Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AAACCCEEE
Atlas
Level 11
God Stats
2W - 4L
1,300 SR
Queue Stats
2W - 6L
1,192 Elo+
Party 2
Fenrir
Fenrir
MoonlightRose
Fenrir
Level 104
God Stats
18W - 16L
1,500 SR
Queue Stats
141W - 143L
1,449 Elo+
Solo
Cupid
Cupid
SPUNGLES
Cupid
Level 63
God Stats
11W - 10L
1,653 SR
Queue Stats
30W - 25L
1,528 Elo+
Solo
Scylla
Scylla
jerrick20
Scylla
Level 109
God Stats
2W - 3L
1,564 SR
Queue Stats
44W - 44L
1,493 Elo+
Party 2
Team Averages
Level 75
1,503 SR
1,432 Elo+

VS

Team Averages
Level 117
1,549 SR
1,442 Elo+
Vamana
Vamana
BMoneyUnreal
Vamana
Level 157
God Stats
5W - 7L
1,382 SR
Queue Stats
252W - 250L
1,406 Elo+
Solo
Terra
Terra
SeraphAzael
Terra
Level 141
God Stats
3W - 2L
1,577 SR
Queue Stats
125W - 124L
1,459 Elo+
Solo
Pele
Pele
ToniiPR
Pele
Level 120
God Stats
3W - 6L
1,445 SR
Queue Stats
261W - 317L
1,366 Elo+
Party 1
Hachiman
Hachiman
Yolazo
Hachiman
Level 119
God Stats
5W - 1L
1,654 SR
Queue Stats
264W - 295L
1,318 Elo+
Party 1
Ne Zha
Ne Zha
我是你亲爹草泥马的狗东西
Ne Zha
Level 48
God Stats
2W - 0L
1,685 SR
Queue Stats
94W - 39L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 2 / 0
6,548
385
6,764
12,934
13,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
AAACCCEEE
Atlas
10
1 / 2 / 2
6,763
398
4,451
12,227
10,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 4 / 1
7,745
456
8,466
18,119
7,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
SPUNGLES
Cupid
9
2 / 1 / 2
6,362
374
8,017
6,811
2,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
jerrick20
Scylla
13
1 / 5 / 4
8,009
471
3,745
11,681
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
1 / 0 / 1
10,332
608
7,983
13,063
7,884
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 1 / 7
8,856
521
7,571
15,583
13,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
ToniiPR
Pele
12
3 / 4 / 5
8,209
483
7,504
13,161
5,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Yolazo
Hachiman
12
2 / 2 / 2
7,980
469
4,503
11,705
3,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

18
8 / 4 / 2
10,873
640
16,197
17,100
9,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
10
Kills
14
14
Deaths
11
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
L
Atlas
AAACCCEEE
Atlas
1
2
2
1
W
Vamana
1
0
1
1.5
L
6
4
1
1.63
L
Cupid
SPUNGLES
Cupid
2
1
2
3
W
0
1
7
3.5
W
Pele
ToniiPR
Pele
3
4
5
1.38
W
Hachiman
Yolazo
Hachiman
2
2
2
1.5
L
Scylla
jerrick20
Scylla
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,443
Damage
43,758
61,772
Taken
70,612
37,176
Mitigated
39,366
17,742
Healing
23,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,764
1,891
222
4,798
12,934
13,693
0
365
12,569
0
36,704
L
Atlas
AAACCCEEE
Atlas
4,451
2,264
0
1,135
12,227
10,181
0
3,274
8,953
20,717
0
W
Vamana
7,983
3,101
0
3,972
13,063
7,884
2,623
244
11,839
0
90,710
L
8,466
3,277
0
6,690
18,119
7,830
0
655
17,464
0
40,432
L
Cupid
SPUNGLES
Cupid
8,017
4,652
93
3,384
6,811
2,108
0
2,288
4,523
0
31,486
W
7,571
873
3,949
4,812
15,583
13,124
742
2,245
13,239
33,262
9,280
W
Pele
ToniiPR
Pele
7,504
2,452
0
1,611
13,161
5,016
2,171
2,203
10,914
0
49,000
W
Hachiman
Yolazo
Hachiman
4,503
2,294
104
3,330
11,705
3,873
711
644
11,061
0
50,697
L
Scylla
jerrick20
Scylla
3,745
417
0
1,420
11,681
3,364
0
185
11,496
44,394
0
W
16,197
5,126
0
5,609
17,100
9,469
0
2,580
14,364
0
102,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,427
Gold Earned
46,250
280
Minions Killed
537
0
Camps Cleared
0
1,474,841
Distance Traveled
1,591,072
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,548
385
63
4
0
263,686
2
L
Atlas
6,763
398
26
2
0
334,981
3
W
Vamana
10,332
608
166
10
0
302,503
2
L
Fenrir
7,745
456
62
4
0
354,495
2
L
Cupid
6,362
374
43
3
0
224,224
3
W
Terra
8,856
521
72
4
0
345,673
2
W
Pele
8,209
483
62
4
0
324,236
2
W
Hachiman
7,980
469
83
5
0
296,607
4
L
Scylla
8,009
471
86
5
0
297,455
5
W
Ne Zha
10,873
640
154
9
0
322,053
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role