Player Matchup

He Bo
He Bo
GAMBIT_SLAVIK
He Bo
Level 65
God Stats
1W - 2L
1,189 SR
Queue Stats
65W - 74L
1,367 Elo+
Party 2
Mercury
Mercury
Pr0gv1-
Mercury
Level 81
God Stats
7W - 1L
1,616 SR
Queue Stats
139W - 142L
1,460 Elo+
Party 2
Neith
Neith
Tibbyjabba
Neith
Level 82
God Stats
23W - 13L
1,599 SR
Queue Stats
274W - 265L
1,382 Elo+
Solo
Vulcan
Vulcan
Would_exeDIZ
Vulcan
Level 44
God Stats
4W - 1L
1,667 SR
Queue Stats
223W - 248L
1,338 Elo+
Party 2
Osiris
Osiris
WxxxNEOxxxW
Osiris
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 37L
1,437 Elo+
Solo
Team Averages
Level 70
1,514 SR
1,397 Elo+

VS

Team Averages
Level 48
1,508 SR
1,421 Elo+
Vamana
Vamana
Minschemaul
Vamana
Level 79
God Stats
3W - 2L
1,460 SR
Queue Stats
139W - 133L
1,334 Elo+
Party 1
Neith
Neith
Scorpio090902
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Geb
Geb
SlyGladiator
Geb
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,477 Elo+
Party 1
Anubis
Anubis
geacht_korrel
Anubis
Level 39
God Stats
0W - 2L
1,317 SR
Queue Stats
25W - 36L
1,348 Elo+
Solo
Lancelot
Lancelot
xThe_Kid_187
Lancelot
Level 53
God Stats
15W - 6L
1,760 SR
Queue Stats
41W - 37L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
6,184
562
4,545
5,733
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Pr0gv1-
Mercury
11
4 / 2 / 2
6,417
583
5,089
8,707
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
9
6 / 1 / 3
6,299
573
7,121
4,420
1,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
12
2 / 0 / 3
6,811
619
3,347
4,090
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
10
1 / 0 / 2
6,085
553
5,487
8,675
6,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
1 / 1 / 0
6,188
563
4,839
9,358
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 4 / 0
4,440
404
1,274
5,045
1,456
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 1 / 0
5,207
473
2,787
10,011
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 1 / 1
5,219
474
315
4,314
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
xThe_Kid_187
Lancelot
6
1 / 8 / 0
4,814
438
3,190
9,600
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
3
5
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Vamana
1
1
0
1
W
Mercury
Pr0gv1-
Mercury
4
2
2
2.5
L
0
4
0
0
L
1
1
0
1
W
Neith
6
1
3
7.5
W
Vulcan
2
0
3
3.5
W
Osiris
1
0
2
2
L
0
1
1
0.5
L
Lancelot
xThe_Kid_187
Lancelot
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,589
Damage
12,405
31,625
Taken
38,328
14,822
Mitigated
18,746
10,133
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,545
762
286
2,432
5,733
1,654
957
1,100
4,633
33,696
0
L
Vamana
4,839
1,809
0
4,985
9,358
6,322
0
0
9,358
0
41,082
W
Mercury
Pr0gv1-
Mercury
5,089
3,071
0
250
8,707
2,985
0
413
8,294
0
42,741
L
1,274
556
0
984
5,045
1,456
0
1,705
3,340
0
12,226
L
2,787
648
0
1,316
10,011
5,736
0
2,713
7,298
16,985
0
W
Neith
7,121
3,969
0
936
4,420
1,946
291
370
4,050
0
26,360
W
Vulcan
3,347
741
0
1,955
4,090
1,543
270
479
3,611
57,107
0
W
Osiris
5,487
2,888
0
4,274
8,675
6,694
0
740
7,935
0
36,886
L
315
0
0
1,694
4,314
1,808
0
1,326
2,988
26,863
0
L
Lancelot
xThe_Kid_187
Lancelot
3,190
1,110
0
1,054
9,600
3,424
0
2,148
7,452
0
17,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,796
Gold Earned
25,868
354
Minions Killed
198
0
Camps Cleared
0
1,132,475
Distance Traveled
934,457
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,184
562
61
6
0
215,654
0
L
Vamana
6,188
563
66
6
0
217,079
2
W
Mercury
6,417
583
90
8
0
243,074
2
L
Neith
4,440
404
22
2
0
200,408
0
L
Geb
5,207
473
25
2
0
201,761
1
W
Neith
6,299
573
46
4
0
208,575
5
W
Vulcan
6,811
619
93
8
0
233,350
1
W
Osiris
6,085
553
64
6
0
231,822
4
L
Anubis
5,219
474
53
5
0
128,138
1
L
Lancelot
4,814
438
32
3
0
187,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role