jing Wei
Jing Wei
Suppxrtin
Jing Wei
Level 23
God Stats
2W - 1L
1,803 SR
Queue Stats
45W - 41L
1,556 Elo+
Solo
Hun Batz
Hun Batz
achal23
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 82L
1,515 Elo+
Party 3
Ra
Ra
cptnzach
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,793 Elo+
Solo
Persephone
Persephone
vindiork
Persephone
Level 43
God Stats
0W - 2L
1,372 SR
Queue Stats
13W - 21L
1,427 Elo+
Party 3
Team Averages
Level 68
1,502 SR
1,567 Elo+

VS

Team Averages
Level 76
1,444 SR
1,550 Elo+
Skadi
Skadi
Donulani
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 28L
1,631 Elo+
Party 2
Yu Huang
Yu Huang
SebbyBlergh
Yu Huang
Level 153
God Stats
5W - 2L
1,666 SR
Queue Stats
215W - 175L
1,579 Elo+
Party 2
Hera
Hera
Yanabooo
Hera
Level 29
God Stats
4W - 1L
1,662 SR
Queue Stats
76W - 68L
1,523 Elo+
Solo
Terra
Terra
iamlunase
Terra
Level 83
God Stats
1W - 2L
1,202 SR
Queue Stats
287W - 287L
1,493 Elo+
Party 1
Ravana
Ravana
skinstretch
Ravana
Level 86
God Stats
1W - 3L
1,187 SR
Queue Stats
336W - 320L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Munin13
King Arthur
19
4 / 8 / 11
12,243
612
14,053
29,706
40,685
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Jing Wei
Suppxrtin
Jing Wei
19
4 / 6 / 6
12,499
625
16,383
21,441
10,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
achal23
Hun Batz
19
5 / 10 / 5
12,730
637
17,414
28,193
14,138
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 6 / 11
13,952
698
27,010
20,759
12,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
vindiork
Persephone
20
3 / 5 / 10
12,764
638
20,084
17,959
8,509
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Donulani
Skadi
19
3 / 6 / 18
12,856
643
19,472
22,862
10,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
SebbyBlergh
Yu Huang
20
13 / 2 / 15
15,302
765
35,789
18,325
10,175
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
20
7 / 4 / 17
13,646
682
23,361
17,860
8,962
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
iamlunase
Terra
20
3 / 2 / 24
14,278
714
5,495
31,343
40,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ravana
20
9 / 6 / 16
14,109
705
24,741
29,347
35,892
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
125
19
Kills
35
35
Deaths
20
43
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Skadi
Donulani
Skadi
3
6
18
2
L
King Arthur
Munin13
King Arthur
4
8
11
1.19
W
Yu Huang
SebbyBlergh
Yu Huang
13
2
15
10.25
L
Jing Wei
Suppxrtin
Jing Wei
4
6
6
1.17
W
Hera
7
4
17
3.88
L
Hun Batz
achal23
Hun Batz
5
10
5
0.75
L
3
6
11
1.42
W
Terra
iamlunase
Terra
3
2
24
7.5
W
Ravana
9
6
16
2.83
L
Persephone
vindiork
Persephone
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,944
Damage
108,858
118,058
Taken
119,737
86,047
Mitigated
105,338
43,637
Healing
52,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Donulani
Skadi
19,472
6,956
627
2,430
22,862
10,165
2,192
10,289
12,379
0
42,220
L
King Arthur
Munin13
King Arthur
14,053
1,103
1,235
1,518
29,706
40,685
352
13,982
15,724
0
21,033
W
Yu Huang
SebbyBlergh
Yu Huang
35,789
1,698
2,506
2,489
18,325
10,175
1,541
7,780
10,429
72,352
0
L
Jing Wei
Suppxrtin
Jing Wei
16,383
9,324
1,907
5,638
21,441
10,033
1,464
12,845
8,596
0
33,920
W
Hera
23,361
3,286
3,375
1,979
17,860
8,962
2,425
6,715
11,091
48,566
0
L
Hun Batz
achal23
Hun Batz
17,414
3,147
966
3,018
28,193
14,138
185
14,528
13,665
0
32,218
L
27,010
1,052
15,758
7,593
20,759
12,682
448
13,329
7,430
71,625
0
W
Terra
iamlunase
Terra
5,495
699
14,900
12,250
31,343
40,144
1,003
10,950
20,184
15,067
0
W
Ravana
24,741
7,919
4,889
6,850
29,347
35,892
2,394
10,549
18,560
0
40,578
L
Persephone
vindiork
Persephone
20,084
856
2,574
3,430
17,959
8,509
1,015
9,957
7,997
38,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,188
Gold Earned
70,191
215
Minions Killed
214
0
Camps Cleared
0
1,650,201
Distance Traveled
1,750,439
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,856
643
41
2
0
324,932
0
L
King Arthur
12,243
612
15
1
0
306,839
1
W
Yu Huang
15,302
765
77
4
0
372,913
3
L
Jing Wei
12,499
625
41
2
0
302,818
1
W
Hera
13,646
682
55
3
0
322,161
4
L
Hun Batz
12,730
637
35
2
0
305,452
1
L
Ra
13,952
698
98
5
0
369,872
1
W
Terra
14,278
714
12
1
0
391,762
1
W
Ravana
14,109
705
29
1
0
338,671
4
L
Persephone
12,764
638
26
1
0
365,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role