Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
BeastLundy
Ishtar
Level 147
God Stats
19W - 26L
1,447 SR
Queue Stats
223W - 195L
1,575 Elo+
Party 3
Nu Wa
Nu Wa
LukeTheGreat931
Nu Wa
Level 48
God Stats
2W - 0L
1,511 SR
Queue Stats
62W - 36L
1,584 Elo+
Party 3
Ullr
Ullr
Mlk Chclate
Ullr
Level 45
God Stats
9W - 0L
1,845 SR
Queue Stats
19W - 6L
1,619 Elo+
Party 3
Cabrakan
Cabrakan
junius-33
Cabrakan
Level 49
God Stats
6W - 5L
1,552 SR
Queue Stats
43W - 41L
1,489 Elo+
Solo
Team Averages
Level 90
1,571 SR
1,553 Elo+

VS

Team Averages
Level 76
1,386 SR
1,410 Elo+
Poseidon
Poseidon
BaumstamHd
Poseidon
Level 25
God Stats
7W - 5L
1,400 SR
Queue Stats
143W - 113L
1,360 Elo+
Party 1
Chaac
Chaac
Beezzy09
Chaac
Level 44
God Stats
9W - 24L
1,210 SR
Queue Stats
74W - 108L
1,428 Elo+
Solo
Arachne
Arachne
DNALDxDAISY
Arachne
Level 107
God Stats
5W - 11L
1,401 SR
Queue Stats
242W - 245L
1,417 Elo+
Party 2
Ares
Ares
MaroStiCK
Ares
Level 50
God Stats
4W - 6L
1,479 SR
Queue Stats
144W - 170L
1,395 Elo+
Party 2
Zeus
Zeus
SnipezZ_1v1K
Zeus
Level 153
God Stats
13W - 11L
1,439 SR
Queue Stats
262W - 235L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 1 / 4
5,969
497
5,473
9,623
5,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
BeastLundy
Ishtar
11
1 / 2 / 1
6,277
523
3,865
8,127
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 2 / 2
5,965
497
5,217
4,811
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
4 / 2 / 1
6,063
505
5,498
6,709
2,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
junius-33
Cabrakan
12
3 / 2 / 0
7,357
613
7,357
8,744
5,039
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BaumstamHd
Poseidon
11
1 / 4 / 0
6,076
506
3,067
8,025
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Beezzy09
Chaac
8
1 / 3 / 0
5,456
455
3,472
10,794
5,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
DNALDxDAISY
Arachne
11
4 / 3 / 3
6,785
565
5,488
10,469
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
9
1 / 1 / 1
5,897
491
2,939
7,737
4,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 0 / 2
7,200
600
3,079
6,287
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
11
Kills
9
9
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
4
4
L
Poseidon
BaumstamHd
Poseidon
1
4
0
0.25
W
Ishtar
BeastLundy
Ishtar
1
2
1
0.75
L
Chaac
Beezzy09
Chaac
1
3
0
0.33
L
Arachne
DNALDxDAISY
Arachne
4
3
3
1.83
W
1
2
2
1
L
Ares
1
1
1
1.5
W
4
2
1
2.25
L
2
0
2
3
W
Cabrakan
junius-33
Cabrakan
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,410
Damage
18,045
38,014
Taken
43,312
18,152
Mitigated
20,216
8,972
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,473
1,251
171
4,758
9,623
5,951
0
3,596
6,027
0
23,425
L
Poseidon
BaumstamHd
Poseidon
3,067
432
0
1,910
8,025
2,231
0
519
7,232
51,023
0
W
Ishtar
BeastLundy
Ishtar
3,865
2,270
0
250
8,127
2,976
0
912
7,215
0
53,500
L
Chaac
Beezzy09
Chaac
3,472
603
0
3,669
10,794
5,676
0
7,599
3,099
0
30,208
L
Arachne
DNALDxDAISY
Arachne
5,488
3,980
0
4,020
10,469
4,874
0
1,441
8,776
0
46,509
W
5,217
1,278
0
388
4,811
1,772
52
1,698
3,113
34,077
0
L
Ares
2,939
357
0
2,635
7,737
4,921
0
280
6,975
14,538
0
W
5,498
2,604
0
0
6,709
2,414
0
2,532
4,177
0
25,594
L
3,079
688
0
3,170
6,287
2,514
0
2,041
3,961
52,849
3,960
W
Cabrakan
junius-33
Cabrakan
7,357
1,197
0
3,405
8,744
5,039
0
166
8,578
53,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,631
Gold Earned
31,414
386
Minions Killed
355
0
Camps Cleared
0
1,042,129
Distance Traveled
1,168,833
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,969
497
42
4
0
240,735
3
L
Poseidon
6,076
506
93
8
0
225,306
4
W
Ishtar
6,277
523
105
9
0
230,997
3
L
Chaac
5,456
455
49
4
0
216,327
0
L
Arachne
6,785
565
72
6
0
284,135
3
W
Nu Wa
5,965
497
73
6
0
220,267
1
L
Ares
5,897
491
22
2
0
228,794
3
W
Ullr
6,063
505
40
3
0
177,526
0
L
Zeus
7,200
600
119
10
0
214,271
5
W
Cabrakan
7,357
613
126
11
0
172,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role