Player Matchup

Cthulhu
Cthulhu
DarthKraken301
Cthulhu
Level 105
God Stats
6W - 6L
1,549 SR
Queue Stats
292W - 315L
1,431 Elo+
Party 1
The Morrigan
The Morrigan
FatedMovie5
The Morrigan
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
310W - 285L
1,471 Elo+
Solo
Thoth
Thoth
MVPofReality
Thoth
Level 120
God Stats
4W - 5L
1,887 SR
Queue Stats
526W - 549L
1,444 Elo+
Party 1
Mulan
Mulan
SbBrunoNtz
Mulan
Level 116
God Stats
1W - 2L
1,507 SR
Queue Stats
45W - 49L
1,419 Elo+
Solo
Ares
Ares
THaTDuDe1122
Ares
Level 149
God Stats
4W - 5L
1,309 SR
Queue Stats
268W - 298L
1,392 Elo+
Party 1
Team Averages
Level 129
1,550 SR
1,431 Elo+

VS

Team Averages
Level 150
1,433 SR
1,462 Elo+
Hades
Hades
AlphaDani86
Hades
Level 154
God Stats
4W - 3L
1,435 SR
Queue Stats
214W - 219L
1,366 Elo+
Party 3
Ymir
Ymir
ArmyRANGER_2813
Ymir
Level 155
God Stats
4W - 5L
1,079 SR
Queue Stats
215W - 219L
1,366 Elo+
Party 3
Nu Wa
Nu Wa
Jhinjah-Nhinjah
Nu Wa
Level 141
God Stats
1W - 0L
1,807 SR
Queue Stats
48W - 38L
1,587 Elo+
Party 2
Tsukuyomi
Tsukuyomi
McInroy
Tsukuyomi
Level 149
God Stats
1W - 1L
1,327 SR
Queue Stats
60W - 56L
1,482 Elo+
Party 2
Chronos
Chronos
TheRealWez
Chronos
Level 152
God Stats
4W - 5L
1,516 SR
Queue Stats
113W - 110L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
8,544
777
8,145
12,398
13,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
FatedMovie5
The Morrigan
13
1 / 6 / 8
7,550
686
8,814
7,348
5,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 4 / 6
8,372
761
11,204
7,319
3,624
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
15
6 / 5 / 5
9,211
837
8,597
13,548
12,320
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 5 / 9
8,729
794
3,725
13,569
15,722
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 9
7,785
708
5,841
10,028
5,830
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 17
8,585
780
6,465
10,808
10,823
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 1 / 16
8,972
816
10,627
5,705
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
McInroy
Tsukuyomi
18
12 / 1 / 10
10,134
921
18,538
12,968
6,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
TheRealWez
Chronos
16
5 / 2 / 14
9,214
838
7,595
10,546
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
90
12
Kills
24
24
Deaths
12
36
Assists
66
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
W
1
3
17
3.17
L
2
4
8
1.5
L
The Morrigan
FatedMovie5
The Morrigan
1
6
8
0.83
W
5
1
16
13
L
1
4
6
1
W
Tsukuyomi
McInroy
Tsukuyomi
12
1
10
17
L
Mulan
6
5
5
1.7
L
2
5
9
1.3
W
Chronos
TheRealWez
Chronos
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,485
Damage
49,066
54,182
Taken
50,055
51,033
Mitigated
29,782
11,202
Healing
19,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,841
260
877
1,410
10,028
5,830
495
5,970
4,058
14,791
0
W
6,465
681
1,477
2,457
10,808
10,823
382
7,568
3,240
11,491
0
L
8,145
61
1,575
2,539
12,398
13,917
0
6,193
6,205
18,170
0
L
The Morrigan
FatedMovie5
The Morrigan
8,814
306
424
488
7,348
5,450
0
4,644
2,503
14,392
865
W
10,627
2,819
865
825
5,705
2,588
524
3,194
2,511
18,927
0
L
11,204
245
1,181
308
7,319
3,624
0
4,141
3,178
32,472
0
W
Tsukuyomi
McInroy
Tsukuyomi
18,538
2,553
2,589
5,390
12,968
6,369
219
7,801
5,167
0
42,525
L
Mulan
8,597
2,086
527
2,361
13,548
12,320
0
7,914
5,634
0
17,946
L
3,725
270
132
1,667
13,569
15,722
0
7,489
6,080
9,174
0
W
Chronos
TheRealWez
Chronos
7,595
1,921
653
2,760
10,546
4,172
1,089
6,794
3,752
22,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,406
Gold Earned
44,690
114
Minions Killed
125
0
Camps Cleared
0
886,409
Distance Traveled
1,025,594
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,785
708
32
3
0
171,582
4
W
Ymir
8,585
780
3
0
0
205,272
0
L
Cthulhu
8,544
777
14
1
0
196,512
0
L
The Morrigan
7,550
686
12
1
0
147,788
0
W
Nu Wa
8,972
816
13
1
0
198,501
0
L
Thoth
8,372
761
62
6
0
179,082
4
W
Tsukuyomi
10,134
921
37
3
0
249,162
0
L
Mulan
9,211
837
17
2
0
168,495
1
L
Ares
8,729
794
9
1
0
194,532
2
W
Chronos
9,214
838
40
4
0
201,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role