Player Matchup

Shiva
Shiva
 
Shiva
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DerionOne
Cernunnos
Level 126
God Stats
6W - 10L
1,288 SR
Queue Stats
266W - 247L
1,460 Elo+
Solo
Odin
Odin
JahHSoLdier
Odin
Level 53
God Stats
0W - 3L
1,295 SR
Queue Stats
21W - 27L
1,466 Elo+
Solo
Rama
Rama
Oper8r
Rama
Level 90
God Stats
3W - 2L
1,675 SR
Queue Stats
232W - 246L
1,434 Elo+
Solo
Atlas
Atlas
lvlalevich
Atlas
Level 114
God Stats
2W - 2L
1,683 SR
Queue Stats
184W - 169L
1,405 Elo+
Solo
Team Averages
Level 90
1,488 SR
1,453 Elo+

VS

Team Averages
Level 88
1,528 SR
1,407 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Morganl32
Bakasura
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,380 Elo+
Party 1
Geb
Geb
Mothil
Geb
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,380 Elo+
Party 1
Skadi
Skadi
Traysi
Skadi
Level 125
God Stats
14W - 12L
1,413 SR
Queue Stats
580W - 620L
1,418 Elo+
Party 2
Ullr
Ullr
oksined1997
Ullr
Level 40
God Stats
5W - 0L
1,729 SR
Queue Stats
78W - 122L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
3 / 6 / 13
9,828
756
11,841
21,658
30,214
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
DerionOne
Cernunnos
18
12 / 4 / 10
11,232
864
20,973
15,617
10,431
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 3 / 10
8,271
636
6,928
10,251
11,800
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Oper8r
Rama
18
6 / 5 / 12
10,561
812
11,767
16,890
9,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
16
2 / 7 / 11
10,035
772
12,377
22,296
20,758
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 5 / 14
10,121
779
16,343
14,681
10,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Morganl32
Bakasura
18
2 / 4 / 21
10,713
824
13,371
15,439
17,121
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
Mothil
Geb
16
1 / 8 / 22
9,609
739
6,977
19,392
17,843
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
Traysi
Skadi
20
12 / 4 / 7
12,239
941
20,040
13,767
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

19
5 / 4 / 17
10,662
820
13,608
13,974
7,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
106
24
Kills
25
25
Deaths
25
56
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
6
13
1.58
W
Baron Samedi
 
Baron Samedi
5
5
14
2.4
L
Cernunnos
DerionOne
Cernunnos
12
4
10
4.25
L
1
3
10
2
W
Bakasura
Morganl32
Bakasura
2
4
21
3.13
W
Geb
Mothil
Geb
1
8
22
1.5
L
Rama
Oper8r
Rama
6
5
12
2.4
W
Skadi
Traysi
Skadi
12
4
7
3.88
L
Atlas
2
7
11
1.07
W
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,886
Damage
70,339
86,712
Taken
77,253
82,404
Mitigated
59,660
22,016
Healing
22,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
11,841
1,145
4,570
2,477
21,658
30,214
0
6,243
14,845
0
23,375
W
Baron Samedi
 
Baron Samedi
16,343
1,617
4,902
4,564
14,681
10,004
616
2,480
12,201
30,979
0
L
Cernunnos
DerionOne
Cernunnos
20,973
8,947
1,264
2,692
15,617
10,431
1,913
4,300
11,067
0
32,747
L
6,928
990
748
1,034
10,251
11,800
0
2,544
7,307
0
7,970
W
Bakasura
Morganl32
Bakasura
13,371
7,646
1,922
2,869
15,439
17,121
637
2,412
13,027
0
13,043
W
Geb
Mothil
Geb
6,977
1,258
0
0
19,392
17,843
0
2,397
16,995
9,558
0
L
Rama
Oper8r
Rama
11,767
6,076
1,374
2,467
16,890
9,201
2,188
5,144
10,570
0
29,652
W
Skadi
Traysi
Skadi
20,040
11,204
1,870
2,976
13,767
7,070
3,737
2,579
11,188
0
38,629
L
Atlas
12,377
4,742
2,837
2,553
22,296
20,758
205
5,089
16,404
29,606
0
W
13,608
6,219
1,015
2,145
13,974
7,622
4,232
2,509
11,465
0
29,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,927
Gold Earned
53,344
130
Minions Killed
143
0
Camps Cleared
0
979,113
Distance Traveled
1,092,404
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,828
756
15
1
0
226,576
0
W
Baron Samedi
10,121
779
31
2
0
211,622
0
L
Cernunnos
11,232
864
35
3
0
205,391
0
L
Odin
8,271
636
2
0
0
157,717
0
W
Bakasura
10,713
824
20
2
0
243,003
0
W
Geb
9,609
739
3
0
0
219,660
0
L
Rama
10,561
812
55
4
0
207,589
1
W
Skadi
12,239
941
48
4
0
218,239
5
L
Atlas
10,035
772
23
2
0
181,840
2
W
Ullr
10,662
820
41
3
0
199,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role