Player Matchup

Agni
Agni
 
Agni
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CapRum
Artio
Level 127
God Stats
16W - 13L
1,517 SR
Queue Stats
280W - 274L
1,462 Elo+
Solo
Bastet
Bastet
DippityDooDah
Bastet
Level 120
God Stats
4W - 5L
1,476 SR
Queue Stats
31W - 29L
1,511 Elo+
Solo
Discordia
Discordia
Zabici
Discordia
Level 147
God Stats
15W - 16L
1,499 SR
Queue Stats
172W - 174L
1,481 Elo+
Solo
Team Averages
Level 123
1,498 SR
1,491 Elo+

VS

Team Averages
Level 69
1,546 SR
1,375 Elo+
Chaac
Chaac
BeepB0pBoop
Chaac
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 143L
1,540 Elo+
Solo
Scylla
Scylla
Bielik1314
Scylla
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 44L
1,162 Elo+
Party 1
Cabrakan
Cabrakan
DrProzax
Cabrakan
Level 32
God Stats
23W - 16L
1,801 SR
Queue Stats
116W - 132L
1,226 Elo+
Solo
Hun Batz
Hun Batz
Maksys
Hun Batz
Level 158
God Stats
5W - 10L
1,431 SR
Queue Stats
610W - 612L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
meczek
Ah Muzen Cab
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
301W - 328L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
9 / 5 / 13
11,936
1,194
22,699
12,625
6,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
 
Hou Yi
17
4 / 3 / 16
11,212
1,121
19,874
14,010
8,439
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
CapRum
Artio
18
3 / 1 / 22
11,471
1,147
9,473
19,329
29,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 1 / 16
11,412
1,141
16,637
14,679
8,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
Zabici
Discordia
18
7 / 0 / 17
12,094
1,209
18,304
5,816
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

245

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 8
10,217
1,022
14,486
22,061
23,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Bielik1314
Scylla
15
0 / 7 / 5
9,416
942
6,833
13,953
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
DrProzax
Cabrakan
16
1 / 6 / 8
10,850
1,085
9,238
22,696
40,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Maksys
Hun Batz
15
7 / 5 / 1
10,871
1,087
17,393
16,091
6,823
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
meczek
Ah Muzen Cab
16
1 / 7 / 5
10,138
1,014
14,738
16,902
6,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
37
30
Kills
10
10
Deaths
30
84
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
9
5
13
3.1
W
Hou Yi
 
Hou Yi
4
3
16
4
L
1
5
8
1
L
Scylla
Bielik1314
Scylla
0
7
5
0.36
W
Artio
CapRum
Artio
3
1
22
14
W
7
1
16
15
L
Cabrakan
DrProzax
Cabrakan
1
6
8
0.83
L
Hun Batz
Maksys
Hun Batz
7
5
1
1.5
W
Discordia
Zabici
Discordia
7
0
17
15.5
L
Ah Muzen Cab
meczek
Ah Muzen Cab
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,987
Damage
62,688
66,459
Taken
91,703
55,464
Mitigated
81,610
11,429
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
22,699
1,476
0
120
12,625
6,500
0
2,004
10,521
44,404
0
W
Hou Yi
 
Hou Yi
19,874
13,177
0
4,416
14,010
8,439
0
3,465
10,219
0
42,979
L
14,486
2,615
0
6,235
22,061
23,389
0
11,472
10,589
102
27,043
L
Scylla
Bielik1314
Scylla
6,833
1,721
0
276
13,953
4,403
0
9,441
4,512
18,362
0
W
Artio
CapRum
Artio
9,473
1,785
1,181
2,474
19,329
29,358
0
5,121
13,806
13,247
0
W
16,637
3,634
0
3,238
14,679
8,108
0
4,528
9,868
0
25,164
L
Cabrakan
DrProzax
Cabrakan
9,238
1,315
0
1,215
22,696
40,470
0
11,377
11,319
22,230
0
L
Hun Batz
Maksys
Hun Batz
17,393
4,985
0
0
16,091
6,823
0
10,458
5,633
0
30,993
W
Discordia
Zabici
Discordia
18,304
1,551
0
0
5,816
3,059
0
1,055
4,681
49,693
0
L
Ah Muzen Cab
meczek
Ah Muzen Cab
14,738
5,562
0
2,480
16,902
6,525
0
7,728
9,174
0
47,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,125
Gold Earned
51,492
237
Minions Killed
202
10
Camps Cleared
3
950,026
Distance Traveled
919,977
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,936
1,194
59
6
3
187,449
0
W
Hou Yi
11,212
1,121
70
7
2
168,159
2
L
Chaac
10,217
1,022
35
4
1
203,243
0
L
Scylla
9,416
942
43
4
0
163,858
1
W
Artio
11,471
1,147
9
1
1
206,070
2
W
Bastet
11,412
1,141
25
3
1
183,376
3
L
Cabrakan
10,850
1,085
17
2
0
174,504
2
L
Hun Batz
10,871
1,087
25
3
0
214,657
2
W
Discordia
12,094
1,209
74
7
3
204,972
0
L
Ah Muzen Cab
10,138
1,014
82
8
2
163,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role